New Vegas vs. Fallout 3 part 2

Post » Tue May 17, 2011 5:10 am

OHHHHH [censored] a real vs thread started.

I think Tim Cain knows more about Fallout than this guy, but I m fairly certain that Bethesda now runs the series. If nv is old fallout choices and consequences count me out. I d rather have a well written linear story with some choices than the mess that is the fo nv endings.


Well-written? This is a hypothetical right because Fallout 3's story was not well written in the least.

There are no consequences in fo nv........ You can make everybody win. Where are my consequences? I work for cl, kill countless amounts of NCR soilders get villified, and they don t even shoot me on sight unless I wear cl armour. NCR prices are higher is a consequence to killing men? What?


Well this is just objectively wrong. Maybe your game is bugged or something but if you're vilified by the NCR they will attack on sight unless you're wearing an NCR disguise.

At least if you blew up megaton it wasn t there any more. That is a consequence.....


Yeah that was a serious consequence alright. It's not like I could still finish the game with good karma and be heralded as the savior of the wasteland. I mean Liam Neeson even had a whole line chewing you out for it before treating you exactly the same as he would've if you weren't a mass murderer. Some deep consequences right there. I was worried when I nuked the town that I might be unable to complete the Wasteland Survival Guide though. Good thing Bethesda realized that was a consequence too far. I mean there was an achievement tied to that.

consequences is not making everyone win. The only consequence of these ending choices is I don t know [censored] about what happened in the mw. There is my consequence for the "well written dynamic endings"


Again I don't know what game you're playing. By the nature of the struggle everyone cannot win. You don't know what happened in the Mojave? Yeah you do you just don't know which of the endings are canon. Which is a [censored] thing to complain about. At the end of vanilla Fallout 3 I had no clue at all what happened to any of the people or towns I ran into. Nor did I have any clue what ending was canon. We still don't know what the canon ending is by Broken Steel. How on earth can you complain about NV's endings not telling you what happened? That's all they do.

I can side with who ever I want, and do all the work so they win. There are no consequences............


You can side with whoever you want unlike Fallout 3 and there are countless choices and consequences. The very first real quest you run into gives you two fairly significant consequences depending on your choice: either destroy Goodsprings or nuke your reputation with the Powder Gangers thereby cutting off a whole questline.
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Yvonne Gruening
 
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Post » Tue May 17, 2011 9:43 am

You ll have to do better than this ^^^^ to give me some answers about my above post. Fo3 basically gave you a canon ending with Broken Steel. They did not really try to be dynamic, because it backfires like nv endings do.
My question is where are my consequences if fo nv besides not know the ending of yet another fallout game?

I have to go get a car ready I ll be back to give you an example of a rpg that had a choice and a consequence that meant something and 1 ending either way. Gladius I think it was called. around 2004.

One canon ending, yes, but gave us no insight to the future.
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Chelsea Head
 
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Post » Tue May 17, 2011 6:17 am

One canon ending, yes, but gave us no insight to the future.


Even with Broken Steel there is no canon ending. I don't know whether the Lone Wanderer poisoned the entire Capital Wasteland or not. I don't know whether he nuked the Pentagon or not.
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Natasha Biss
 
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Post » Tue May 17, 2011 8:56 am

Fo3 basically gave you a canon ending with Broken Steel.


That's news to me. The Broken Steel I played followed up on every ending except the one where you do nothing and let the Purifier blow up. We don't know if the Lone Wanderer poisoned the water or not, we don't know if the Lone Wanderer sent Sarah Lyons into the Purifier instead of going in himself thus killing her, and we don't know whether or not the Lone Wanderer destroyed the Citadel and thus the Capital Wasteland Brotherhood of Steel at the end of Broken Steel.
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Miss K
 
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Post » Tue May 17, 2011 6:45 am

DAMN YOU ALL!!!

Anyways, derailing...
Ah, that svcks..
Not sure I'll be able to do anything either.
I'm a very shy person so whenever I meet new people I'm very quiet.
Since my entire friend circle consists of future alcoholics they're probably going to want to go to a house party or a bar where I hardly know anyone.
Wouldn't be a problem if I could water myself with some alcoholic bewerages but... I ain't got no money.
So I could either go out and be shy and not have a lot of fun or I could stay home and not have a lot of fun.
"Yaaay".
*sigh*
I really need to get a real job..

