Next Games DLC

Post » Fri Aug 06, 2010 9:10 pm

People really need to stop [censored]ing about the horse armor. It was four years ago and Bethesda was among the first to tackle the DLC market in that way. I think it's safe to say that they've learned their lesson as Fallout's DLC was mostly awesome.
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Strawberry
 
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Post » Fri Aug 06, 2010 1:43 pm

Given the size of the console market theres no way Bethesda will just leave it to the modders (and why should they? They are a business after all and console users are part of their market).
Theres also no reason given that Bethesda is now a bigger company than it was in MW days that producing small DLC should stand in the way of producing proper expansions as well assuming they are profitable enough.

edit: And if they aren't profitable enough they won't get made regardless of whether other DLC get made or not.

Thank you. I for one (being a console player) was happy to see the little DLC. I look back on all the DLC fondly. Horse armor excluded. But at least they tried

And I can go download mods, cause I also own the PC version. But they just don't feel the same to me.
In the short period that I played on PC I never found a mod I liked enough to pull me away from the console.

That's just me though :P
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Charles Mckinna
 
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Post » Fri Aug 06, 2010 1:26 pm

I was never a fan of SI, but it sure as hell beats horse armor... Bloodmoon was so [censored] awesome ... So im voting more full expansions
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Stefanny Cardona
 
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Post » Fri Aug 06, 2010 9:17 am

I don't like getting nickel and dimed (for the foreign viewer: those are small denomination coins here in the US) so I voted for full expansions.

I especially don't like paying for something which was obviously intended to be included (the Orrery & Battlehorn come to mind).

The only reason I have the DLC for Oblivion is because I waited for the pack to come out and I got them all at once for less money than if I had purchased them separately.
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Marquis T
 
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Post » Fri Aug 06, 2010 3:23 pm

I like both strategies, with incremental addons like Battlehorn (which in my opinion is still higher quality and fits in better with the world than any player-created house I've come across), and larger expansions like KotN and SI.

Several people here have made comments to the effect of "Oblivion only had one expansion, Morrowind had two." But I would argue that in terms of content, KotN and Tribunal are very similar. You get a few new dungeons, a quest to piece together an artifact (Trueflame, Crusader's armor), and then you kill a god. I wouldn't call the city of Mournhold a real expansion, since it really wasn't very large and was really just a hub like the Priory of the Nine for your quests. So I guess what I'm saying is that I'd be sad if Bethesda chose to go one way or another.
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Jynx Anthropic
 
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Post » Fri Aug 06, 2010 8:47 pm

Absolutely. Both methods are valid. They scratch different itches.
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Nymph
 
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Post » Fri Aug 06, 2010 6:16 am

I'd love to see a new Expansion, but that would depend on the game's setting. I guess I'll just wait and see until TESV comes out.
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Meghan Terry
 
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Post » Fri Aug 06, 2010 10:50 am

This. Never again horse armor.

Yes.

I'd say something like that horse reskin for WoW Blizzard Activision Vivendi's been making millions from ($25 a pop for a reskinned model and some scripting!) is SO VERY NOT the way to go!
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Cheryl Rice
 
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Post » Fri Aug 06, 2010 3:15 pm

That should have been in the main game, though. :unsure2:


Uh? Shivering Isles already included in the main game? :P
Surely you must mean how the Orrery, Horse Armor and some house DLCs were supposed to be already there.

My hands up go to expansions. Fallout 3's DLCs were pretty much all focused on combat, as mentioned by a previous poster. Point Lookout had a (small) land to explore, but it was rather bland. (Especially getting easily killed by farmers with shotguns.)

And Oblivion's DLCs.. yuck. I'll not talk about them.
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Shannon Marie Jones
 
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Post » Fri Aug 06, 2010 8:32 am

As has already been pointed out, Expansion packs and DLC is "NOT" the same thing. I voted for expansion packs like Bloodmoon, Tribunal and Shivering Isles. I would be fine with a new Guild or line of quests aswell but i would not buy something like horse armor. That kind of things should already be in the game. I would never buy anythingg multiplayer related when it comes to TES. I don't play games like TES to be social, theres other games for that.
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Ezekiel Macallister
 
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Post » Fri Aug 06, 2010 9:28 pm

Uh? Shivering Isles already included in the main game? :P

It's an expansion pack. By "the main game" I mean vanilla Oblivion with no mods, no DLC, no expansions. Anyways, not gonna get into the arguments :P

Surely you must mean how the Orrery, Horse Armor and some house DLCs were supposed to be already there.

