Edit: listed now
Sweet. I'll have at it then.
HighlightBodyPartDeactivateAllHighlights
set rEquippedItem to player.getEquippedObject 2set fEquippedCondition to (player.getEquippedCurrentHealth 2 / getHealth rEquippedItem)
set rEquippedItem to player.getEquippedObject 2set fEquippedCondition to (player.getEquippedCurrentHealth 2 / getHealth rEquippedItem)
ref aref bbegin GameMode set a to getfirstref 200 1 0 a.matchrace bend
scn MenuTestScriptshort stateBegin GameModeif state == 0 printToConsole "State 0" set state to 1 showMessage TestMessageBoxendifEndBegin MenuModeif state == 1 printToConsole "State 1" set state to 2 menuTapKey 205elseif state == 2 printToConsole "State 2" set state to 1 menuTapKey 28endifEnd
scn MenuTestScriptshort stateBegin GameModeif state == 0 printToConsole "State 0" set state to 1 showMessage TestMessageBoxendifEndBegin MenuModeif state == 1 printToConsole "State 1" set state to 2 menuTapKey 205elseif state == 2 printToConsole "State 2" set state to 1 menuTapKey 28endifEnd
ref aref bbegin GameMode set a to getfirstref 200 1 0 a.matchrace bend