» Wed Mar 31, 2010 3:25 am
I didn't hate Mothership Zeta, but i had no love for it either. It just felt so..lazy, it had some cool moments- but in the end it was 95% fighting, 1% character development, 1% coolness, 1% exploration, and 2% fighting. The idea was cool enough, but staying on a spaceship the whole time isn't my idea of fun, at least Anchorage let you explore a mini-world and didn't feel so 'cramped'. Point Lookout was great, and the Pitt was awesome (just short as crud) broken steel still takes the crown for me though.
I would like somthing that adds a land to explore, somthing open but gives you a sense of desperation. No longer would you be this 'ultra decked out' character who is unstoppable. Maybe the Boomers invite you on a ride in the B-29- only to have it crash on some remote island, or place with you being the only survivor. You have to collect food to survive, build shelter, and kill enemies and turn their body parts into weapons. Later to discover a tribe of cannibals out to get you, and maybe another survivor- a possible love interest who grows attached to the PC- only to be killed by the cannibals. This would add a sense of personal revenge to the whole thing.
Or maybe some sort of Western "themed" mission where you have to take control a a lawless town, bring order to it, and setup a government to deal with it's problems.
Some mission back in California, letting you visit/revisit old locations like HUB, and others to make the older fans happy while bringing the new fans up to date on the old games.
Join legion as a legitimate prospect, or as a undercover agent and raise to a high rank in the service of the new/ceasar.
Enlist in the enclave and rediscover the ugly underneath the good face.
Pursue a career in the brotherhood of steal,.
And of course, Area 51 that i have heard they are doing.