New Vegas looks like it was made for Xbox for a quick profit

Post » Thu Nov 04, 2010 1:52 pm

I believe NV was created to simply ride the Fallout 3 money train. The same old story, the same old mechanics, the same graphics and everything. This is also what happened with The Sims or GTA IV. It was probably meant to be a generic Xbox game to make a quick buck, until someone decided to make it a major release. The PC version is an obviously bad Xbox to PC port that was written very quickly.

*The graphics engine is DirectX 9, while modern games are at least DX10, if not DX11. Obviously this was done because the XBOX 360 only supports DX9, and they didn't bother to spend any time upgrading the PC engine to DX11, or at least adding some DX11 effects to the existing engine (like the latest Stalker game).

*The user interface was created for controllers. Why is the #2 limited to ammo switching? Because it's a button on the controller. I can't press ESC to exit screens, like VATS or a dialog, because a controller has no ESC button.
The worst offender is the Pip-boy. It's mapped to 3 keys, F1-F3. Come on, there should be a key for each Pip-boy screen so I don't have to keep navigating the stupid thing in the middle of a battle. The "M" key should open the map, the "I" key should open my items screen, "L" for flashlight, etc etc. It reminds me of Oblivion. Hasn't Bethesda learned anything?

*The bugs are so obvious that anyone can see them after a couple hours of playing. Seems like they decided to do minimal PC testing and patch it later.

*The mouse in the game menu is jerky and too fast. With a controller you just hit up/down, so they had to add a mouse function in there somehow. There are mouse problems in other screens, like the workbench or Pip-boy. Also, alt-tabbing out of the game causes my mouse cursor to disappear completely.

I can go on, but you get the point. They clearly they took the lowest common denominator and stuck with it. Fallout New Vegas has the quality I'd expect from DLC or an expansion pack. I think this game was released to keep riding the Fallout 3 money train, with minimal expense and maximum profit.

I expect to see a price drop soon, followed by an announcement about Fallout 4 with hope we'll forget about New Vegas. You will NOT have my pre-order money for Fallout 4 until I read the reviews and forums
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i grind hard
 
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Post » Thu Nov 04, 2010 8:09 pm

Only read a small bit but you do know Fallout New Vegas is made by different people than Fallout 3 was.

So there not trying to make a quick buck they made the game for people to play it.
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Alexandra Ryan
 
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Post » Thu Nov 04, 2010 8:57 pm

Get the 360 version then, probably does run better on that console, either that or be patient and wait for the patches.
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Brandi Norton
 
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Post » Thu Nov 04, 2010 7:54 pm

misread intro, never mind.
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marie breen
 
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Post » Thu Nov 04, 2010 12:19 pm

Get the 360 version then, probably does run better on that console, either that or be patient and wait for the patches.


It is, by far.
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willow
 
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Post » Thu Nov 04, 2010 6:28 pm

I'm having a blast so far on my 360, only encountered a few minor bugs in over 20 hours of play. The tips for avoiding crashes and freezes seem to be 1) install to hard drive and 2) don't download the DLC (or sell it if you have).


So I shouldn't download the Classic pack that I'm getting with the game?

I suppose I could download it to see what happens and if there are any problems simply delete it.
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Ice Fire
 
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Post » Thu Nov 04, 2010 5:03 pm

Obsidian are not Bethesda and it shows. Fallout 3 was the summer blockbuster film, and FNV is the TV spin off.
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Annick Charron
 
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Post » Fri Nov 05, 2010 4:24 am

The only thing you said I agree with is that they could have spent some time redoing the GUI to optimize it for PC use, but this is a descion that transcends this title and applies to all gamesas titles from Morrowwind on: they have made the deliberate decision to keep as much the same between platforms as possible.

They aren't going to write a new engine for a cross platform game.

Sorry you're not enjoying yourself. The response to the game by longtime fans of the series on this board has been overwhelmingly positive.
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Louise Lowe
 
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Post » Thu Nov 04, 2010 2:28 pm

I agree with most of this, except the DX10/11 thing. XP cannot run either and it still has the majority of the market share, so I can see this taking a back seat to other things. The menus definitely feel like they are not for the PC, but this isn't anything new considering this has been the case for games made by these folks since Oblivion and I knew it would be the same engine as Fallout 3. At least they have mod support, which most games seriously lack. The inclusion of mod support definitely made it less of a port when compared to most games in a similar situation.

