» Wed Mar 30, 2011 12:33 am
-Mix of Morrowind and Oblivion style
-Dwemer ruins (obviously)
-Different holds (tribes/groups) of Nords view things differently in the world? (Im guessing politically, since it was mentioned in other articles that there was even an pro-democracy sort of Nordic group)
-some cities have walls
-loading screens confirmed (no surprise)
-hardware of consoles is "not holding us back in any way"
-they made a list of things they wanted to change from Fallout 3, and they have so far gotten all of those done and surpassed them, adding new things in they didnt think about before
-a lot more traps, including spatial puzzles. "weve gone a long way with traps"
-120 dungeons
-100+ POIs (Points of Interest) "mini-encounters that could be like...an altar with some necromancers around it" (so, like Oblivions wayshrines, daedra cult statues, and rune rocks)
-giants have there own camps
-wolves, deer, elk....etc...have their own dens
-more interest in how creatures in the world live in environment--homes, clutter, lifestyles (like giants, draugr, "other creatures we havent mentioned yet") "instead of heres a creature, they walk around and atack you"
-most gods make appearances again (both daedra and their realms of Oblivion, and nine divine)
--"giants are often with mammoths"
-racism of men vs. elves (and others, probably)
-"eyeball that opens and closes" to show how hidden you are/give you warning---to avoid the "instant gotcha!" from Fallout 3 and Oblivion
-restated that you can do all of the NPC activities (logging, mining, cooking, making armor, sawing wood, etc...) as "fun little diversions, they're not even mini-games" You click on them on your guy does it--the animations. Some will open up menus--like to cook, there will be a list of things to make, like raw and cooked versions of meat (confirms rabbit and salmon as foods, so possibly also in the world)
-Alchemy works differently from oblivion in an "interesting way" (they're not talking about it yet)
-Half of the dungeons are small (he said about 15 minutes---you go in and go out, feel like you've accomplished something)
-Some dungeons will be HUGE. 1-2 hour "epic dungeons"'