Jacobdg,
And we were doing so well too. Then you had to take your subjective opinion and argue it as fact.
This is why we can't have nice things.
Jacobdg,
And we were doing so well too. Then you had to take your subjective opinion and argue it as fact.
This is why we can't have nice things.
I didn't say I couldn't figure it out, I just said that I had no motivation. I wasn't written as a hero, or a villain or anything for that matter. There was no reason for me to care at all. The best I could come up with is "for the caps". And that's not good enough for me.
This is what Bethesda [censored] need to understand the most.
No one hates Bethesda. They hate that they didn't improve on the amazing things New Vegas did for the series.
Story-wise, it's easier to pick a side in NV than in Fallout 4. I also liked the structure of the main quest better in Fallout 4, because they focused more on issues that the factions had instead of giving you an excuse to do side quests for minor factions.
However, dialogue in Fallout 4 is terribly limited compared to NV. There are more skill checks involved, including Medicine and Barter, and SPECIAL checks like Perception. In Fallout 4, the only check is Charisma and that's a SPECIAL stat. There's less Q&A rounds with the questgivers, even when compared with Fallout 3. This is my biggest complaint of Fallout 4.
Another complaint that I have with Fallout 4 and not NV is this - the lack of quest hubs. In NV, I know that most side quests are in towns and faction locations.
I want something to do in NV? No problemo, just pick a random town and I'll very likely get a quest.
I want something to do in Fallout 4? Just wander around aimlessly and maybe a side quest will find me.
Comparing Fallout 4 to Skyrim, I always had a backlog of stuff to do in Skyrim (vanilla and modded) but my Fallout 4's journal looks empty and unloved. I know it was a complaint that Skyrim handed you quests on a silver platter, but looking at it now, I think Bethesda did the right thing. I love being overwhelmed with content and Fallout 4 doesn't give me that feeling.
NV does. Oblivion does. Morrowind does. Skyrim does. Fallout 3 and 4 don't.
You do know that NV was an Obsidian game, yes?
To me it's like Disney taking over Star Wars and making it perfectly clear that they are going to completely ignore the entire canon of the expanded universe as if it never existed and not allow anything more to ever be made of it thereby nullifying 30 years of writings.
Bethesda wants to ignore NV and get on with what they've been doing for 20 years in the way that they do it. For better or worse, that's, apparently just the way it is.
Alienating a portion of your fanbase is a really dumb thing to do.
But Bethesda didn't ignore NV. The structure of Fallout 4's MQ is exactly the same as NV's, and Bethesda took points from Arcade Gannon's like/dislike system and implemented a fuller version of it in Fallout 4.
Did they implement it as well as NV did? No they didn't, but at least they're trying.
In Fallout 3 or 4 your not written as a hero or villain. For all we know Nate or Nora could have drug addiction, beat on their spouse, cheat on them with a neighbor and pleasure themselve to child porm. Looking for your son doesn't make you a hero if you do other terrible stuff.
True, but there are always more fans apparently. I mean, look at Disney. They've pissed off a huge number of the original Star Wars fans with their move, and yet they still have the #1 movie, ever. Why? A new generation.
The same holds true of F4. I've actually met about 1/2 a dozen folks that are playing F4 that have no idea what FNV even is.
Alright, I meant the MQ at least in terms of RPG mechanics (not the flow, but the skill and SPECIAL checks).
Arcade's system was pretty limited and only was done for a fair few interactions. Fallout 4's was fuller and applies to every side quest. Really increases replay value if you do one companion per character.
It's a real shame because it's true.
Even all of my hardcoe Fallout friends said they turned on Fallout 4 for two hours, and they didn't know why but they just turned it off. They thought it was boring.
It just isn't like its previous successors.
The only thing i like about Benny is the voice actor, Matthew Perry did a solid job. Wish my female courier could join Benny instead, but nope, or well mods let you do this atleast.
I have played and enjoyed Fallout 1,2,3,4, and NV. I love them all.
But, Fallout 4 is my second favorite and NV is my least favorite.
Oh no another one of these threads
Cue the I hate this version of FO vs. I hate that version of FO.
And then have Kellogg who shots your spouse and run off to the Insititute. Both weren't all that interesting.
To be fair... Benny actually got a reaction out of me, he had a despicable personality and got under my skin enough that I enjoyed killing him. Couldn't have cared less about Kellogg.
But I LOVE this version of FO and I love that version of FO too! Okay, except F2. My computer broke while I was playing it and I couldn't afford another so had to play F3 on the PS3. F2 broke my Computer!
I wish I could have teamed up with Kellogg to take down the Institute. So he shot my husband and kidnapped my kid (okay, helped to). I didn't much like that yutz anyhow and what good are kids.
I didn't feel for Kellogg before after his death, loved exploring is memories in the Den. Was also a nice touch when you could comment on that to Shaun later.