New Vegas review

Post » Thu Mar 11, 2010 8:59 pm

I''ve not been to this forum since Fallout 3: Game of the Year Edition was released.
Every year I pick my Game of the Year (GOTY). For 2007 it was Call of Duty 4, for 2008 it was, obviously, Fallout 3 and for 2009, I picked Uncharted 2: Among Thieves.
When 2010 began, and i heard New Vegas was comming out, i thought: " Well no bother worrying about picking 2010's GOTY". Through 2010, I played a lot of great games until I finally got to Fallout: New Vegas. The New Vegas experience svcked for me... The great feeling of playing that I got from Fallout 3 wasn't there anymore... The need I felt to discover everything:locations, companions, unique weapons and armor, it all disapeared... Instead I got that feeling from playing Mass Effect 2 which was my choice for GOTY 2010
I'm writting this hoping that like Ubisoft did with Assassin's Creed (the developers said in an interview at E3 2009 that they went to the forums and saw what was good and what was wrong with Assassin's Creed), that Bethesda may also do with Fallout: New Vegas.
Here it goes:
The problem with me is the same in Assassin's Creed: Brotherhood... Fallout: New Vegas is Fallout 3.5. You can say: oh but it's supposed to be like that. Yeah but it′s still a sequel. It should improve and progress. And I got to say that Assassin's Creed: Brotherhood does that better than Fallout: New Vegas even if it isn't a true sequel. Assassin's Creed: Brotherhood introduces new things without taking a step back and that's were Fallout: New Vegas fails...
I loved the iron sight but it didn't quite feel like a FPS and that should be improved. Sound is amazing. The companion wheel is an awesome addiction to the game and makes things much easier. weapons mods are awesome, reloadind and workshop benches are a cool addiction, different types of ammunition, campfires makes you wanna get all the ingredients to make stuff, hardcoe mode pushes a guy to the limit, showing how much speech you need to resolve a dilemma, inumerous quests, it's all great! And good work on that! :D
The graphics improved but just a bit. They are cooler but you don't see a real evolution like Oblivion to Skyrim...
The biggest changes in the game were the things that made me dislike New Vegas. Factions, 4 different endings and reputation...
You could still introduce all the factions in the game without reputation. First, your relationship with factions affects the game and for me that wasn't a good thing. I'm a guy who likes to have everything! This way there were a lot of quests i didn't do because of the relationship with factions and not continuing the game after the ending (they made a big mistake by doing that in Fallout 3, but okay the character could die and everything(mine did) so i wasn't really annoyed, but in this game in the 3 out 4 endings i played (I got enough of New Vegas with i started the Caesar's Legion questline) SPOILER ALERT!!!!!!!!! : the character lives on to wander the wastes. So why couldn't we continue playing...
And we could meet all the factions in the game even if they were enemies just like we did with the Enclave in Fallout 3! We could have talked to Caesar and made deal to screw the NCR without them knowing and at climix of the battle change sides and fight the NCR, a little bit like the Enclave wanted you do to their dirty work in Fallout 3. Besides the story is so boring, and altough there are for different endings, the way to get there is basically the same in all of them. But the final boss was better than Colonel Autumm The mission's we chose to do for other factions could influence dialogue choices not burn your relationship with another faction... There was a time in the game that even if wanted, I couldn't do other quests :(
There were also a lot of glitches. I found a glitch for everything! Caps, repair, weapons, even pork n beans and dirty water! And really annoyed me that i couldn't find a considerable number of merchants. In Fallout 3 there were inumerous merchants of all sorts spread across the Capital Wasteland. In New Vegas, I only found one guy to repair things and that was that stupid guy at Mojave Outpost (I think) which by the way, repaired me all my inventory (96000 caps) for free! And the only big settlements were the Fort and New Vegas ( Hoover Dam svcks) and New Vegas was just Casinos! There weren't almost any merchants. In Fallout 3, you had Megaton, Tempenny Tower, Underworld, the Citadel, Rivet City, god even Gidershade had two merchants!
I though these changes were going to be good, but it afterall it made my Fallout: New Vegas experience svcked.
I know there are people that enjoyed this but for me it ruined Fallout: New Vegas. C'mon i know there are people that might have liked the game with these things but Fallout 3 didn't have them and it rulled!!!! It's like the God of War gameplay... It has been the same for a lot of games... And why? Because if it ain't broke with fix it? Fallout 3 had a good type of progressing the story so why change it?
And that guy at the radio is mega-lame compared to Three Dog. C'mon : Mr New Vegas: "You know i love you..." while Three Dog: " The weather today is excessvly violent with a chance of dismemberement
Oh and i don't know whose the Fiends are but please bring back the Raiders! (Don't know why bue even though they looked like Raiders they weren't quite Raiders)
So Bethesda for Fallout 4, PLEASE get rid of the reputation with factions because karma is all that we need, different endings and locking quests because of other factions. Return to the formula that made Fallout 3 amazing and the best game of all time!!!!!!!!!!!!! PLEASE erase those changes in the next Fallout!

