New S.P.E.C.I.A.L Video out - Perception

Post » Tue Dec 01, 2015 6:23 pm

Bethesda just posted another video of the SPECIAL series. This time it's Perception.

https://www.youtube.com/watch?v=Vw21X2jKwCM

It'll influence VATS accuracy, and sneak is tied with it now.

User avatar
Rach B
 
Posts: 3419
Joined: Thu Mar 08, 2007 11:30 am

Post » Tue Dec 01, 2015 2:22 pm

I thought Agility covered sneaking?

Still looks like we're seeing perks at the end of the video.

User avatar
Kortknee Bell
 
Posts: 3345
Joined: Tue Jan 30, 2007 5:05 pm

Post » Wed Dec 02, 2015 2:31 am

Could someone post a link that doesn't require a Youtube account? =/

EDIT: Nevermind I found it Elsweyr. I do like how they're actually covering the sense of touch by making pickpocketing governed by Perception.

User avatar
Monique Cameron
 
Posts: 3430
Joined: Fri Jun 23, 2006 6:30 am

Post » Tue Dec 01, 2015 6:36 pm


I think its more lockpicking and possibly some kind of pickpocket effect, the sneaking itself is most likely still agility.
User avatar
chinadoll
 
Posts: 3401
Joined: Tue Aug 22, 2006 5:09 am

Post » Tue Dec 01, 2015 2:15 pm

Well, seeing that you must first perceive of a potential blow to your stealth cover before you can avoid it...

User avatar
Heather Kush
 
Posts: 3456
Joined: Tue Jun 05, 2007 10:05 pm

Post » Tue Dec 01, 2015 10:34 pm

I think Sneak will be effected by both Perception and Agility. You can be agile, but if you are not aware of what is around you, then you might give yourself away. The flip side would be if you are perceptive, and know your surroundings and where the enemy is, but are a bumbling oaf you would still get caught. I liked this video better than the first one.

User avatar
Naomi Ward
 
Posts: 3450
Joined: Fri Jul 14, 2006 8:37 pm

Post » Wed Dec 02, 2015 12:27 am

http://bethesda.net/#en/events/game/fallout-4-special-video-series/2015/09/10/24

But I'd think that pickpocketing would be more about your dexterity. Maybe Perception governs what you're able to take because you can see your mark has it, while Agility covers your odds of success? So with a low Perception you can't access their entire inventory.

User avatar
Lindsay Dunn
 
Posts: 3247
Joined: Sun Sep 10, 2006 9:34 am

Post » Wed Dec 02, 2015 4:42 am

Makes more sense to me.

Honestly that vid really didn't tell me anything ... well other than vault-tec videos have gone downhill lately.

User avatar
Stefanny Cardona
 
Posts: 3352
Joined: Tue Dec 19, 2006 8:08 pm

Post » Tue Dec 01, 2015 7:10 pm

Your just gave me a funny visual. Imagine your trying to place a explosive on somebody and it drops out of their inventory and onto the ground live.
User avatar
Tina Tupou
 
Posts: 3487
Joined: Fri Mar 09, 2007 4:37 pm

Post » Wed Dec 02, 2015 12:37 am

Just looked up the E3 video again. Agility does govern Sneaking. Historically, that's governed pickpocketing since Bethesda took over. Though considering skills were dismantled, maybe pickpocketing is completely independent of Sneak now, and just is governed by Perception. Odd that it isn't mentioned in the attribute descriptions though.

User avatar
Anthony Diaz
 
Posts: 3474
Joined: Thu Aug 09, 2007 11:24 pm

Post » Tue Dec 01, 2015 4:33 pm

I think they was covering lock picking and pick pocketing.

User avatar
Tikarma Vodicka-McPherson
 
Posts: 3426
Joined: Fri Feb 02, 2007 9:15 am

Post » Wed Dec 02, 2015 12:27 am

Perception looks to cover lockpicking, pickpocketing, V.A.T.S. accuracy, as well as situational awareness (threat indicators)

More interestingly, after rewatching the video in super-slow-motion, I can confirm that Strength 3 is definitely Armor Crafting!!

User avatar
Melissa De Thomasis
 
Posts: 3412
Joined: Tue Feb 27, 2007 6:52 pm

Post » Wed Dec 02, 2015 1:30 am

Yeah, Perception covers Lockpicking and Pickpocketing. Since Fallout always described Perception as all of your five senses, I always figured it covered some of the things a classic Dexterity stat would too; so it fits that Pickpocketing and Lockpicking would be under Perception rather than Agility, while Agility gets good old sneaking.

I guess P3 is a perk that adds more information to targets in VATS mode; like how we could see the level of one of those raider bosses in the E3 footage. Maybe each rank offers more information, and by the end of it the perk is basically Living Anatomy?

edit: E4 is definitely Chem Resistant, if there was any doubt before.