Oh, of course, the day I downloaded the Horse Armour DLC was the most irritating moment of my life. I assumed it would be more than a bit of silly armour. I thought perhaps there may be a quest involved, or even more than two sets of armour that both look ridiculous.
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Imy Davies
 
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Post » Fri Aug 06, 2010 9:46 am

Bloodmoon was by far the best additional content Bethesda has done to date. Tribunal was very good as well but I wish they had made it more like Bloodmoon where you could actually travel there by swimming if you wished. They booth added new gameplay aspects which all Bethesda's later additional content really seemed to lack.

I did like the little Oblivion DLC's and I think they should continue to do them even if they are ones like horse armor. Shivering Isles was good but not as good as Bloodmoon or Tribunal, It lacked something and i can't really pin point what it was, maybe if it added some really cool spells it would have been better I dunno.

Fallout 3 DLC's where really not all that grand I mean sure they added new areas and a few new weapons and armors but they were almost more annoying than anything. Point look out was the worst in my mind because they made the creatures and npcs very unbalanced and it didn't even make sense... like the Tribals could kill you in one hit, and it would take you six head shots... that's just stupid If I shoot a man in the head no matter how mutated he is or how strong he is he is either going to die or be barely living and if you shoot him in the head again well then he should definitely be down for the count.

So I guess my point is I want big expansions like Morrowind's and little DLCs like Oblivion's. None of this in between crap.
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carla
 
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Post » Fri Aug 06, 2010 8:47 pm

One problem with small DLCs is that when you have many esp and mods loaded it makes the game very unstable.
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Rozlyn Robinson
 
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Post » Fri Aug 06, 2010 10:19 am

Uhh, Morrowind and Oblivion didn't really handle DLC too differently. Morrowind had one expansion and a mini-expansion as did Oblivion. Morrowind also had some small DLC. They may have been free, but they were still small DLC packs. I believe they should continue their Morrowind/Oblivion tradition, but with DLC available for PS3 players as well.
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Bad News Rogers
 
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Post » Fri Aug 06, 2010 9:02 am

I think if theyre gonig to add small DLC like Horse armour, make it free. Bioware has released heaps of free DLC for Mass Eeffect 1 and 2, and that just pushes sales. So would they rather we pay $2 for a crappy little DLC, or $60 for a copy of the game, and then more for future expansions.

Do they want to push sales for more copys of the game or do they want to push thier crappy little DLCs?

which would make them more money?

And remember, not everyone who buys the full game will buy the DLCs (Especially me).
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stevie trent
 
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Post » Fri Aug 06, 2010 6:02 am

Uhh, Morrowind and Oblivion didn't really handle DLC too differently. Morrowind had one expansion and a mini-expansion as did Oblivion. Morrowind also had some small DLC. They may have been free, but they were still small DLC packs. I believe they should continue their Morrowind/Oblivion tradition, but with DLC available for PS3 players as well.

In my mind they were quite different actually. First of all Morrowind did not have a mini-expansion, Tribunal was at very least 3 times the size of the little Knights of the Nine DLC, quest and area wise.
Secondly nothing that they did with Oblivion ever made a game-play change, like with Bloodmoon's Werewolves or Even like Tribunal with the added enemy health bar, Assasins that woke you half the time you slept and the revamped journal system.
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Prisca Lacour
 
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Post » Fri Aug 06, 2010 3:22 pm

Honestly, if there was only one add-on for TES V, I'd want it to be an expansion like the Shivering Isles and Bloodmoon. But if Bethesda doesn't want to do expansions anymore, then all I want to see are more DLCs like Point Lookout. Every DLC for Fallout 3, with the exception of Mothership Zeta, was worth playing imo, however Point Lookout was my favorite because it was the only one that gave you a relatively big new area to explore, and that's what Bethesda does best. I don't buy Bethesda games to play in a linear area, or put pretty armor on my horse, I buy them because of the huge open worlds I can explore, and the DLC should reflect that.
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Baby K(:
 
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Post » Fri Aug 06, 2010 9:26 am

I don't mind DLC's. As long as I don't have to pay for them.