(Sorry for the any mispelling and i hope Bethesda sees this message. If any mod sees it please try to make it reach Bethesda, because i just want to love Fallout again... Everytime I think of Fallout 3 i just wanna play more and more, even though i don't have anything to do in it... When I think of New Vegas it makes me feel awfull! Hope i am not forgetting anything)
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Jessica Nash
 
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Post » Fri Mar 12, 2010 3:23 am

Great, more FO3 fans try to trash the party
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Nick Jase Mason
 
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Post » Fri Mar 12, 2010 7:15 am

Wall of text makes my eyes hurt. Will try to read...

:cookie:

What Roughnecks says in the post under mine.
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Kayleigh Williams
 
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Post » Fri Mar 12, 2010 10:12 am

I'm sorry but I do not agree with your pleads.

Other than the location and exploring, Fallout 3 svcked...

Reputation was much needed, multiple endings are wonderful and a not linear path is required.

Fiends are raiders....

Bethesda did not make the game.

And Mr. New Vegas is a real person, just he is called Mr. Las Vegas, he even voiced in Fallout New Vegas.

New Vegas has NOTHING to do with Fallout 3, it has everything to do with Fallout.

If Bethesda makes these changes I will destroy you...

JK...



I'm going to add this since you seem like the person that wants these:

No. There should not be BoS DLCs, no enclave, no zombies, no aliens, no multiplayer, no ties with Fallout 3, no super lasers, no drivable cars, no planes, no Co Op, no pre war, no invincibility, no more dumb DLCs, no energy swords, no energy shields, no Europe, no Japan, no space ships, no moon, no jet boards, no rocket shoes, no jet packs, no "just bottlecaps" DLCs, no "just weapons" DLCs, no dual wielding DLCs, no traveling to Oblivion, no DLCs that allow fan made mods for your PS3 or Xbox, no Chinese invaders, no CoD ports, nothing related Halo, no play-after-you-beat-the-game DLCs, no DLCs that add animals to the game that you can have has pets, no pet stores, no DLCs that spawn an identical copy of the Strip so you can continue gambling after you break the casino banks, no dinosaurs, no hover cars, no celebrities("I want Jessica Alba"... why in the hell would she be in Fallout???), no DLCs that allow you to put your ipod playlist into the game, no nvde DLCs, no level 100 cap DLCs, no giant robots, no teleporters, no time travel, no parrots, no presidents brought back to life, no GTA references, no there will not be a DLC that allows you to travel to the world of Family Guy, no rap, no plastic bubbles, no submarines that you can drive and raid base with because it turns out they have the power to fly, no perk that allows you to fly, no flying period!, no casting fireballs, no cheat terminals, no mutant jelly fish that you can have as a companion...The list goes on.

Basically: You want the game to be worse.
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Oscar Vazquez
 
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Post » Fri Mar 12, 2010 5:25 am

Uh, I loved New Vegas, but Mass Effect 2 is still my GOTY.

Not that you asked.
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Maeva
 
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Post » Fri Mar 12, 2010 11:08 am

Roughnecks: You said you don't want celebrities? Shame you can't play Dead Money then, since there are two celebrities in it. Guess you can't play New Vegas either, since Vegas Vic and Mr.Las Vegas is in it :/
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matt
 
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Post » Fri Mar 12, 2010 3:57 am

Fallout New Vegas is not a sequel, Its not made by Bethesda (though they did the Q&A work).
Its supposed to be like that.
Its not supposed to be like an FPS, and so further 'improvement' towards that aim is a detriment to it.

Fallout New Vegas was closer to the series as a whole than Fallout 3 was ~that's a good thing in the eyes of a series fan.

The series has always had a major strength in the way the games ended ~hence the ending in Fallout New Vegas... as any Fallout game should (as Fallout 3 did ~originally).
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Jhenna lee Lizama
 
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Post » Fri Mar 12, 2010 2:04 am

Roughnecks: You said you don't want celebrities? Shame you can't play Dead Money then, since there are two celebrities in it. Guess you can't play New Vegas either, since Vegas Vic and Mr.Las Vegas is in it :/


I should have put a link...

This came from a DLC thread that wanted the Enclave back in a full DLC, after the events of the past Fallouts and Fallout 3.

