New Survival Mode is for Everyone...

Post » Tue Mar 22, 2016 9:42 pm

Yes,



New Survival mode is for everyone to try, but not for everyone to like or enjoy.



It is clearly designed for most dedicated and experienced FO4 players whom won`t stop asking for continuous challenge and death threat.

(This is not me BTW, I never ever complained about how easy any Bethesda game is)




Even after the release of new survival mode people will complain about various things added in the new mode,



but I also hope these future and current complaints do not mean the developers have done anything wrong with new Survival mode.





Especially if these complaints are about how new survival mode being inconvenient and frustrating to some players.




Seems like many people are not excited about added challenges certain suggested features can bring,



but only worried about how much it will make the game more inconvenient.



Aren`t we missing the point?



New Survival mode is not being created to make anything more convenient inside the game.



It is being designed to become more tedious and complicated in hope of these tedious things making game more challenging to players.




Increased Damage, Thirst, Hunger, Disease, Sleep, Save restriction, No Fast travel...


I really do believe these things must be integrated all together in order for new Survival mode achieve its goal of bringing anything close to real challenge.



Yeah, sure, I hope people get toggle for Save restriction and fast travel so they can enjoy their own version of new survival mode.



but if you have real good understanding and knowledge of FO4, I don`t think any of those would be huge issue and will eventually enrich your experience.


I am very excited that all the beds, Red Rocket stops and settlements to become extremely crucial resting point for our sole survival in new survival mode.


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Ana
 
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Post » Tue Mar 22, 2016 11:31 am

This right here is perfect. Thank you.
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Romy Welsch
 
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Post » Tue Mar 22, 2016 9:53 am

Haha, thanks.


I personally cannot imagine this game ever being challenging if we have fast travel on.



Fast travel indeed is convenience for our use, but it`s just gonna turn us to another hoarder in new survival mode.


Everything stored in one location continuously going back and forth resupplying like a mindless mule as needed. Yeah. Some survival mode. ha!




**I do understand people claiming the game is too unstable to limit the save function.

..but I think I snapped a little now people are turning their focus onto fast travel as well. :hubbahubba:

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Stacey Mason
 
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Post » Tue Mar 22, 2016 10:42 pm

What I want to know is, how is traveling to and from the Institute is going to work, as that kind of relies on fast travel...

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Cameron Garrod
 
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Post » Tue Mar 22, 2016 1:49 pm

Yeah. That would be interesting. They could limit it to major settlement or add another function to just return you back to where you are teleported from.


In later game, Vertibird can handle most serious situation of fast travel anyway... so the Developers might have intention of limiting fast travel only during the early game more or less.

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No Name
 
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Post » Tue Mar 22, 2016 12:05 pm

I'm confused did you play the new Survival Mode? Is it out for Fallout 4 now?



What I'm reading interests me and I will be following this topic.



I love a lot this part of what you wrote.



It is being designed to become more tedious and complicated in hope of these tedious things making game more challenging to players.



Good on Bethesda Game Studios for listening and giving the video gamers who want hard challenges and to think about strategic plans.



Now Bethesda Game Studios please add back the armor and weapons degradation system to every difficulty settings.

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Solène We
 
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Post » Tue Mar 22, 2016 3:53 pm

Honestly, the only way I can read through this is if I add a sarcastic lilt to it. Then it makes sense. Otherwise - :facepalm:

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Alexxxxxx
 
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Post » Tue Mar 22, 2016 8:01 pm

Oh no, I haven`t played it yet.


I am just relying on what is released into other http://www.polygon.com/2016/2/24/11109236/details-on-fallout-4s-new-survival-mode-leakjust like others haha.




I am not exactly sure when I will be starting new survival mode though...normally I only start my second through on hardest difficulty after all DLCs have been released because it maximizes both my experience and time effeciency.

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Rudi Carter
 
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Post » Tue Mar 22, 2016 9:55 pm

Haha, I am not being too sarcastic on purpose



but like I said, I snapped a little when I saw people turning on fast travel after they went after sleep save... :nope:



Just know I meant every single word I have written in original post.




Some people may not stop until we have everything but food and water features... lol

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Jennifer May
 
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Post » Tue Mar 22, 2016 8:18 am

I rarely fast travel in Bethesda Game Studios developed video games since The Elder Scrolls IV: Oblivion.



I like to just travel on foot or on horseback and look at the environment and admire the details that Bethesda Game Studios puts in their video games video game world map.



I only fast travel if I have traveled from one end of the video game world map to the other end for like the one thousandth time.

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Mizz.Jayy
 
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Post » Tue Mar 22, 2016 9:50 am

I stop using fast travel mostly like 2-3 months ago around 150-200 hours into game.



Yes, I do occasionally use it to defend settlement... but I don`t think I mind using vertibird and arrive like a real hero either. lol




Also, I totally agree on "admire the details that Bethesda Game Studios puts in their video games video game world map."



Wow.. I just love how different place look different depends on time of the day and weather... and random encounter are just too much fun to miss.

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Allison Sizemore
 
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Post » Tue Mar 22, 2016 7:58 pm

I really don't care how or why people play the game. I am just tired of people trying to dictate how others should play, and somehow / somewhere this "elitist" trench between them and us pops up. People might wanna continue play on survival without all the added new survival stuff, but, alas, because some wants it one way, all have to play it that way, lol.



Anyways, it will only be a problem for console users. I fully intend to mod the hell out of it, to customize it the way I want it.

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Gaelle Courant
 
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Post » Tue Mar 22, 2016 8:55 am

Preach it.

