New Vegas Mod Detectives #2

Post » Wed Jun 16, 2010 2:29 pm

http://www.newvegasnexus.com/downloads/file.php?id=35829 is quite nice.
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Isabell Hoffmann
 
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Post » Wed Jun 16, 2010 3:47 pm

Oh thanks! Will download it after my first playthroug ( the first one will be mod-free ;) ).
Well, please keep posting if you find another one :D
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Caroline flitcroft
 
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Post » Wed Jun 16, 2010 1:53 pm

Aren't those standard production models? ED-E is the only eyebot in the Mojave, but the others are all standard enemies.


No. The sentry bot has two miniguns as opposed to a minigun/gatlas and rocket launcher. The wheeled Protectron is obviously nonstandard, and the Mr. Handy has four arms instead of three.
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Mike Plumley
 
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Post » Wed Jun 16, 2010 2:23 pm

Are there any mods like with Oblivion that makes traders/merchants stock and caps go up and down?

I'm annoyed that once I've bought one lot of ammo from a trader, they never seem to have it again for the rest of my game (INCLUDING the Gun runners!!!!)
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Steeeph
 
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Post » Wed Jun 16, 2010 2:43 pm

is there a mod that makes vendors/economy more dynamic.

golly gee i really should have read the last post. sorry
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Melung Chan
 
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Post » Wed Jun 16, 2010 8:38 pm

Are there any mods like with Oblivion that makes traders/merchants stock and caps go up and down?

I'm annoyed that once I've bought one lot of ammo from a trader, they never seem to have it again for the rest of my game (INCLUDING the Gun runners!!!!)

...I'm confused. You mean your vendors aren't respawning their inventory?

If that is the case, sounds more like you're running into a bug than need a mod per say. I mean, I'm working on finishing up a rewrite (after realizing I was doing something wrong with result scripts) on my CEO mod ("Complete Economy Overhaul"), but it doesn't address this specifically (more about making different currencies actually matter)... as I've never seen the behavior you are describing (my characters will make the rounds between all of the main vendors every few days to see what new ammo/mods/chems they have in stock, as well as sell them things to get at their newly restocked caps supply).
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A Lo RIkIton'ton
 
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Post » Wed Jun 16, 2010 12:52 pm

...I'm confused. You mean your vendors aren't respawning their inventory?

If that is the case, sounds more like you're running into a bug than need a mod per say. I mean, I'm working on finishing up a rewrite (after realizing I was doing something wrong with result scripts) on my CEO mod ("Complete Economy Overhaul"), but it doesn't address this specifically (more about making different currencies actually matter)... as I've never seen the behavior you are describing (my characters will make the rounds between all of the main vendors every few days to see what new ammo/mods/chems they have in stock, as well as sell them things to get at their newly restocked caps supply).


I've never had their caps restock. I'm at level 25 now and at around level 9-10 I bought all the .308 ammo from gun runners and sold them so much they got down to like 1 cap....And that's still all they have!

Normally I'd have a mod or two from them on my hunting rifle by now, but they haven't spawned any of these yet! I just hope I don't have to start a new game to get around this bug!
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Zualett
 
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Post » Wed Jun 16, 2010 1:49 pm

Hey, I have a few requests...

1) Is there a mod where you can make the Lucky 38 your own, not the suite but the whole tower?
2) A mod that improves the city of New Vegas, not clean it up but like size and stuff, shops ect.?

Thanks. Oh any good companion mods as well would be nice.


Thanks again!
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Tyler F
 
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Post » Wed Jun 16, 2010 8:52 pm

I've never had their caps restock. I'm at level 25 now and at around level 9-10 I bought all the .308 ammo from gun runners and sold them so much they got down to like 1 cap....And that's still all they have!Normally I'd have a mod or two from them on my hunting rifle by now, but they haven't spawned any of these yet! I just hope I don't have to start a new game to get around this bug!


Suggestion: Save near a vendor, exit the game, and reload the save. Should "force" respawn the vendor you are nearby. This works for me as well as doing the good old 3 day wait.

Hey, I have a few requests...
1) Is there a mod where you can make the Lucky 38 your own, not the suite but the whole tower?
2) A mod that improves the city of New Vegas, not clean it up but like size and stuff, shops ect.?
Thanks. Oh any good companion mods as well would be nice.Thanks again!


1) Haven't heard of one myself. This is most likely because the tower is "yours", in the sense that no item in the Lucky 38 has ownership as well as you having a Suite up there. While House or Yes Man may be in charge, they're only isolated in that one area, which has a completely different load area. I don't think anyone actually minds this considering it is a completely different area from the rest of the game.
2) http://newvegasnexus.com/downloads/file.php?id=40429. Make sure to read the description as there is an additional mod you need to install to make this work.

As for companion mods, depends on what you're looking for. Are you looking for actual companions or revamping combat or adding new options, etc..?
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Allison C
 
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Post » Wed Jun 16, 2010 11:05 pm

Hey, I have a few requests...

1) Is there a mod where you can make the Lucky 38 your own, not the suite but the whole tower?
2) A mod that improves the city of New Vegas, not clean it up but like size and stuff, shops ect.?