Well... I did get to town (Nyk?ping) by bus, but the whole evening was just [censored] up :/
First I sit an hour on the bus, when I've arrived my girlfriend calls, says she and her friend is two hours late, so I wait.
Then when they pick me up, we go to the house of my girlfriend's friend's friend's friend (that is, I meet strangers, I'm not so much for that either)
Here is when the real [censored] part kicks in:
My girlfriend locks the car keys inside the car.
Inside there are her wallet, with the ID, her bag and her jacket.
We go in atleast, say hello to the new peeps, then everyone are about to go to the bar but she doesn't have her ID, so...
She stays. And I stay with her. In a complete stranger's house. She cries a bit, we watch TV, then go to sleep in the stranger's bed.
My girlfriend's friend went home with one of the other guys that we didn't know and slept over there. She was the one who invited us in the first place.
In the middle of the night, drunk unknown people begin to show up in this unknown house we're sleeping in, putting on music really high.
Well.... kind of awkward moment leaving the house in the morning. "Hi, unknown people. Thank you for letting us use your bed. We'll be gone now. Nice meeting y'all"
They did offer us hotdogs and vodka for breakfast, they were nice people, I'd rather we'd socialized with them under different circumstances... like at the bar, with the person that we know.

So my Valborg = NO BOOZE, NO BONFIRE! :'( I'll cry you a river. One hell of an adventure.

The following day, my girlfriend's mother drives here with the extra key - which of course is the wrong key they got from the previous owner(!!!)
Then it began to rain.
So we called for a tow truck/locksmith, he opened the car for us for a price of 1400 crowns (like 240 dollars) with thievish-looking tools.
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Amelia Pritchard
 
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Post » Tue May 17, 2011 1:46 pm

That's news to me. The Broken Steel I played followed up on every ending except the one where you do nothing and let the Purifier blow up. We don't know if the Lone Wanderer poisoned the water or not, we don't know if the Lone Wanderer sent Sarah Lyons into the Purifier instead of going in himself thus killing her, and we don't know whether or not the Lone Wanderer destroyed the Citadel and thus the Capital Wasteland Brotherhood of Steel at the end of Broken Steel.


Yeah, those are interesting questions and all, but what about Dunwich?
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Kelly James
 
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Post » Tue May 17, 2011 2:24 am

Yeah, those are interesting questions and all, but what about Dunwich?

I say we nuke the site from orbit, it is the only way to be sure.
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Breautiful
 
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Post » Tue May 17, 2011 3:22 am

Yeah, those are interesting questions and all, but what about Dunwich?


Dunwich... wasn't that the place with the singing muppets and dancing pink elephants?
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leni
 
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Post » Tue May 17, 2011 5:44 am

Dunwich... wasn't that the place with the singing muppets


Thats why it was so scary. :cold:

So...many...catchy......songs.....
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Wane Peters
 
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Post » Tue May 17, 2011 6:54 am

Dunwich... wasn't that the place with the singing muppets and dancing pink elephants?


http://www.youtube.com/watch?v=NA90IlymdZ4&feature=related
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Ridhwan Hemsome
 
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Post » Tue May 17, 2011 12:35 pm

Dunwich... wasn't that the place with the singing muppets and dancing pink elephants?

Yah sure... :spotted owl:
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Trent Theriot
 
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Post » Tue May 17, 2011 3:31 am

http://www.youtube.com/watch?v=NA90IlymdZ4&feature=related

Great, now I'm going to have this in my head like some kind of catchy elevator music. :cryvaultboy:
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daniel royle
 
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Post » Tue May 17, 2011 2:07 am

No not really.
New Vegas is less canon for being less post-nuclear than Fallout 3's exploration of the ethics of a post-nuclear world. New Vegas's exploration was of a civised post-nuclear world, not canon.



