New to the world of Fallout

Post » Sat May 28, 2011 6:51 am

Wait, so everything works now? The freezes are gone?
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Sammykins
 
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Post » Sat May 28, 2011 9:28 am

The story of a stupid person named Faylin:

He was starting to get pissed because of constant freezing. With the latest freeze he decided to remove the disk. And guess what.... IT WASN"T PUT IN!! Now he goes to bang his head against a brick wall... continuously. :facepalm: :banghead: :banghead: :banghead: Now he has a big laugh :rofl: :lmao: and goes back to loving fallout. :fallout:


Those are the best kinds of problems to have. :) They go away fast, and don't hurt so much!
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des lynam
 
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Post » Sat May 28, 2011 12:20 am

whoops, the freezes are back.

Worse yet i just got to Statesman Hotel and it froze.

Good news though: I got Charon :)
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El Goose
 
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Post » Fri May 27, 2011 11:46 pm

Hmm i am restarting (just cause i am still suffering from rerolling characters constantly)

I was thinking i should start using big guns instead of Energy Weapons and Small Guns. Whatcha think about it? Are big guns better than energy weapons for damage?
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Rinceoir
 
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Post » Sat May 28, 2011 3:04 am

Hmm i am restarting (just cause i am still suffering from rerolling characters constantly)

I was thinking i should start using big guns instead of Energy Weapons and Small Guns. Whatcha think about it? Are big guns better than energy weapons for damage?


For damage? Of course. For ammo rarity and accuracy, not so much.
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Motionsharp
 
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Post » Fri May 27, 2011 9:13 pm

For damage? Of course. For ammo rarity and accuracy, not so much.

OK, what weapon type would you recommend?
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WTW
 
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Post » Fri May 27, 2011 6:12 pm

OK, what weapon type would you recommend?


Depends on your play style. Are you going for a sniper, or someone who prefers to take out enemies from a distance, or a tank, who barges in and destroys everything?
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cassy
 
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Post » Fri May 27, 2011 9:40 pm

generally:

Charge in guns a blazing, with my favorite people in the game: Charon and Dogmeat

Not quite a tank, i sometimes stay at mid range
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Star Dunkels Macmillan
 
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Post » Sat May 28, 2011 2:55 am

Then you are going to want to use the Chinese Assault Rifle or the Xualong.
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JESSE
 
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Post » Fri May 27, 2011 8:57 pm

Then you are going to want to use the Chinese Assault Rifle or the Xualong.

cool, i'll couple that with Ranger Combat Armor and be a modern day soldier... until i get power armor training, will i look weird with the Xualong in enclave or t51-b power armor?
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sarah simon-rogaume
 
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Post » Sat May 28, 2011 8:23 am

cool, i'll couple that with Ranger Combat Armor and be a modern day soldier... until i get power armor training, will i look weird with the Xualong in enclave or t51-b power armor?


With the vanilla weapon holding animations, I would say yes. Although, using Ranger CA is the best choice, as it has almost the same DR as power armor, and has no negative effects.
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Ashley Tamen
 
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Post » Sat May 28, 2011 7:33 am

With the vanilla weapon holding animations, I would say yes. Although, using Ranger CA is the best choice, as it has almost the same DR as power armor, and has no negative effects.

i have Fallout 3 Reanimated, so i hold it normally :)
(i count that as a small mod)

Ok, Ranger combat armor and xualong :)
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Baby K(:
 
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Post » Sat May 28, 2011 6:26 am

i have Fallout 3 Reanimated, so i hold it normally :)
(i count that as a small mod)

Ok, Ranger combat armor and xualong :)


I use Fallout 3 Reanimated also. Fantastic mod. I love the rifle holding animations.
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Ray
 
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Post » Sat May 28, 2011 8:40 am

I think i might have to go with being a tank instead... i don't like big guns because WMK has only 1 addition to them. What weapon would be best?
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sunny lovett
 
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Post » Sat May 28, 2011 9:33 am

Out of curiosity, how many times have you rerolled your character trying to get something that feels right? Sometimes you just need to play the game for a few hours and explore or do a quest or two before you can really get into your character and playstyle.
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Ysabelle
 
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Post » Fri May 27, 2011 8:05 pm

Out of curiosity, how many times have you rerolled your character trying to get something that feels right? Sometimes you just need to play the game for a few hours and explore or do a quest or two before you can really get into your character and playstyle.

3 or 4 times
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Queen
 
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Post » Fri May 27, 2011 8:55 pm

i do that with any rpg game! i start to roleplay a character,get bored with it, then make a new one. if you have pc wanda is a good choice.
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Samantha Wood
 
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Post » Fri May 27, 2011 11:01 pm

quick question: should i use the GECK? (modding version, not in-game version)
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Lady Shocka
 
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Post » Fri May 27, 2011 9:42 pm

Do you want to create your own mods? Then the answer is yes. Honestly, I'd get a good feel for the game first. I've put in about 1500 hours of FO3 by now and am just now investigating the GECK.
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sara OMAR
 
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Post » Fri May 27, 2011 8:36 pm

Regarding the charge in and take things down approach - Lincoln Repeater if you have the small gun skills and all the perks you can get.