1. http://www.newvegasnexus.com/downloads/file.php?id=40531
2. http://www.newvegasnexus.com/downloads/file.php?id=40582 adds a gift shop on the Strip. The Skinnywear Shop is by the Ultra Luxe too. Probably shouldn't link it here due to skimpy screenies.
http://www.newvegasnexus.com/downloads/file.php?id=40429

Edit: To add to the vendors not respawning their inventory discussion, this has been an issue throughout all of my games, from the day NV was released. Chet never did restock in that game. Sometimes it afflicts all vendors, sometimes select ones, and sometimes they will eventually restock but it takes weeks of in-game time.
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Shannon Marie Jones
 
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Post » Wed Jun 16, 2010 5:50 pm

1. http://www.newvegasnexus.com/downloads/file.php?id=40531
2. http://www.newvegasnexus.com/downloads/file.php?id=40582 adds a gift shop on the Strip. The Skinnywear Shop is by the Ultra Luxe too. Probably shouldn't link it here due to skimpy screenies.
http://www.newvegasnexus.com/downloads/file.php?id=40429

Edit: To add to the vendors not respawning their inventory discussion, this has been an issue throughout all of my games, from the day NV was released. Chet never did restock in that game. Sometimes it afflicts all vendors, sometimes select ones, and sometimes they will eventually restock but it takes weeks of in-game time.


Sweet, I love them, thanks!
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James Potter
 
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Post » Thu Jun 17, 2010 3:30 am

back to the vendors. how about a dynamic economy or a vendor fix mod?
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Rhi Edwards
 
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Post » Wed Jun 16, 2010 4:12 pm

Any good lore-friendly pre-war clothing mods?
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Ezekiel Macallister
 
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Post » Wed Jun 16, 2010 11:02 pm

are there any mods that allow you to wear the s.s. star?
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Hope Greenhaw
 
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Post » Wed Jun 16, 2010 11:57 am

Is there a mod that blends together the DT and DR theories? I love the idea of DT, but sometimes it can be silly. For instance, leather armor and power armor both have a high enough DT to reduce 9mm pistol rounds, but they both let the same amount of damage through, I think it's 20% or something. It would make more sense if the leather let through 20% and the power armor let through 10%.
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RaeAnne
 
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Post » Wed Jun 16, 2010 10:02 pm

i'am looking for better performance mods and programs like nvse that mods may require
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K J S
 
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Post » Wed Jun 16, 2010 5:18 pm

Is there a mod that blends together the DT and DR theories? I love the idea of DT, but sometimes it can be silly. For instance, leather armor and power armor both have a high enough DT to reduce 9mm pistol rounds, but they both let the same amount of damage through, I think it's 20% or something. It would make more sense if the leather let through 20% and the power armor let through 10%.


http://newvegasnexus.com/downloads/file.php?id=36700

i'am looking for better performance mods and programs like nvse that mods may require


http://newvegasnexus.com/downloads/file.php?id=40128
http://newvegasnexus.com/downloads/file.php?id=34832 - requires NVSE
http://nvse.silverlock.org/beta/fnv4gb_nvse.zip - for computers with 4 or more gigabyes of RAM and is NVSE http://nvse.silverlock.org/beta/nvse_1_beta8.zip friendly.

As for programs mods may require, that depends on the mod since some mods require masters of other mods to work properly. NVSE, to my knowledge, is the only 3rd party program that is required to run every single mod possible, again barring the exception of mods needing other mods to work.
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Sunnii Bebiieh
 
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Post » Wed Jun 16, 2010 8:14 pm

thank you for the help although what i realy need to do is save as much money as posible for a new pc 1/3 the way there
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Ezekiel Macallister
 
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Post » Thu Jun 17, 2010 4:13 am

Looking for the most used texture pack/shader mod

-weather effects mod, similar to Enhanced Weather for FO3 my bad for not reading, foudnd what im looking for in terms of weather, but what shader pack goes with it?
- a mod equivalent to Project Beauty HD
- A create your own faction mod, similar to Enclave Commander or MERC

Also i know that Project Nevada is the NV equivalent of FWE but does it add new items and weapons the way that FWE did or is there other mods that i should download?
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Sweets Sweets
 
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Post » Wed Jun 16, 2010 1:39 pm

-weather effects mod, similar to Enhanced Weather for FO3 my bad for not reading, foudnd what im looking for in terms of weather, but what shader pack goes with it?
- a mod equivalent to Project Beauty HD


1. http://www.newvegasnexus.com/downloads/file.php?id=34868 is compatible with just about all weather and lighting mods.

2. The same author made Fallout NV Redesigned but it's been hidden for over a month. Maybe he's updating it. There's an optional file for http://www.newvegasnexus.com/downloads/file.php?id=40172 called Mo Gals that Lings up many of the women and Boone.
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katie TWAVA
 
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Post » Wed Jun 16, 2010 11:53 pm

Looking for a mod to take away the free rifle sunny smiles gives you at the start of the game

many thanks in advance for any help
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Tinkerbells
 
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Post » Wed Jun 16, 2010 2:43 pm

I'm after something like the Weapon Scanner that was in FWE for FO3. Equip any weapon from any mod, hit the hotkey, and it spits out the stats (base damage, crit multiplier, crit damage etc).
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Jordyn Youngman
 
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Post » Wed Jun 16, 2010 4:52 pm

any mod for NV that's comparable to Mart's Mutant Mod for F03? thanks
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Courtney Foren
 
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Post » Wed Jun 16, 2010 7:24 pm

any mod for NV that's comparable to Mart's Mutant Mod for F03? thanks


http://www.newvegasnexus.com/downloads/file.php?id=38623
http://www.newvegasnexus.com/downloads/file.php?id=41172
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Damien Mulvenna
 
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Post » Wed Jun 16, 2010 7:42 pm

http://www.newvegasnexus.com/downloads/file.php?id=38623
http://www.newvegasnexus.com/downloads/file.php?id=41172


thanks! i love your avatar GRP2. what mods are used to get her face, if i may ask?
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Shirley BEltran
 
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