New Vegas, the city of empty promise.

Post » Tue Jul 28, 2009 2:29 pm

I wish the engine could handle floods of people.


I agree and the lack of what to do

I was expecting to have waves of people entering the strip all different kinds of people such as celebritiys and hobos but with little to do in the given area and very few people to make it feel like a city sorta ruins it for me. But hell I tried entering a room with about 50ish NPCs and it lagged to [censored]. I guess they got some engine fixes to do to even make it possible
User avatar
Matt Bee
 
Posts: 3441
Joined: Tue Jul 10, 2007 5:32 am

Post » Tue Jul 28, 2009 3:44 am

This about my personal feeling that Vegas looks more fun from afar than it does when you get down there.



Why, that is Vegas in real life. Spend money and time to get there, spend money to stay there, spend money to do things there, lose lots of money at the tables, waste money at the strip clubs, drink way to much so at the end of a few days, you are a several hundred or even a couple thousand poorer than when you started and all you have to show for it is receipts, a hangover and frustration.

Vegas always sounds good when you are not there.
User avatar
Arnold Wet
 
Posts: 3353
Joined: Fri Jul 07, 2006 10:32 am

Post » Tue Jul 28, 2009 2:35 pm

it would have been nice to see the strip actually made to look like Vegas, instead of a few giant walls and 3 casinos to gamble in. But the devs needed to scale everything down. If they made the strip fully, it'd take up a quarter of the map!


Plus more super lags and crashes.
User avatar
Elisha KIng
 
Posts: 3285
Joined: Sat Aug 18, 2007 12:18 am

Post » Tue Jul 28, 2009 12:39 am

I've seen some classic fans do alsmost as transparent attempts... :hehe:

But this isn't a NV vs F3 thread, and let's not make it one either.

So on topic, the Strip is missing some content, the shows on Tops were a good start, something more like that would've been welcomed. Also expand on the families behind the casinos, what there was was good, but some more would be nice.

Well, that seems to be what all my NV critisism boils to; MOAR!
User avatar
John N
 
Posts: 3458
Joined: Sun Aug 26, 2007 5:11 pm

Post » Tue Jul 28, 2009 7:16 am

WHAT?? The topic was aking for my opinion on the strip. i gave my opinion as average then went on to say i thought the game in general was average. Get a grip!


I don't recall you saying it was "average".

Anyways, I'm done on this topic. Peace.
User avatar
Sunny Under
 
Posts: 3368
Joined: Wed Apr 11, 2007 5:31 pm

Post » Tue Jul 28, 2009 4:43 am

You find the strip to be a great place? you must be easily pleased! The strip was a major let down for me. freeside was more interesting. NV in general is just an average game IMO. There is nothing special about it whatsoever. Its just a poor imitation of FO3. It did have a few minor improvements from FO3 which bethesda can use for FO4. Thats about the only plus points for this average game.
Ps Please dont give me the story about NV being true to the originals, ive played the originals and still find FO3 the best game so far


It is, however, off-topic for this thread. FO3 isn't FNV.

Posts went away.

Please stay on topic, and within the forum rules you agreed to abide by when you joined the forum. If you skipped the section on flaming other posters, I suggest you re-read them.
User avatar
Gavin boyce
 
Posts: 3436
Joined: Sat Jul 28, 2007 11:19 pm

Post » Tue Jul 28, 2009 5:02 am

kinda amusing this topic but anyways-the game is obviously rushed im guessing by the softworks division,greed for the win haha.But its not a surprise the game lacks content due to this fact.Im guessing the *softworks* division used obsidian as a scape goat to release this thing without loosing to much face lol
User avatar
Neliel Kudoh
 
Posts: 3348
Joined: Thu Oct 26, 2006 2:39 am

Post » Tue Jul 28, 2009 11:48 am

It is, however, off-topic for this thread. FO3 isn't FNV.

Posts went away.