It's accuracy makes it better than the xuanlong/CAR overall, and it has a longer effective range. Sure, early - mid game ammo can be an issue, but there are solutions to that. Using VATS primarily.
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Bambi
 
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Post » Sat May 28, 2011 7:43 am

Regarding the charge in and take things down approach - Lincoln Repeater if you have the small gun skills and all the perks you can get.

It's accuracy makes it better than the xuanlong/CAR overall, and it has a longer effective range. Sure, early - mid game ammo can be an issue, but there are solutions to that. Using VATS primarily.


Another weapon to look at for that style of play is The Terrible Shotgun, the unique combat shotgun. The spread is tighter and the damage is near unbelievable. Shotgun shells are common enough to keep it in ammo as well. The normal combat shotgun is good for charge in and kill style as well, however the range is shorter.

Yet another weapon, the double barrel shotgun from Point look out, Shot for shot it dose more damage than some heavy weapons. [over 100 at 100 smallguns and 100 condition]

If you want some range, both the hunting rifle and the leaver action rifle [point look out] are also good weapons that use two of the more common types of ammo. [10mm and .32]

Now depending if you perfer melee combat or unarmed there are a few weapons you can look at as well for that style of play.

For Unarmed its all about the deathclaw. Ignores DR, making it good against robots, power armor troops, mirelurks, scorpions or anything with a tough shell and still has a high enough damage to deal with light armor troops as well, specialy from stealth.

If your a fan of energy weapons, there is a weapon from The Pitt that is one of the best [damage wise] weapons. The Metal Blaster. Its a laser rifle that fires 5 seperate beams and dose 50 damage at 100/100. Good mid range weapon each shot only costs 1 "round" of ammo. Choose this over the tri-beam laser any day.

Im rather fond of the Perferator, a unique assult rifle with a scope and silencer, and normaly im not a fan of automatics. The rate of fire is slow and in vats it only shoots off 2 rounds, but it has good damage and slightly lower spread. Its a catch all weapon usable in many play styles in my opinion. Good for midrange sniping, stealth, assult and has a fairly common ammo drop. Ive kept it with me since ive gotten it. Jack of all trades weapon.

For Melee, Shishkebab, Jingwei's shock sword and the two unique auto axes, the man opener and the mauler. The Man opener is the melee version of the deathclaw gauntlet, it ignores DR, Shishkebab is effected by the pyro perk and jumps its damage way up there if you are planning on getting it. The shock sword is comparable to the Shishkebab and I would suggest it over the shishkebab unless you get the pyro perk and has the benifit of being lighter.

I had better stop here. I can go on for hours....
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Laura Wilson
 
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Post » Sat May 28, 2011 1:21 am

Im rather fond of the Perferator, a unique assult rifle with a scope and silencer, and normaly im not a fan of automatics. The rate of fire is slow and in vats it only shoots off 2 rounds, but it has good damage and slightly lower spread. Its a catch all weapon usable in many play styles in my opinion. Good for midrange sniping, stealth, assult and has a fairly common ammo drop. Ive kept it with me since ive gotten it. Jack of all trades weapon.

I wouldn't still be playing the game if it wasn't for the Perforator.

I got a perk from one of the DLC's that got the damage for the Perforator up to 60. In addition to Action Boy...the only thing that I haven't been able to kill in one attack (four VATS shots) is Overlords...
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CRuzIta LUVz grlz
 
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Post » Sat May 28, 2011 6:09 am

1)Dont worry about enemies beating you and being really weak you will soon be the bane of your enemies.

2)Always keep your dream guns for your worst nightmares.

3)Don't grind it's much more fun to just play the game listening the lovely tunes and relaxing
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electro_fantics
 
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Post » Sat May 28, 2011 9:06 am

My advice to you, kill the Raiders in Springvale School before you even get near the Wasteland to level up. Tag Lockpick or Science and one of the skills of which there aren't too many skill books for in the game, i.e. Melee Weapons, think there's all of 19 copies of Grognak the Barbarian in the whole game. >:( Engage the Comprehension Perk at Level 4 and get double skill points for every book, you'll really hulk out your stats that way. As for the Vault Dwellers Guide, just read an online walkthrough or go to the Fallout Wiki for different PC or console command schemes. And don't forget the skill Bobbleheads, they're +10 each to all the individual skills. If you have the Broken Steel add-on, you'll most likely get all your skills to 100 like me if you distribute your points right. I'll leave that little game up to you. I love exploiting the levelling system in FO3, too easy! :P
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Prue
 
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Post » Sat May 28, 2011 5:30 am

Always keep your dream guns for your worst nightmares.


Nice saying, mind if I put it in my sig? No? Great thanks. :dance:
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Dan Endacott
 
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