New Todd interview from German site

Post » Wed Mar 30, 2011 6:11 am

he said you can cook rabbit meat small critters and you can kill them! something im really happy about.

ninja'd!!
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sophie
 
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Post » Wed Mar 30, 2011 1:35 am

Now someone's going to make a Skyrim Cooking Show machinima.
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matt
 
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Post » Wed Mar 30, 2011 3:43 pm

:obliviongate:
Rabbits confirmed, hehe :).


:gun:
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BRAD MONTGOMERY
 
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Post » Wed Mar 30, 2011 6:22 am

wut? I swore he said something about relationships, I would stay away from it, but whatever floats their ministry of truth..<---that svcked
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ShOrty
 
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Post » Wed Mar 30, 2011 6:22 am

Without a doubt the best interview that's come out in a long time. Very interesting to hear about the politics in Skyrim.
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Dona BlackHeart
 
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Post » Wed Mar 30, 2011 6:51 am

No words on vampires or werewolves yet? Well, at least we got some necromancers!
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Sunny Under
 
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Post » Wed Mar 30, 2011 7:19 am

"These are just fun diversions for the player" Damn, you nailed it todd.
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Big Homie
 
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Post » Wed Mar 30, 2011 3:33 pm

Is cooking real time? Menu based? And what did he mean by crafted stuff is better than diversion stuff?
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Travis
 
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Post » Wed Mar 30, 2011 2:22 pm

You guys think too one dimensionally. Yes it's true that a spawn in the main worldspace could not attack the city but if bethesda wants dragons to attack the city they can spawn one in the city's worldspace. The dragon doesn't care that there is nothing outside the wall but ground he can still just fly in over the wall and attack.

I was speaking sarcastically dagon did attack so dragons should definitely be able to do it

wait a minuite dagon attacted in Oblivion, dragons attack in skyrim, so drragons will attack in ESVI
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Kevan Olson
 
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Post » Wed Mar 30, 2011 11:36 am

This is all looking good. I don't mind walled cities, I appreciate there are hardware limitations and did wonder how they were going to manage large cities not being in separate cells.

Giant camps eh? I did wonder about those gigantic items in the Imperial Palace Basemant in Oblivion (although I'm half expecting someone to come along and tell me I don't know my lore well enough, because they were obviously there because of x, y, and z :tongue: honestly though I don't mind, if there was a reason for it that I'm unaware of I'm happy to be educated!), but I do wonder if giant camps will have similarly oversize stuff?

ETA: And just because the cities are walled doesn't mean that dragons won't attack, just that it's more likely to be a scripted spawn at a certain point in the main quest or something.
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Conor Byrne
 
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Post » Wed Mar 30, 2011 6:43 am

Without a doubt the best interview that's come out in a long time. Very interesting to hear about the politics in Skyrim.



As am I, especially when he referenced the Great Houses in Morrowind. But I hope more so, that it's a dynamic we can really explore as players in the same field. I loved playing the Hlaalu quest, especially because just about every quest could be resolved nonviolently. Redoran on the other hand, is very much the "Speak softly and carry a big stick" type of people. And Telvani were more interested in their own, personal goals, as individuals, more than the guild or the land.
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Tikarma Vodicka-McPherson
 
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Post » Wed Mar 30, 2011 7:32 am

Is cooking real time? Menu based? And what did he mean by crafted stuff is better than diversion stuff?

Crafting actually has gameplay involved.
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Tyrel
 
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Post » Wed Mar 30, 2011 1:31 pm

Bavmorda's Muffin, you are EPIC! Thanks a bunch! :foodndrink: :foodndrink: :foodndrink:

EDIT Boy, and I thought the forums was dead until E3! 80 peeps on this topic!
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butterfly
 
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Post » Wed Mar 30, 2011 3:50 pm

Can someone put this on youtube? Please? This video will take 7 hours to download.... :cryvaultboy:
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Kaley X
 
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Post » Wed Mar 30, 2011 1:56 pm

Crafting actually has gameplay involved.

Cooking too, or crafting as in smithing?
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GPMG
 
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Post » Wed Mar 30, 2011 3:40 pm

I like how stealth is actually possible this time. There is an awareness system. I like the eye slowly opening instead of fading in and out in Oblivion.
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Lisa
 
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Post » Wed Mar 30, 2011 3:48 am

Can someone put this on youtube? Please? This video will take 7 hours to download.... :cryvaultboy:


Why download, it wont load for you on the site?
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Del Arte
 
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Post » Wed Mar 30, 2011 2:52 am

For now on, whenever i kill a Vampire in Elder Scrolls, im gonna imagine i'm pwning one of those stupid guys from the Twilight Flicks :celebration:
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Dan Stevens
 
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Post » Wed Mar 30, 2011 12:18 pm

What did he mean by crafted stuff is better than diversion stuff?
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BaNK.RoLL
 
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Post » Wed Mar 30, 2011 6:36 am

Cooking too, or crafting as in smithing?

Anything involving a skill, which cooking doesn't.
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Mélida Brunet
 
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Post » Wed Mar 30, 2011 1:55 am

"These are just fun diversions for the player" Damn, you nailed it todd.


I am sure I will happily spend hours and hours on these fun diversions - I think it's the aspect of the game I'm most excited about tbh. I always like to spend ages roleplaying an ordinary joe!
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Stat Wrecker
 
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Post » Wed Mar 30, 2011 6:03 am

What did he mean by crafted stuff is better than diversion stuff?


"custom" items than a cloned looking item, imo

Like a bottle of wine won't look like a bottle of ale, ect
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Prue
 
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Post » Wed Mar 30, 2011 1:49 am

Anything involving a skill, which cooking doesn't.

So smithing is a skill. When he refers to crafting he's talking about smithing, right?
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Damien Mulvenna
 
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Post » Wed Mar 30, 2011 1:41 pm

Is cooking real time? Menu based? And what did he mean by crafted stuff is better than diversion stuff?

He said cooking is menu based. And what he meant was that diversion type crafting is only going to yield everyday stuff but skill based crafting will yield special items.
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:)Colleenn
 
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Post » Wed Mar 30, 2011 7:50 am

What did he mean by crafted stuff is better than diversion stuff?


I'd imagine a "Suit of Daedric Mail" is much more interesting than "Piece of Mahogany Lumber"... wouldn't you?
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Flesh Tunnel
 
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