Fallout New Vegas is less canon because it has a more civilised" post-nuclear world? Did you even play Fallout and Fallout 2? Did you not notice how the people were rebuilding and making things civilised in Fallout and it was even more so in Fallout 2? There was no radiation everywhere. If anything Fallout 3 is less canon for making everything as if the war happened yesterday and not 200 years ago. And don't give the this crap that "Bethesda is the knew guy so what they do is canon." They should have followed what was set out in the originals when it comes to the game world. Fallout 3 does not over ride that. New Vegas is more civilized because it would not make sense to have it like it was in Fallout 3. New Vegas continues the story of a growing NCR. Things becoming more civilised, even with Caesars Legion. Because its human nature to want to rebuild. Not live in ruined radioactive mud holes for 200 years like the people of Fallout 3. Fallout is about people rebuilding and dealing with other cultures also rebuilding, "war, war never changes."

Edit: I am not saying Fallout 3 isn't canon. Just saying it seems very out of place to me. Out of the 5 canon games Fallout 3 is the odd game out, IMO.
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Maddy Paul
 
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Post » Tue May 17, 2011 5:45 am

DAMN YOU ALL!!!

Anyways, derailing...

Well... I did get to town (Nyk?ping) by bus, but the whole evening was just [censored] up :/
First I sit an hour on the bus, when I've arrived my girlfriend calls, says she and her friend is two hours late, so I wait.
Then when they pick me up, we go to the house of my girlfriend's friend's friend's friend (that is, I meet strangers, I'm not so much for that either)
Here is when the real [censored] part kicks in:
My girlfriend locks the car keys inside the car.
Inside there are her wallet, with the ID, her bag and her jacket.
We go in atleast, say hello to the new peeps, then everyone are about to go to the bar but she doesn't have her ID, so...
She stays. And I stay with her. In a complete stranger's house. She cries a bit, we watch TV, then go to sleep in the stranger's bed.
My girlfriend's friend went home with one of the other guys that we didn't know and slept over there. She was the one who invited us in the first place.
In the middle of the night, drunk unknown people begin to show up in this unknown house we're sleeping in, putting on music really high.
Well.... kind of awkward moment leaving the house in the morning. "Hi, unknown people. Thank you for letting us use your bed. We'll be gone now. Nice meeting y'all"
They did offer us hotdogs and vodka for breakfast, they were nice people, I'd rather we'd socialized with them under different circumstances... like at the bar, with the person that we know.

So my Valborg = NO BOOZE, NO BONFIRE! :'( I'll cry you a river. One hell of an adventure.

The following day, my girlfriend's mother drives here with the extra key - which of course is the wrong key they got from the previous owner(!!!)
Then it began to rain.
So we called for a tow truck/locksmith, he opened the car for us for a price of 1400 crowns (like 240 dollars) with thievish-looking tools.

The powers that be must've had something against you that night/next morning. :P
It'll at least be a fun story to tell when doing a "Who's _____ was the worst". ;)
Me myself and I stayed at home since everyone was out at some bar and I had no money for entrance or alcohol.
Got two dozen messages on my phone of people going "Man this is so fun, you should have been there!" and me going "Yeah, I'm sure it was fun, thanks for rubbing it in."
So my Valborg svcked.
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lucile
 
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Post » Tue May 17, 2011 3:29 am

You're actually going to dispute that Tim Cain understands Fallout 1 and 2 more than you? Hilarious. Don't think I really need to say anything more.


This ^

Another one of these people that think Fallout started with Fallout 3 :facepalm:
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Jenna Fields
 
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Post » Tue May 17, 2011 9:24 am

This ^

Another one of these people that think Fallout started with Fallout 3 :facepalm:

Fallout 3 isn't the first Fallout? O___O?
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NO suckers In Here
 
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Post » Tue May 17, 2011 12:33 pm

http://www.youtube.com/watch?v=NA90IlymdZ4&feature=related


Yup, that was definitely my experience with the Dunwich Building. That is sooooo canon.
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Liv Staff
 
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Post » Tue May 17, 2011 10:20 am

Even with Broken Steel there is no canon ending. I don't know whether the Lone Wanderer poisoned the entire Capital Wasteland or not. I don't know whether he nuked the Pentagon or not.

It s pretty safe to say he didn t nuke the pentagon, the fev was too weak only a few people got sick in some towns if you put the virus in. People would have been dropping like flies if it worked like Eden said.
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Betsy Humpledink
 
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Post » Tue May 17, 2011 8:28 am

Lemme chime in, but I think we could done without another topic.

Fallout 3.