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Jonathan Windmon
 
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Post » Tue Mar 22, 2016 8:51 pm

QFT. The apparent exclusionary impulse of many a gamer is precisely why I prefer BGS's single-player video games above all others. I just can't abide playing games -- any game, mind you, video or otherwise -- with people who take themselves and their gaming so completely seriously. I mean, you want to build "awesome at video games" into your basic identity, go for it. But my god the elitism. :sadvaultboy:

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Emily Graham
 
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Post » Tue Mar 22, 2016 7:46 pm

I've created an END-based character especially for the new survival mode. I wasn't a fan of "hardcoe" in New Vegas but I think Beth have added some really good stuff here, so I'm willing to give it a try, and actually I'm looking forward to it. I'm still a little worried about not being able to save - this game is stable for a Beth release but there are odd occasions when freezes and such occur. No fast travel isn't a problem for me, though.
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Alyce Argabright
 
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Post » Tue Mar 22, 2016 12:26 pm






Nobody is dictating anything, and nobody is trying to be elitist here.


If you are PC user and wants to mod the hello out of it, go ahead. think that`s one freedom Bethesda game has great advantage over other million games out there.



Just saying Survival/hardcoe mode is not for Casual/Convenience, and the developer will designed it to reflect its purpose.


Each player can hate it, like it, and tweak it as they want.


but I do get little tired of people here speaking as if they do know more about designing FO4 survival mode than the developers.


Sleep save / No fast travel, I believe they are both perfectly adaptable in current FO4 survival mode if the glitch is not an issue.



I don`t have to have them or miss them, so I will rather leave it to the developer`s decision.

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Logan Greenwood
 
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Post » Tue Mar 22, 2016 3:04 pm

Except the new survival is going to replace current survival mode. Not taking into consideration, that some people might wanna play on the difficulty in order to not make it a total walk-over more than it is. But don't want all the new stuff, which adds micro-management, and for some more tedium. That's why, you end up with a group of people dictating how survival difficulty should be.



And I am not claiming to be better at game developing than Bethesda, where did that come from lol? I've played games since 1975, so yes, I would perhaps know a thing or two about it, but I don't claim to better than anybody, let alone a pro company.

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Christie Mitchell
 
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Post » Tue Mar 22, 2016 6:55 pm

YOU might not be "trying" to be elitist, but plenty of people are -- questioning other people's intelligence, saying things like "Duh, it's NOT FOR YOU" and the like.



It's a terrible impulse that Bethesda should disavow, quite frankly, as it goes against the "do what you want" spirit of their games. Play and let play, friends.

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Catherine N
 
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Post » Tue Mar 22, 2016 6:30 pm

What some of us are trying to say what if Todd Howard wants this new Survival Mode to be this way?



What if it's the way he wants to play Fallout 4 with hard challenges like this?


After all the video game developers develop their video games the way they want to play video games in their visions.



Sure video game developers listen to our feedback to tweak features and add new gameplay mechanics, but what if Todd Howard wants this Survival Mode like this in Fallout 4?

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SiLa
 
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Post » Tue Mar 22, 2016 10:32 am

Treating this separately because . . . the glitch IS an issue. It is THE issue. My game crashes frequently. Not every five minutes or anything, but twice yesterday alone. And it svcks every time.

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Floor Punch
 
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Post » Tue Mar 22, 2016 12:42 pm

Chuckle. I came from ESO to Fallout 4 and it took quite a while to get my shooter chops back. Still Survival is what I play, simply because it's the hardest. I play all video games like that.



My Fallout 4 practice has put me in a position that I can play Stalker again, quite well it seems. This is what I have been doing for a little while now and it's still my favorite game ever made. The problem is that I'm almost getting good again and coming back to Fallout 4, I bought the season pass so I will be back, is going to be ridiculous.

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Dagan Wilkin
 
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Post » Tue Mar 22, 2016 10:21 pm

Then he should play that way. Are you really suggesting his way is the best and only way and we should all just shut up? I don't know Mr Howard, but I imagine even he would dispute this theory.

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Breautiful
 
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Post » Tue Mar 22, 2016 8:09 pm

But hardcoe mode is not for everyone as I stated above.


Master Ninja mode in ninja gaiden, hardcoe mode in dead space. Are these for everyone? Definitely not.



I did see some people belittling others in other posts,


but not here.



The hardcoe/Survival mode is designed for certain more hardcoe type of FO4 players to invest their time, enjoy and experience new things.


Everyone can try it, but it DEFINITELY does not have to satisfy every single FO4 players.

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dell
 
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Post » Tue Mar 22, 2016 10:27 pm


Might want to pop over to a couple of the -now locked- threads about this subject.



Because some of us wanted survival mode, but didn't like the idea of the save restrictions (Due to bugs/glitches/etc that can wipe out a good chunk of playtime, we suggested a toggle for save restrictions.



But of course, several people decided that it was the perfect excuse to deride us as casuals who don't like challenges and that survival mode clearly 'wasn't for us' and told us we should just play on easy difficulty.



Because, heaven forbid we should actually want the basic needs part of the mode, and diseases and increased damage and decreased damage resistance etc.

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Scott Clemmons
 
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Post » Tue Mar 22, 2016 10:08 pm

I also played the game 550 hours and got crashed maybe 5-6 times and got stuck in terrain like 3 times.


This is PS4.



I also dont mind losing any progress at worst case of scenario because it will be less than 20-30 minnutes at worst possible case and it`s not the end of the world especially in single play game.




**I also said numerous times I do 100% agree on people saying the game is too unstable to restrict save function.

If Bethesda believes this is bad enough, they will indeed give us option to save freelily.


Everything said, I strongly DO believe auto-save feature will remain intact.

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Latisha Fry
 
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