What I have written there is from the *FULL* interview, and if you do not believe me just follow the
http://www.gamesas.com/index.php?/topic/1185009-the-complete-text-of-an-interview.
Umm, tchk, you know, more speed would allow you to, to always put more detail, put more people on the screen, we won’t, we wouldn't have to make as many choices between, ahh, how many polygons or memory we would put in the environment vs the people,
so our bigger cities, still have walls, that load you, so that if,
if, you know, we were on a next-gen system, that might be something you wouldn’t have to do, memory-wise, you know, to section that off.
But at the end, the experience is kind of the same. You would be just walking smoothly into that city [talking about next gen],
as opposed to clicking the door, waiting for the load, and then going in.