Pros:
1. My first Fallout game.
2. Exploration.
3. Fairly Creative.
4. Music

Cons:
1. Writing was trash.
2. Broke lore.
3. Nothing was plausible.
4. Radiation after 200 years.
5. Bethesda fails to understand human nature.
6. Companions were awful.
7. Combat svcked.
8. Copy Pasted Tunnels.

6.5/10

Fallout New Vegas.

Pros:
1. Great writing.
2. Decent exploration.
3. Awesome companions.
4. Factions done well.
5. Multiple Endings.
6. Iron Sights.
7. World conforms to your actions.
8. Gambling.
9. Perks every two levels.
10. Did not break lore.

Cons:
1. World map was fairly static.
2. Bugs, Bugs, Bugs, Glitches, Bugs, more Bugs.
3. FPS mechanics still wobbly.
4. Not hard enough.
5. Not enough Legion.
6. Strip was a let down.

8.5/10

A 6.5. Really?
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Chloe :)
 
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Post » Tue May 17, 2011 4:21 am

A 6.5. Really?


to be fair, I gave them a 7.0, and New Vegas a 8.0
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Scarlet Devil
 
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Post » Tue May 17, 2011 3:43 am

Personally I felt there were insufficient misery levels in Fallout New Vegas...
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Lily Evans
 
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Post » Tue May 17, 2011 3:58 am

to be fair, I gave them a 7.0, and New Vegas a 8.0

For me it's:

Fallout 3
As a game: 6.5
As a Fallout game: 2
As a true Fallout game: 0

New Vegas
As a game: 5 (Worse cause of the bugs, if it wasn't a Fallout game I would probably be too pissed at the bugs, glitches and freezes.)
As a Fallout game: 7.5 (As a Fallout game I can honestly look past the bugs.)
As a true Fallout game: 1.5

(True Fallout game; is a Fallout game that is as much as the older games as possible, New Vegas did not have a map node system and only one real town, it did not have a shred of meaningful SPECIAL when compared to the older titles, it did not feel as dark as the older titles, too few skills, too unbalanced and it had no turnbased combat, so Fallout: New Vegas was to me "The best out of a bad situation", it's basically the best thing that Obsidian could produce as they had to make the game similar to Fallout 3.) /opinion
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Danii Brown
 
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Post » Tue May 17, 2011 10:50 am

I think this game was called Gladius........turn based, map nodes You were some Roman soilders and some gladiators. About half way through the game you find the mighty "savages" of the north. Romans were not real big on savages, so your second in command (who was bad ass) tells you if you pick up the savages he s leaving, and he s taking some men with him. You can t talk him out of it no matter what. The savages have alot to offer, and they have the same overall game goal you do. This was a hard (choice)..........

If you take the savages later on you run into your old second in command and his new group. A fight to the death takes place where you have to kill him (consequence) Either way the ending of the game was still the same. So this delusion that rpgs must have 4 half ass endings is bs.

NV has to give me a pop up to tell me "NCR won t accept my help if I countine to help House" A pop up??? Are you [censored] kidding me? A pop up...... Great writing............ a [censored] pop up.
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Curveballs On Phoenix
 
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Post » Tue May 17, 2011 5:02 am

For me it's:

Fallout 3
As a game: 6.5
As a Fallout game: 2
As a true Fallout game: 0

New Vegas
As a game: 5 (Worse cause of the bugs, if it wasn't a Fallout game I would probably be too pissed at the bugs, glitches and freezes.)
As a Fallout game: 7.5 (As a Fallout game I can honestly look past the bugs.)
As a true Fallout game: 1.5

(True Fallout game; is a Fallout game that is as much as the older games as possible, New Vegas did not have a map node system and only one real town, it did not have a shred of meaningful SPECIAL when compared to the older titles, it did not feel as dark as the older titles, too few skills, too unbalanced and it had no turnbased combat, so Fallout: New Vegas was to me "The best out of a bad situation", it's basically the best thing that Obsidian could produce as they had to make the game similar to Fallout 3.) /opinion


tl;dr version: They changed it, therefore it svcks.
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Killah Bee
 
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Post » Tue May 17, 2011 8:57 am

tl;dr version: They changed it, therefore it svcks.

Basically. Reminds me of Dragon Age / Dragon Age 2
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Rudi Carter
 
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