Edit: Yzen beat me to it. >:(
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Juliet
 
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Post » Fri Nov 05, 2010 4:53 am

Obsidian are not Bethesda and it shows. Fallout 3 was the summer blockbuster film, and FNV is the TV spin off.


Personally I'm finding this game 3x as enjoyable as Fallout 3. YMMV.

Obsidian is the current incarnation of the studio that made the first two Fallout titles, and it shows. I'm enjoying this title more than every single gamesas offering ever released.
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phil walsh
 
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Post » Thu Nov 04, 2010 4:59 pm

Console versions will always have less bugs than PC versions. There are only half a dozen or so console configurations on the market. There is a countless number of possible PC configurations, its simply impossible to test it all.
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ImmaTakeYour
 
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Post » Thu Nov 04, 2010 3:42 pm

You're implying Fallout 3 and Oblivion weren't PC ports. Yea, these games are all PC ports.

And RoadRunner...it's really the other way around. This main quest isn't as short, and I'm having way more fun, and the stories are told better.
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Ysabelle
 
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Post » Thu Nov 04, 2010 8:24 pm

hahahah, wow.

Fallout new vegas is the real sequel to fallout that 3 should have been. your whole post is a pile of hilarious raging. I don't think anyone is going to "forget this game ever existed" when it's one of the best RPG video games ever made. (next the fallout 1 and 2 of course)

you know you can buy a controller for your pc, it's actually better than the whole keyboard mouse thing. The keyboard and the mouse was designed for data entry and wasn't intended for gaming, we gamers just forced into that role. Still using a pc and mouse for gaming is like using a flattened stick to dig a hole because that's what was used before we actually created a tool specifically for that job called a shovel.
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Alyesha Neufeld
 
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Post » Thu Nov 04, 2010 6:01 pm

its great, but buggy. im really afraid my save file will corrupt. Patch should be out before the end of the weekend, hopefully. I guess they shouldnt rush the patch too much or get ready to patch twice, already rushed game, but people will throw this game away if these bugs are not fixed, especially the save bug.
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StunnaLiike FiiFii
 
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Post » Thu Nov 04, 2010 8:33 pm

How peculiar that the review sites seem to agree that the PC version is the most stable one.
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adam holden
 
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Post » Thu Nov 04, 2010 2:59 pm

"Same old story?" That's odd, since all of my friends that already got their hands on the game told me that is has a much better and original story than fallout 3...
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..xX Vin Xx..
 
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Post » Fri Nov 05, 2010 5:58 am

story would be better if game file didnt corrupt as you try to continue tho....
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JeSsy ArEllano
 
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Post » Thu Nov 04, 2010 7:08 pm

hahahah, wow.

Fallout new vegas is the real sequel to fallout that 3 should have been. your whole post is a pile of hilarious raging. I don't think anyone is going to "forget this game ever existed" when it's one of the best RPG video games ever made. (next the fallout 1 and 2 of course)

you know you can buy a controller for your pc, it's actually better than the whole keyboard mouse thing. The keyboard and the mouse was designed for data entry and wasn't intended for gaming, we gamers just forced into that role. Still using a pc and mouse for gaming is like using a flattened stick to dig a hole because that's what was used before we actually created a tool specifically for that job called a shovel.

Amen! But I'll stay with my flattened stick, thank you.
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Julie Ann
 
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Post » Fri Nov 05, 2010 3:48 am

It honestly sounds like you just need to get a controller and play that way on your PC... I played this briefly at my brothers house, him on his powerhouse, me on the old clunker that he makes his girlfriend use. I saw it on the highest settings and it looks great, I played it on the lowest settings and ya, it still looks a lot like fallout 3, but well, it's the lowest settings? I felt it still looked spectacular, even in 1280x760 or whatever the default res was on a 1400x900 res monitor. I agree 100% on the mouse thing, I didn't have a controller to play with, was using mouse/keyboard, and it took me about 3 hours to get to the part where it asks if you want to alter anything. The game simply wasn't holding my attention.

But what was grabbing it, was watching my brother having a ton of fun with it with his 360 controller hooked up to it. I lent my wired controller to his girlfriend so she doesn't have to deal with the mouse/keyboard, and I plan on picking it up for my PS3 as soon as possible (I prefer ps3 to any other platform personally) I do hope I don't have any of the bugs I've read about, but sounds like some of your issues can be fixed. Good luck to ya, and hope you find some enjoyment so you don't end up trading it in for a fraction of what you paid, that just teaches gamestop that they should exist.

you know you can buy a controller for your pc, it's actually better than the whole keyboard mouse thing. The keyboard and the mouse was designed for data entry and wasn't intended for gaming, we gamers just forced into that role. Still using a pc and mouse for gaming is like using a flattened stick to dig a hole because that's what was used before we actually created a tool specifically for that job called a shovel.