Please stay on topic, and within the forum rules you agreed to abide by when you joined the forum. If you skipped the section on flaming other posters, I suggest you re-read them.

well i'll edit it just for you. The strip was [censored]
User avatar
Inol Wakhid
 
Posts: 3403
Joined: Wed Jun 27, 2007 5:47 am

Post » Tue Jul 28, 2009 3:45 am

They hyped up the gambling and it turned out to be a poorly-done mechanic. You can't gamble against NPCs, the interface is lacking, and it's boring over all. I love red dead's gambling and was hoping for it in NV.
User avatar
Ice Fire
 
Posts: 3394
Joined: Fri Nov 16, 2007 3:27 am

Post » Tue Jul 28, 2009 1:05 am

I think people are misunderstanding my complaint. This isn't about The Strip in particular. It's about Las Vegas itself. I mean, there's very few places to explore in Vegas, most of the buildings outside the walls are rubble like they were bombed, and the few places that arent rubble are boarded up. I don't know, I don't hate the game at all, I just feel like Vegas as a world build has very little to explore, not in the 'OMG L33T W3@PONS' way, just in a way that enhances the feeling of a generation long gone and likely forever gone.
User avatar
Jenna Fields
 
Posts: 3396
Joined: Mon Dec 11, 2006 11:36 am

Post » Tue Jul 28, 2009 3:50 pm

Personally, It isnt people, it's the actual lack of content I find problematic. So many boarded up buildings, it isnt THAT hard to make old stores to explore and so on.


Absolutley spot on! Not only does it kill roleplaying oppurtunities, it's also a waste of disc space really.
User avatar
no_excuse
 
Posts: 3380
Joined: Sun Jul 16, 2006 3:56 am

Post » Tue Jul 28, 2009 1:39 am

The setting of New Vegas is a great selling point. But you're right, it lacks in detail and things to do besides lackey quests. The Strip definitely could have used a lot more fleshing out. I mean you have the same gambling in every casino and that is not very interesting. And once you've done the quests there is no reason to go back. At least not for me. My interest in gambling is zero.

As far as outside the walls of the Strip...I don't buy the "it IS a desert" comment that people use to explain New Vegas' lack of...well lack of everything. First off it's a game. Games are supposed to be fun, not boring and empty. Second there are lots of unrealistic things in Fallout games, so the excuse of having the desert deserted like a real desert is not a good one.

The dialog in the game is great. I agree. But great dialog can't make quests more challenging and dynamic. There is only so much going back and forth from person to person and blaaah-blaaah blah-blah-blah in a quest I can do without becoming terminally bored. And since there is not that much in the way of exploration, random encounters and enemies to shoot at, my "off time" from quests can be pretty boring. Most of the time when I complete a quest or do anything in the game I find myself thinking, "That's it?". Now there are a few quests I found really good like "Volare" to name one and some of the companion quests.

I like New Vegas alright. I just expected more from it. So yes, I feel New Vegas is a game of empty promises. Or maybe I just had false expectations.
User avatar
Anna Kyselova
 
Posts: 3431
Joined: Sun Apr 01, 2007 9:42 am

Post » Tue Jul 28, 2009 3:51 am

As far as outside the walls of the Strip...I don't buy the "it IS a desert" comment that people use to explain New Vegas' lack of...well lack of everything. First off it's a game. Games are supposed to be fun, not boring and empty. Second there are lots of unrealistic things in Fallout games, so the excuse of having the desert deserted like a real desert is not a good one.


I agree with that. The whole scenario is completely ludicrous, so 'realism' doesn't really enter into it. Mutants, ghouls? Get exposed to high levels of radiation and you die slowly and horribly from massive organ failure. You don't get a skin complaint and a husky voice!

I've seen a lot of complaints about Fallout 3, that the characters weren't fleshed out, and the quests were uninteresting. I've been replaying it, because I got bored with NV, and there's a lot of interesting characters. I was talking to Carol in Underworld and her description of seeing her father vaporised in the Great War was actually quite moving. She tells the story reluctantly, which is believable. Everyone in NV wants to tell you their life stories as soon as you meet, which is unbelievable. The only realistic character is the NCR ambassador's secretary, who tells you to get lost!