Why the hell would I want to pay for a mod that I could quite easily create myself? If not better. Horse Armour and the various home mods made me so angry in Oblivion... They would have been fine if they where actually free, the way that should have been, like in Morrowind, but it was the biggest waste of money I ever spent.

I also liked how some of the mods in Morrowind where actually about gameplay, rather than houses and asthetics. They added adamantium to Vvardenfell, added ambient sounds to the bitter Coast, and added AOE arrows. That's so much better than the dumb houses I could have made from Oblivion. I mean, if mods like this can be given freely, surely they could have given us the stupid mod that gave my horse ugly armour for free.

[/rant]
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Beast Attire
 
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Post » Fri Aug 06, 2010 6:58 pm

I don't mind DLC's. As long as I don't have to pay for them.

Why the hell would I want to pay for a mod that I could quite easily create myself? If not better. Horse Armour and the various home mods made me so angry in Oblivion... They would have been fine if they where actually free, the way that should have been, like in Morrowind, but it was the biggest waste of money I ever spent.

I also liked how some of the mods in Morrowind where actually about gameplay, rather than houses and asthetics. They added adamantium to Vvardenfell, added ambient sounds to the bitter Coast, and added AOE arrows. That's so much better than the dumb houses I could have made from Oblivion. I mean, if mods like this can be given freely, surely they could have given us the stupid mod that gave my horse ugly armour for free.

[/rant]


But surely you don't mind paying for the big DLCs like Shivering Isles, right? No modder or team of modders could create something like the Shivering Isles in the amount of time it took Bethesda to do so.
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JD FROM HELL
 
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Post » Fri Aug 06, 2010 4:21 pm

That DUNE mod (Abandoned) looks pretty damn big for a mod.
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Mari martnez Martinez
 
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Post » Fri Aug 06, 2010 3:39 pm

But surely you don't mind paying for the big DLCs like Shivering Isles, right? No modder or team of modders could create something like the Shivering Isles in the amount of time it took Bethesda to do so.

Expansion Packs and DLC's are different things? Even if it's technically a DLC, doesn't mean we refer to it as one.

Unless of course, I'm being the idiot I usually am. In which case, I'd pay for that.
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Vickytoria Vasquez
 
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Post » Fri Aug 06, 2010 10:36 pm

*cross fingers*
Please be the return of the shverng isles please ...
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Vivien
 
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Post » Fri Aug 06, 2010 5:56 pm

In general, expansions > DLCs.
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Natalie J Webster
 
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Post » Fri Aug 06, 2010 7:23 am

Given the size of the console market theres no way Bethesda will just leave it to the modders (and why should they? They are a business after all and console users are part of their market).


You're right. My response was a knee-jerk reaction to the term, 'DLC'. Actually, I don't have a problem paying for extra content provided that it extends playability by providing more quests, more explorable areas, and/or new weapon and armor items (which collectively could be considered an 'expansion'). It's just that I have unfavorable memories of purchasing DLCs that gave very little in return that I view them with such disdain. If Bethesda were to bundle smaller DLC content (like most of Oblivion's DLC, save for Shivering Isles and, perhaps, KotN) I would find DLCs much more palatable. This might not be the most profitable technique for Bethesda to employ, but I think it would keep the console crowd from feeling like they're being milked for every dollar. And, who knows, this 'bundling' approach might even entice even more pc users to purchase the DLC as it would give them more content than if they were to find, download, and install a couple of dozen user-made mods.

Theres also no reason given that Bethesda is now a bigger company than it was in MW days that producing small DLC should stand in the way of producing proper expansions as well assuming they are profitable enough.


That doesn't negate the fact that they would have to devote some of their resources to creating DLC rather than using those same resources to develop full(er) expansions.
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Angela Woods
 
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Post » Fri Aug 06, 2010 9:35 pm

*cross fingers*
Please be the return of the shverng isles please ...

I was hoping for Moonshadow. We've already seen the Shivering Isles.
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phillip crookes
 
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