I don't want the devs to make a DLC about celebrities...zzz

I just put that list in there based off of the OPs words and it kinda got me angry because he is obviously trolling. Who wants the good things to come out?
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Cody Banks
 
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Post » Thu Mar 11, 2010 10:44 pm

What the OP did was give his final opinion on the game. I did the same thing after fo3. He isn t talking to any of us at all he is talking to Betheda. So other people s remarks will have little bearing on this poster.

I will do the same thing he does here when I am all done with nv. I think you have to play all dlc before giving a final review.

I named mine "Dear Bethesda" for fo3. So no one would think I cared what they thought about what I thought, because it wasn t to them it was to Bethesda. Though he should have included paragraphs, and it would have helped if he knew Obsidian did this game I agree with most of what he said. I like factions and rep, but not knowing the ending is really pointless. I could care less how old fallouts ended not knowing is not cool. Your man should die at the end of all none canon endings so we know what happened.
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Becky Palmer
 
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Post » Fri Mar 12, 2010 12:10 pm

Its an opinion, but its also a call to action, no?

I could care less how old fallouts ended...
Really?
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Jessie Rae Brouillette
 
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Post » Fri Mar 12, 2010 2:14 am

I disagree, Fallout New Vegas has alot of big settlements. Primm is big, NoVac is big enough, Goodsprings is too. Also, New Vegas is very huge.

Also, I strongly disagree with your opinion on reputation and faction allegiances. Faction favor/disfavor adds more realism to the series. While other New Vegas fans largely baw about karma, I like karma, I think both should be added equally.

I don't understand why there is so much hate against Mr. New Vegas. Just because he isn't some loudmouth DJ who uh, 'climbs the Lone Wanderers Washington Monument' if you have good karma, that suddenly makes him boring? :/ (I like both DJs by the way, but for their own unique personalities)

I don't see how it'd make sense if I supported NCR, wore their armor, and walked into the Fort and had a tea party. Fallout New Vegas provides a unique obstactle to few games today present, choice and consequences. Remember Tenpenny Tower and The Pitt? Those were the ONLY two things in Fallout 3 that provided real concious thought.

Don't get me wrong, I found Fallout 3 fun, but New Vegas is by far more compelling.

P.S.- there is a merchant in every town save Nipton, how is there 'to few merchants' :/

Oreo- I'm sure he meant celebrity voices. Celebrity voices usually take up more of the budget than the standard actor.
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Lalla Vu
 
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Post » Fri Mar 12, 2010 3:52 am

Its an opinion, but its also a call to action, no?

Really?


I'm framing this quote lol
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Luis Longoria
 
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Post » Fri Mar 12, 2010 10:18 am

Great, more FO3 fans try to trash the party


There was nothing in that post that tried to "trash the party"
He openly stated from the beginning that he was giving his opinion on the game in a review.
Don't start pouting just because you don't like what he has to say.
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Leah
 
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Post » Fri Mar 12, 2010 6:24 am

Don't start pouting just because you don't like what he has to say.

To be fair, it's a public forum, if you expect only svck up responses, well, you must be new to the internet.

(I don't mean you specifically by the way)
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Valerie Marie
 
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Post » Fri Mar 12, 2010 2:04 am

To be fair, it's a public forum, if you expect only svck up responses, well, you must be new to the internet.

(I don't mean you specifically by the way)


I've been on a plenty a forum where punishments were dished out for people who did that kind of thing consistently.
And it puts an end to it...it's nice really.
You gave your opinion on the game in a respectful manner without feeling the need to bash the OP.
Is that so much to ask that this is the standard by which the posters here are expected to abide by?
It makes the forum a MUCH more peaceful, and enjoyable place for everybody.
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Dagan Wilkin
 
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Post » Fri Mar 12, 2010 3:33 pm

Did'nt take anything seriously after you said it didn't feel enough like a first person shooter second of all you say that what you do with another faction could just effect dialougue choices and not reputation ok what about this
Spoiler
your telling me like in the caesars legion questline that when you kill president kimball it shouldn't affect your reputation with ncr ?
you make it sound like you could do heaps with the enclave in fallout 3.........no....just......no fallout 3 didnt have a deep plot it was a great game just not that good writing. Goodbye
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Céline Rémy
 
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Post » Fri Mar 12, 2010 6:45 am

I've been on a plenty a forum where punishments were dished out for people who did that kind of thing consistently.
And it puts an end to it...it's nice really.
You gave your opinion on the game in a respectful manner without feeling the need to bash the OP.
Is that so much to ask that this is the standard by which the posters here are expected to abide by?
It makes the forum a MUCH more peaceful, and enjoyable place for everybody.