As well as interesting characters Fallout 3 has interesting locations. I took a wrong turn in the DC metro and ended up in a district I hadn't seen before. I actually had a feeling of being lost, which I never had in NV. On top of being lost in a strange part of town, I found that it was populated with angry raiders, who were TOUGH for my low level character. NV is very easy in comparison. There's no real threats throughout the game if you're reasonably careful.

For me Fallout 3 is just a more fleshed-out, all-round gaming experience. NV is a bit... slight. Good for a couple of characters, then the reams of dialogue start to get a bit tedious. Lots of A to B and back to A negotiation quests. There's little action or exploration to add sauce.
User avatar
Chris Duncan
 
Posts: 3471
Joined: Sun Jun 24, 2007 2:31 am

Post » Tue Jul 28, 2009 9:24 am

As has been said, those that expected a "Bethesda" game may be disappointed with New Vegas. It may be the better RPG, but just can't compare in the open world stuff of a Bethesda game, which incindentaly is where the replay value comes for me. New vegas is great game, but lacks long-term replayability. And as such i doubt i'll buy any of the DLCs either, but propably the GOTY edition at some Steam christmas sale :shrug:
User avatar
Heather M
 
Posts: 3487
Joined: Mon Aug 27, 2007 5:40 am

Post » Tue Jul 28, 2009 1:36 pm

Oh yeah, if New Vegas will come out with a GOTY disc version akin to Fallout 3 and having all the DLCs on it, I'll get it. I love New Vegas, I just fill they could have done the open world part alot better.
User avatar
Amanda Furtado
 
Posts: 3454
Joined: Fri Dec 15, 2006 4:22 pm

Post » Tue Jul 28, 2009 3:28 am

Personally, It isnt people, it's the actual lack of content I find problematic. So many boarded up buildings, it isnt THAT hard to make old stores to explore and so on.


I think that both parts of this were dissapointing. For a major poulation centre there were far too many boarded up buildings in the strip and surrounding area. And then you get to the casinos themselves, and they are all dead! There is nobody there except guards. How does a casino make money with more security than guests?
User avatar
Aman Bhattal
 
Posts: 3424
Joined: Sun Dec 17, 2006 12:01 am

Post » Tue Jul 28, 2009 7:36 am

Absolutley spot on! Not only does it kill roleplaying oppurtunities, it's also a waste of disc space really.


Probably the worst example of this was the Searchlight Airport; a massive and clearly important structure that was totally inaccessible! I was shocked to discover I couldn't get in there.

I don't have a problem with some buildings being boarded up, as FO3 had the same thing, but a structure that dominates the landscape to that degree needs to be enterable.

Thank god for NVInteriors, I suppose.
User avatar
Shianne Donato
 
Posts: 3422
Joined: Sat Aug 11, 2007 5:55 am

Post » Tue Jul 28, 2009 1:00 pm

I think people are misunderstanding my complaint. This isn't about The Strip in particular. It's about Las Vegas itself. I mean, there's very few places to explore in Vegas, most of the buildings outside the walls are rubble like they were bombed, and the few places that arent rubble are boarded up. I don't know, I don't hate the game at all, I just feel like Vegas as a world build has very little to explore, not in the 'OMG L33T W3@PONS' way, just in a way that enhances the feeling of a generation long gone and likely forever gone.


I feel your pain Colonel. As much as I've enjoyed the Fallout series the past 10+ years, New Vegas was a let down for me for those exact reasons. I just wish they would make an expansion that included a major overhaul of New Vegas and surrounding areas.
User avatar
Jani Eayon
 
Posts: 3435
Joined: Sun Mar 25, 2007 12:19 pm

Post » Tue Jul 28, 2009 2:59 pm

I don't know, it kind feels good that NV proper isn't surrounded by concreted walls built by unknown.

