The Story
After a terrible, head on nuclear blast, New York has become what it is today, a city that never sleeps. Nuclear war has not stopped this city from thriving. Though it has destroyed parts of it. The story takes place in 2282, where three major companies fight for the control of the city. These companies are willing to do anything for control. Residents of New York have recorded murders, and many are sure the companies are sending out hitmen. Now there's no one to trust, and no one can trust you.
Places
New York- The main setting for this RP. The RP will take place in other cities, but the main plot takes place in New York.
Empire State Building- Once a tourist attraction, now it is a trading hub for all the residents of New York. It also serves as a hotel, strip club, bar, mall, gift shop, spa and much more.
Lodger Academy- The Ferriers (see factions) inhabit this building and use it as their base. Thousands of people enter and exit this building every day.
Statue of Liberty Memorial- The Statue of Liberty has been blown away by the nuclear blast and now resides in the water. You may see the feet still standing on it's pedestal, and the torch can been seen above the sea.
The Museum of Natural History- It has been untouched by the war, except it has rusted over the years. Contains new exhibits about the Fallout Universe rather than ours.
The Godly Six Suns Memorial- The Ancients (see factions) built this memorial in honor of the Godly Six Suns, who, in their religion, serve as the creators of everything and the hosts of deadly power. The memorial is six suns, each of different colors, around a slightly larger ball of energy colored purple.
The Six Suns Church- This is where the Godly Six Suns recite phrases from the Mongula (their Bible) and pray to the "lords." Smells like eggs from all the pranks people have thrown on the church.
Mercenary's Hideout- Despite its name, the Mercenary's Hideout is not hidden and open to the public. This is a trading pub owned by the Herts. (see factions)
Head of the Snake- This is the exit to New York, where you reach Connecticut, Rhode Island, and Vermont. You may travel to these states but for a good reason.
Lots O' Bullets- Lots O' Bullets is a gun shop in the corner of New York city. It doesn't have as many visitors as the Lodger's Academy or the Mercenary's Hideout, but it is a well known shop and reliable source.
Hats and Herts- This Cafe is owned by the Herts and has almost a million visitors a day. Plus, it's a hat shop.
Nuclear Warhead- There is a nuclear warhead under the city and it can blow anytime. The Gergas are the only people with access to it.
Now you can create locations up on your own, but these are some I created for you.
Factions
The Herts- The Herts are a huge company trying to take over New York City. They have about 1,000 hitmen and 500 bounty hunters. To put it short, they own pretty much everything and get their work done...fast and easy.
The Ferriers- They are badass. They also like explosions. These guys own some territory, but the Herts have way more. They use their explosions to wipe out any competition and their hitmen are usually large and tough superhumans.
The Gergas- These guys don't like to argue. If anyone messes with them, they try to settle it out by talking. If that doesn't work, they kill their victims quietly and quickly. They own many property around the city, probably more than the Ferriers. They don't like buzz.
The Gods- These guys don't like problems. If anyone messes with them, they surrender. Just our average weaklings.
The Ancients- They are a crazy religion that believe that six suns orbit a purple gas giant named Stereus. Stereus apparently burst a billion years now and is being recovered by the Six Suns. These guys thinks they're helping restore the energy back to Stereus.
The Rich- They used to be the leaders of New York until the rival between the companies stopped them. They are a bunch of elderly men and women. These are the only faction you CAN NOT join.
You may create your own, but you have to PM me first.
Timeline
2077: A nuclear warhead destroys parts of New York.
2266: Inhabitants of Vaults are let free.
2267: Vault inhabitants reach New York and the population thrives.
2269: The Rich, now known as The Vaults, take control of New York.
2276: Three companies are built and sell weapons.
2277: The companies stop producing weapons and focus on taking control of New York.
2278: After taking away the role of leaders from The Rich, the companies become rivals and fight.
2279: The Gergas find a nuclear warhead under the city and threaten its rivals. The rivals disregard the threat knowing if the city was blown up, The Gergas would have nothing to control.
2282: Many residents join forces with either one of the three companies.
The Rules
1. No ubering.
2. Don't be a jerk.
3. Respond to players when they interact with you.
4. Ask me on PM if you want to make a major event happen.
5. Have fun.
Rule suggestions are welcome.
Character Sheet
Name:
Age:
Clothing:
Appearance:
Race:
Faction:
Personality:
Bio:
CS suggestions are also welcome.
My CS
Name: Alex Miort
Age: 20
Clothing: Regular business suit with a black hat, and a white tie.
Appearance: Tall, slim, and handsome, Alex has some strong muscles and a flat chest. He has a grin on his face almost all the time and his skin is baby smooth.
Race: Human, Caucasian.
Faction: The Herts.
Personality: He's kind, but you don't want to get on his bad side. He's tough, fast, and very talkative. He like his problems dealt with slow and doesn't like to upset people. He's a people person, if you haven't already guessed.
Bio: When his father died when he was fourteen, he wandered away from home and found the wonderful city of New York. There, he settled in with The Ferriers until they betrayed him and he went over to work for The Herts. Many of the Ferrier's hitmen have tried to kill him, but he always avoids them. He has survived in New York until 2282, where this RP takes place.