User avatar
Nick Pryce
 
Posts: 3386
Joined: Sat Jul 14, 2007 8:36 pm

Post » Wed Dec 02, 2015 4:53 am

The exact wording for P3 is: "keenly assessing the unfriendly locals and terrain", which fits perfectly with my suggestion of the Awareness perk. In order to keenly assess your enemies, you will need to increase your awareness. This can be achieved by slowing down time when using V.A.T.S. The suggested bonus feature of adding tactical information at rank 3 also matches this description, as well as the E3 footage.

User avatar
Jesus Lopez
 
Posts: 3508
Joined: Thu Aug 16, 2007 10:16 pm

Post » Wed Dec 02, 2015 4:49 am

I can see you're enjoying how the videos validate / confirm (or don't) all the work you've done speculating on SPECIAL :D

I hope you find it is largely confirming the speculations.

oh, and we clearly have a 'weekly' video (6 days?) here, so Endurance next week...

User avatar
lisa nuttall
 
Posts: 3277
Joined: Tue Jun 20, 2006 1:33 pm

Post » Tue Dec 01, 2015 2:11 pm

Even though this shakes things up a lot, the more information we have, the closer I can get to figuring all of this out! Some of the perks are now definitely not what I had speculated (Rocketeer and Crushing Blow), but because there is now enough information to confirm what these two perks are, I can get to work on figuring out exactly what they do. Incidentally, many of my other predictions have been confirmed by the two videos, and so all in all this is very good news :)

User avatar
Kat Lehmann
 
Posts: 3409
Joined: Tue Jun 27, 2006 6:24 am

Post » Tue Dec 01, 2015 6:12 pm

Interesting that perception affects part of what sneak use to do. I like it /thumbs up. Also thanks gkk7z from one of the less talkative readers. You have helped me almost make my first char :).
User avatar
Alberto Aguilera
 
Posts: 3472
Joined: Wed Aug 29, 2007 12:42 am

Post » Wed Dec 02, 2015 12:59 am

Also, I think all of the apparel we see some of those goons wearing is based on in-game stuff. The guy that Vault Boy stole the gun's magazine from had a helmet identical to one they showed appearing the Vault Boy's loot pile in the last video, and another guy had a face-piece that looked a lot like a Raider that got pistol-whipped in the E3 footage. Too bad they didn't show us any new enemies on that first bit... unless Bethesda made Godzilla canon. Imagine the nerd rage if they did! (enemy lineup looks like an Eyebot, a Raider, a Protectron, a Radscorpion, a Yao Guai, a Super Mutant Behemoth, and... Radzilla. That's probably ordered from weakest to strongest, too.)

I'm really excited for next week. Endurance is my favorite attribute, and I have the sneaking suspicion that it will be extra violent.

User avatar
Jaki Birch
 
Posts: 3379
Joined: Fri Jan 26, 2007 3:16 am

Post » Tue Dec 01, 2015 5:10 pm

good to know strength 3 armor crafting :D

User avatar
Love iz not
 
Posts: 3377
Joined: Sat Aug 25, 2007 8:55 pm

Post » Wed Dec 02, 2015 6:19 am


I started to suspect that too.

As my first character is gonna embrace the hinted soldier background, I too am looking forward to endurance.
User avatar
R.I.p MOmmy
 
Posts: 3463
Joined: Wed Sep 06, 2006 8:40 pm

Post » Tue Dec 01, 2015 9:37 pm

Based on the dates so far, the full schedule of video releases should be as follows:

Strength (September 10th)

Perception (September 16th)

Endurance (September 22th)

Charisma (September 28th)

Intelligence (October 4th)

Agility (October 10th)

Luck (October 16th)

and then

QuakeCon Demo (October 23rd)

User avatar
Avril Churchill
 
Posts: 3455
Joined: Wed Aug 09, 2006 10:00 am

Post » Wed Dec 02, 2015 6:12 am

I think the Sniper perk actually has to do with sniping this time, and isn't just a VATS accuracy bonus to headshots.

User avatar
Celestine Stardust
 
Posts: 3390
Joined: Fri Dec 01, 2006 11:22 pm

Post » Wed Dec 02, 2015 1:54 am

It looks like he went prone with the sniper rifle. I have wanted prone forever in fallout games. I hope it is included!
User avatar
Horror- Puppe
 
Posts: 3376
Joined: Fri Apr 13, 2007 11:09 am

Post » Tue Dec 01, 2015 10:36 pm

I would hope that QC Demo is released long before then, and that they release an even bigger and deeper Demo in late October to put the hype train into overdrive.

User avatar
Silencio
 
Posts: 3442
Joined: Sun Mar 18, 2007 11:30 pm

Post » Tue Dec 01, 2015 11:18 pm

So what's the fat dinosaur looking thing at the end of them scrolling through enemies (right after the vault opens in the beginning)?

User avatar
Phillip Brunyee
 
Posts: 3510
Joined: Tue Jul 31, 2007 7:43 pm

Next

Return to Fallout 4