And don't forget Fiend territory is still NV proper.
User avatar
Emma Parkinson
 
Posts: 3401
Joined: Wed Jul 26, 2006 5:53 pm

Post » Tue Jul 28, 2009 5:12 pm

Thank god for NVInteriors, I suppose.


No, thank CevSteel :hehe: Has that been released when i wasn't looking? :blink:
User avatar
Danii Brown
 
Posts: 3337
Joined: Tue Aug 22, 2006 7:13 am

Post » Tue Jul 28, 2009 2:57 pm

It would of beennice to see it a little more detailed but its still good.
User avatar
Rex Help
 
Posts: 3380
Joined: Mon Jun 18, 2007 6:52 pm

Post » Tue Jul 28, 2009 11:53 am

The Strip was pretty un-impressive compared to what I had hyped it up to be in my mind.
It just seemed boring, and the fact that you can get banned from casino's meant limited appeal after the relatively short amount of quests were sponged up.
User avatar
Ana
 
Posts: 3445
Joined: Sat Jul 01, 2006 4:29 am

Post » Tue Jul 28, 2009 3:20 am

I didn't know about New Vegas until just before it was released, heh. I did not have high expectations either so I guess that is why I was pretty satisfied with it. It seems like a rushed-to-release game and it probably was.
User avatar
Vicki Gunn
 
Posts: 3397
Joined: Thu Nov 23, 2006 9:59 am

Post » Tue Jul 28, 2009 9:36 am

No, thank CevSteel :hehe: Has that been released when i wasn't looking? :blink:


Not yet but, I do have some early versions out for testing. I should be making my release in about a week possibly closer to two, none the less it will be out soon. My second installment will deal with searchlight and, it's airport. I acctually started there but, got myself frustrated :brokencomputer: so, I shelved it until I was a bit more familiar with the new tile sets and, assets over all.

Cev
User avatar
LADONA
 
Posts: 3290
Joined: Wed Aug 15, 2007 3:52 am

Post » Tue Jul 28, 2009 9:18 am

I think the main thing that was missing for me was some more involved quests involving the families. Since the Strip in particular is kinda like "the golden location" in the game, it's actually a bit weird at how "separate" the things you do there are. For example, it's very weird to me that there are no ending slides for the families. Although I do of course understand the pain of all the permutations of the different solutions to the quests themselves, and then how *those* solutions would interact with whatever faction takes over Vegas in the end and yadayadayada... But still. For such visually interesting and just potentially fun places like Gomorrah, the Tops and the Ultra-Luxe, it's disappointing that there isn't more stuff to do there.

I would've of course wanted more content in Outer Vegas also but for some reason I'm pretty fine with those areas. Like someone said, it'd be nice to have a few more interior locations. But I really enjoyed the whole area around McCarran, the farms, the Fiends territory to the west, the Crimson Caravan company. Westside, The Thorn and Vegas Square could've had more stuff to do as well but I was pretty fine with it. Perhaps a few more characters to talk to that have some interesting stories, like the Sniper squad at McCarran, could've spiced it up.
It's hard for me to complain about content in this game though because there really is a ton of stuff to do. I'm still finding new things on my umpteenth playthrough that I'm doing at the moment, and new ways to do things. I think Obsidian would've been very hard pushed to squeeze more content in. I actually think they could've compressed the map quite a fair amount but I just don't think "yeah, our map is smaller than F3" would've gone over well with a lot of F3 fans, even though the mass of content in New Vegas is of a different type than F3 (which was very focused on finding locations).

But one of my fav moments in the game was actually coming out of the very deserty areas on the western side of the maps and seeing the landscape change into this more urban feel, and then getting into Freeside. It was excellent.
User avatar
Cameron Wood
 
Posts: 3384
Joined: Wed Oct 31, 2007 3:01 pm

PreviousNext

Return to Fallout: New Vegas