Ok, long post to follow but i hope its worth the read.
I think that , after Fallout 3, a future Fallout game should lead the player to some sort of place that better illustrates why civilisation and the USA as a nation were ended in the two hours of the great war. It should of course not be the main area of gameplay but a typical "point of interest" that shows a place that was REALLY badly hit in the war.
Maybe a place you can travel to just like Point Lookout.
New York would be a great place for such an example. It would surely be tempting to model a post nuclear New York full of its giant impressing skyscraqers without windows and one or two missing floors and a headless of Statue of Liberty and stuff but would that reflect why the USA and human civilisation ceased to exist ? No.
It would downplay the devastation of a full scale nuclear war just like the Capital Wasteland does without intending to do so.
Its understood that a Fallout game cannot take place in a endless flat glass crater for obvious reasons but the capital Wasteland should better not become a role model for all destroyed cities and places that may be part of a future Fallout installment. They should leave it as an example of a city that took a rather moderate pounding in the war.
Simply because the capital wasteland does not really fit the "humanity was almost extinguished" and "continents were swallowed in flames" part of the story. It just does not underline the message how devastating great war was that it was capable of erasing all achievements of modern civilisation for 200 years and that in just 2 hours.
The nuked Washington as showcased in Fallout 3 looks at most of its parts even less damaged than a german city like Dresden at the end of ww2.
Adams Air force base is still standing as a whole even as a primary military target.
The Pitt merely recieved a graze shot in the great war is still standing completely. It all together does not fit to the claim that "humanity was almost extinguished". It is more like "humanity recieved a bloody nose"
Of course there is nothing wrong with having exceptional locations that were only indirectly affected by the great war.
But what we saw in F3 with its new 3d world it introduced was a bit much of "these places were relatively lucky" exceptions so far and its time for a huge "OMG" place that really delivers the answer how the great war smashed civilisation and made a real recovery impossible for two centuries.
My Fallout New York as i would model it for Fallout 4 or whatever would barely be recognizable as New York at all. Thats the point.
- No ruined skyscraqers with the sun shining through their blasted windows as eye candy.
There would be no skyscraqers anymore. Every single one gone. Everything beyond floor number three would be gone. Maybe one or two exceptions like the Empire state building would have a few more floors still in place.
- No skyline of New York transformed into a little scorched eyecandy but a clear view out on the atlantic ocean that delivers the message :
"Something happened here, something that blows the mind, something that fundamentaly ended everything that once was, something that makes clear why nobody on the east coast recieved help from this once big city with its millions of inhabitants and all its institutions after the two hours of 2077, something that makes clear that there is no New York anymore"
- No still standing Statue of Liberty with just her head and arm missing. Only her feet would still be in place, a part of her torso sticking out of the ocean next to Liberty island, the rest gone without a trace.
- Most of the gameplay with all its settlements, survivor communities, inhabitable buildings , factions etc. would be located in the outskirts around the city.
The city center would be a wasteland of its own , made up of mountains of rubble, plains of concrete ,steel rubble scattered with the remains of cars and barely a street still visible or passable.
Most of them buried forever under millions of tons of rubble.
Most gameplay locations inside the city itself would be located under the surface in the subterreanean remains of buildings, metro tunnels etc.
The outer parts of the city would have a little less debris , showing signs of people scavenging building material for their little towns and communities from it over the last decades.
Meaning that the "New" New York made up of all its little town is being built next to the city rather than were it used to be before.
A bit like the city of Cairo that was largely built with stones scavenged from the pyramids.