Straight from the book. :foodndrink:
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Antonio Gigliotta
 
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Post » Fri Mar 12, 2010 10:32 am

My only beef with going to NV from F3, is the fact they should have removed Karma entirely. There is no point to it. Reputation basically takes it over. If you want to be "evil", people just don't like you and you fail 15 quests a minute. This isn't F3 where your evil choices can reward you with a Tenpenny suite, a raider for a companion or to be able to loot shop keeper's bodies.
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Christine
 
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Post » Fri Mar 12, 2010 3:28 am

I've been on a plenty a forum where punishments were dished out for people who did that kind of thing consistently.
And it puts an end to it...it's nice really.
You gave your opinion on the game in a respectful manner without feeling the need to bash the OP.
Is that so much to ask that this is the standard by which the posters here are expected to abide by?
It makes the forum a MUCH more peaceful, and enjoyable place for everybody.

Problem is that OP is calling for the return of FO3 style of game instead of more like the original but in modern form.

I don't mind more Oblivion with Guns, but I don't want "Fallout" become "Oblivion with Guns".
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Erika Ellsworth
 
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Post » Fri Mar 12, 2010 3:48 am

No thanks, no another Fallout like Fallout 3, be more like NV with what was good in 3, and deal

Oh wait,, a better idea, makes both companies work together
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Sophh
 
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Post » Fri Mar 12, 2010 4:45 am

To be fair, it's a public forum, if you expect only svck up responses, well, you must be new to the internet.

(I don't mean you specifically by the way)


This is exactly the reason why I post on these forums. To show certain groups of forumites and dev teams that not everyone on their forum is an asskisser or a sheep who is stuck to a franchise.

As for the actual response, it's sad when you go from NV to FO3, notice the majority of the copypasta source code, and realize that they should have thought out an extra two to three months to actually figure out things don't work like they used to.

It's not like Morrowind to Oblivion, it's FO3 1.2 but albeit NV really doesn't offer anything improved over FO3. While I'm beating another dead mule with a rock, FONV is not a good working tool game that's not broken. It has a horrible amount of bugs. If anything, I've had a quarter of the amount of freezes I used to have on the Console Morrowind six years ago, and double the glitches of when Oblivion first came out. That's being generous for the consoles.

I just recently bought FO3 GOTY, and I love it more in the seventy hours of missions and running around than the five hundred hours I spent in NV. Thankfully this is very recent, and not when it first came out, because I've already been debriefed on how buggy it used to be. (still is in some parts).
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Kyra
 
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Post » Fri Mar 12, 2010 7:52 am

Great, more FO3 fans try to trash the party


And what a party it is!

the story is so boring


I don't agree with much of your post Nwno, but on this I kind of agree. Fo3's was weaker of course, but it was easier to ignore too.
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Adam Porter
 
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Post » Fri Mar 12, 2010 6:25 am

And what a party it is!



I don't agree with much of your post Nwno, but on this I kind of agree. Fo3's was weaker of course, but it was easier to ignore too.


I would partially disagree with you. While we have four endings that branch out based on karma and someone's death (still four endings), the story itself wasn't that good. Wasn't horrible, but I'd be shot if I said I find Fable's story's actually better.

I found FO3's to be a little better. The execution of it felt nicer, and while it was an open-ended game (Broken Steel hit the nail on the head), the linear path to the end made it somewhat executable. However, the lack of an actual Enclave support ending for both the game and DLC was somewhat debilitating.

FONV has too many variables for an ending, and the majority of them don't really matter that much. A little longer, but it was essentially the same branch in story.

Hey, go here; Now go here; Now kill him; Now retrieve this; Now choose a reward or consequence; now go here; Now choose who to help; Now choose who to kill again.

Still, the outcome to take control yourself is always a plus. Beats wanting to side with an enemy who will always want to shoot on site, and then kill the supposed faction you where work..wait you can do that in FONV. Never mind then.
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Tracey Duncan
 
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Post » Fri Mar 12, 2010 1:58 am

Dude why is being able to take different sides in the game a bad thing? That is one of the biggest draws of the game, being able to pick between the four factions and deciding which one you were going to side with. Fallout 3 was awesome in its on way and will always be one of my favorite games, but so will New Vegas.
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Project
 
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Post » Fri Mar 12, 2010 4:21 am

Problem is that OP is calling for the return of FO3 style of game instead of more like the original but in modern form.

I don't mind more Oblivion with Guns, but I don't want "Fallout" become "Oblivion with Guns".


It's his right to want that if he chooses..
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Maeva
 
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