Um, not this at all. Mouse and Keyboard still rule most things computer gaming, however, there are a few exceptions... Just Cause 2 springs into mind, got it on ps3, loved it, bought it for pc for mods, couldn't stand it, bought my wired 360 controller, loved it even more. JC2 is simply easier to control using a controller because it was designed to use a controller, same as New Vegas clearly is. A HUGE majority of the mouse problems is simply that "mouse sensitivity" only affects your look speed, not the actual speed of the mouse, and the options menu mouse goes WAY to fast. I couldn't remember the buttons either, but that's cause I was familiar with Fallout only through a controller interface) Were this simple aspect of the mouse fixed, this game would work great with mouse/keyboard.

I did also note that you can use the arrow keys for menu selections, this felt completely unnatural to me though and even after figuring it out, my brain still chose the mouse to do the selecting, aggravating me further. The only logical explanation I had for why the mouse moved so fast across the interface was simply because nobody ever bothered to try it out with a mouse. Nobody to test it out = nobody to report the problem. If the game was designed expecting everyone to plug a controller in and go, why check the mouse sensitivity. Simple oversight, huge impact.
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kasia
 
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Post » Fri Nov 05, 2010 2:16 am

Im just wondering but aren't most of the bugs caused by the old engine? If so wasn't obsidian forced to use it by its Slave maste ........ I mean bethseda to get the game out fast to get its share?
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sw1ss
 
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Post » Fri Nov 05, 2010 2:24 am

hahahah, wow.Fallout new vegas is the real sequel to fallout that 3 should have been. your whole post is a pile of hilarious raging. I don't think anyone is going to "forget this game ever existed" when it's one of the best RPG video games ever made. (next the fallout 1 and 2 of course)you know you can buy a controller for your pc, it's actually better than the whole keyboard mouse thing. The keyboard and the mouse was designed for data entry and wasn't intended for gaming, we gamers just forced into that role. Still using a pc and mouse for gaming is like using a flattened stick to dig a hole because that's what was used before we actually created a tool specifically for that job called a shovel.


Who said everyone will "forget this game ever existed"? Fallout 3 was amazing, I truly enjoyed it. New Vegas does not do it justice as a sequel. It should have been a $19 expansion pack. And as for controller vs keyboard/mouse, to each his own. However, for a full priced PC game, I would expect it to work properly on a PC. This game wouldn't even pass the Microsoft "Games for Windows" requirements.

And guess what, Fallout 3 used the Oblivion engine. And so does New Vegas. That engine is so old now, how can it possibly be so buggy?
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Kelvin Diaz
 
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Post » Fri Nov 05, 2010 8:00 am

Im just wondering but aren't most of the bugs caused by the old engine? If so wasn't obsidian forced to use it by its Slave maste ........ I mean bethseda to get the game out fast to get its share?


I don't remember Fallout 3, or even Oblivion being so buggy on the PC. However, Oblivion had a terrible interface for the PC, so Fallout 3 was actually improved for the PC interface. So why didn't they evolve from Fallout 3? It looks like they took just wrote the game straight from the Oblivion engine.
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Nitol Ahmed
 
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Post » Thu Nov 04, 2010 9:48 pm

So I just wanted to point out some mistakes that the OP has made in his pointless diatribe, in the hopes that he'll assess his opinion and correct it based on fact. I'm going to assume that he isn't trolling - which he may well be - just to give him the benefit of the doubt.

We don't know the contractual agreement between Obsidian and Bethesda, so we can only speculate. But due to the fact that FNV hit its release date bang on, and released with exactly the same engine as Fallout 3, we can only assume that Bethesda didn't give Obsidian the freedom to update the engine, and also told them that they couldn't push back release. Taking these factors into account, you can only praise Obsidian for delivering such an awesome game with so little room for movement. If anyone is the bad guy here, it's Bethesda but even then, Obsidian have delivered the game that Fallout 3 should have been, in my mind. After all you can only tell so many, "guy leaves vault," stories before they get piss boring (ala Fallout 3).

1) The engine that they have used for Fallout New Vegas is the same engine that was used for Fallout 3. Certainly we can criticise Obsidian and Bethesda for not taking the time to do some rudimentary updating to the engine, but Obsidian always stated that their development efforts were focused on telling a new and more compelling story, and that any updates to the engine were of a secondary concern. Frankly the engine presents itself rather well when you consider that it is a heavily modified version of an engine that is coming up on 10 years of age, and was first used in a very little and not widely-known game called The Elder Scrolls IV: Oblivion. We can only presume that the team that works on the in-house engine was too busy working on the new version for The Elder Scrolls V and Fallout 4 to trouble themselves with updating the current iteration.

2) The User Interface is the same user interface that was used in Fallout 3, and I'm going to presume that you didn't complain about it then. Further more Fallout 3 and New Vegas are action RPGs. Personally I don't see any issue here; the key mapping for the PC version of the game is easy to swallow and very well thought out. Having to hit the ESC key to leave windows involves more movement and is less intuitive than utilising the keys around the WASD layout. You complain is - in effect - largely moot as far as I'm concerned because you are arguing that you want a less intuitive set up for a game that doesn't have too many variables in the first place.

3) MOST of the bugs that have been reported, have been seen on the console version of the game far in excess of their appearance on the PC version of the game. In fact, if you go and read the many reviews out there for both versions you will find that the PC version scores higher than the console version, in part due to the fact that it is far more stable on the PC. So stating that the PC had limited testing when most - if not all - critics and commentaries have pointed out that the PC version is more stable than the XBox version is very, very, very silly and just highlights your ignorance.

4) Change your mouse sensitivity. It really isn't too hard, you know? I must admit that I have encountered some issues when using VATs but this is it. My PC certainly isn't state of the art, but I haven't encountered too much jerkiness excluding those instances where my PC is doing something else as well as running the game (eg. when I'm watching Star Trek Voyager on one of my monitors and playing Fallout on the other). This however is due to my rig, and not due to the game. ALSO I've alt-tabbed out of the game and had the disappearing mouse issue. What you do is click once and, "hey presto!" It reappears without delay. Again, not hard.

You say you can go on... but you don't, which just makes me think you can't go at all. And your complaints are largely flawed and based on ignorance, mis-information or just you being really silly. Fallout New Vegas is to Fallout 3 as Fallout 2 was to Fallout; it is fundamentally the same game, with a MUCH better story and refined core elements leading to a far more refined and enjoyable experience in game. Fallout New Vegas is getting awesome reviews for the most part, with most critics stating that the only reason it doesn't score higher is because the graphics and game play haven't gone through any changes, and they probably should have.

Anyway. I'll leave you to your ignorance.
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Red Bevinz
 
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Post » Thu Nov 04, 2010 3:56 pm

OP:

Not sure about the same story. Did you play it at all? Your not from a vault, your not looking for your dad. I don't see what's the same about it.

I agree about the controls being console ports. But this day and age, most games are sold on the consoles. I can't blame the developers for that. They need to make money somehow.

Of course its a money train for Fallout. Did you really expect this to be totally different than Fallout 3? Did you see any of the preview screens and videos? We all know its not suppose to be any different than Fallout 3. This game was made to be sold to mostly Fallout 3 fans, who enjoyed the previous game. You shouldn't have purchased the game if you were expecting it to be more than what was brought to the table.

I love playing it on my PC because the loading times is pretty much non-existent, and no I don't have an SSD.


Cheers, and you should just try to enjoy the game. Because if you love Fallout just a little bit, then a reason to go back to the wasteland is all you need.
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DAVId MArtInez
 
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Post » Fri Nov 05, 2010 2:25 am

hahahah, wow.

Fallout new vegas is the real sequel to fallout that 3 should have been. your whole post is a pile of hilarious raging. I don't think anyone is going to "forget this game ever existed" when it's one of the best RPG video games ever made. (next the fallout 1 and 2 of course)

you know you can buy a controller for your pc, it's actually better than the whole keyboard mouse thing. The keyboard and the mouse was designed for data entry and wasn't intended for gaming, we gamers just forced into that role. Still using a pc and mouse for gaming is like using a flattened stick to dig a hole because that's what was used before we actually created a tool specifically for that job called a shovel.



I totally disagree though.....just my op of course....Im not sure but i read somewhere that the reason why you cant join xbox and pc's together on Multiplayer FPS games is due to the fact that keyboard/mouse gamers would decimate the controller players...now of course there are controller users that would make this statement untrue, but i think they would be the minority.

My point being that although the keyboard/mouse was not "made" for gaming, it can be a more precise tool then an xbox controller...but whatever...play the came with whatever you want to..... :foodndrink:
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Queen
 
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