Next GI podcast, “Ask Todd Howard About Skyrim”

Post » Tue Jan 18, 2011 3:01 pm

pic?

Scans are not allowed on this forum. I'm referring to a screenshot that is in the magazine. That screenshot has not been released online yet.
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Shiarra Curtis
 
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Post » Tue Jan 18, 2011 12:07 pm

My question was submitted but has not appeared. :( Oh well. Hopefully it will go through.
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Nathan Barker
 
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Post » Tue Jan 18, 2011 3:58 am

What kind of depth have the RPG mechanics been given (if any)? For example, are there: Different damage types (and resistances and/or thresholds accordingly), skill requirements for weapons, armor, items, guilds and certain actions, how's the in-game economy handled (easy to become a billionare or not - stores and merchants having limited amount of money - more so than in Fallout 3 - and item preferences), will the marksmanskill (if named that) affect accuracy instead of damage, how do other combatskills function (and non-combat skills also), what's the fate of attributes (and if gone, what replaces them and how) etc?

Is the game structured towards overly playerfriendly direction (questcompass, overuse of levelscaling in mainquest areas (and dragons) and handholding, for example), or does the player have to actually think when deciding what to do, how to act and where to go?
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Kirsty Wood
 
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Post » Tue Jan 18, 2011 3:03 pm

I think mostly everything that they are "ready to talk about" they would have said already. There is going to be a lot of swerving and dodging in these answers.

Surprised no one has asked this but can someone ask how far in development they are?
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Rich O'Brien
 
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Post » Tue Jan 18, 2011 11:31 am

Okay, I tried submitting my question three times. I don't see it asked anywhere else. Why is it whenever one of these "ask the developer" things happens, my questions NEVER, EVER go through? Insanely frustrating.
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KU Fint
 
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Post » Tue Jan 18, 2011 1:13 am

Okay, I tried submitting my question three times. I don't see it asked anywhere else. Why is it whenever one of these "ask the developer" things happens, my questions NEVER, EVER go through? Insanely frustrating.

Happened to me too.
But then I read what the OP had said in his thread-starting-reply.
Read the red-bold text.
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Noraima Vega
 
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Post » Tue Jan 18, 2011 12:17 am

Happened to me too.
But then I read what the OP had said in his thread-starting-reply.
Read the red-bold text.

Yep. Don't worry, folks, I posted my comments 12 hours ago, they are still not showing. Also, the thing about answers not showing for 24 hours after account creation, it's Andrew Reiner that told Mankar Camoran and I on twitter, so it's solid. Just be patient, your questions will eventually appear. :)
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Tom Flanagan
 
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Post » Mon Jan 17, 2011 11:48 pm

Will there be mammoth mounts?

They aren't ready to talk about mounts yet. I believe that has been stated.
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cheryl wright
 
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Post » Tue Jan 18, 2011 3:59 pm

I have a question, if someone could post it for me:

What are the skills that were removed?

Oh, and what Deadra Artifacts from Oblivion will make a return in Skyrim? And will Jyggalagg replace Sheogorath? Will Jyggalagg have his own shrine?


Can someone please ask this?
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Elina
 
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Post » Tue Jan 18, 2011 6:35 am

But I already had an account? O_o?
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Sara Johanna Scenariste
 
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Post » Tue Jan 18, 2011 4:28 am

Does anyone already asked about cloth simulations?

What about dismemberments?

DX11 support?

I dont have GI account. =(
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..xX Vin Xx..
 
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Post » Tue Jan 18, 2011 12:51 am

Does anyone already asked about cloth simulations?

What about dismemberments?

DX11 support?

I dont have GI account. =(

You can make one and post, but it will take 24 hours to be seen apparently
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Sara Lee
 
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Post » Tue Jan 18, 2011 11:44 am

Does anyone already asked about cloth simulations?

According to the french coverage, they are in as well as the dynamic shadows. :D

What about dismemberments?

DX11 support?

I have seen both among the questions. :)
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Taylor Bakos
 
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Post » Tue Jan 18, 2011 11:35 am

Will enemies respawn in dungeons after a few in-game days?
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Rebekah Rebekah Nicole
 
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Post » Tue Jan 18, 2011 4:42 pm

FOR TODD:

Will the finnishing moves be like cutscenes?
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LuBiE LoU
 
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Post » Tue Jan 18, 2011 1:26 am

I would still like to know about Skyrim's own interpretation of the beast races as far as appearances go. I think that's specific enough. Has that already been asked?
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Laurenn Doylee
 
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Post » Tue Jan 18, 2011 3:19 pm

First comment "Can the player be a werewolf in Skyrim?"LOL.
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le GraiN
 
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Post » Tue Jan 18, 2011 4:09 pm

Can someone ask how far in development they are or what stage they are in please?
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Honey Suckle
 
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Post » Tue Jan 18, 2011 3:20 am

Will there be a difficulty slider(I hope to GOD no) and how big is the game world compared to Oblivion(official answer)
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Jarrett Willis
 
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Post » Tue Jan 18, 2011 1:26 am

Does Todd think that the 'quest update' pop up window which stops the game and tells you exactly what to do to solve a quest is a plus for immersion?
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Donald Richards
 
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Post » Tue Jan 18, 2011 9:57 am

IS SPELL MAKING IN THE GAME? Yes, or No. Simple question
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Laurenn Doylee
 
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Post » Tue Jan 18, 2011 3:20 am

FOR TODD: Can you slip me a beta please mate? and who do I make the cheque out to? ;)
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Jaki Birch
 
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Post » Tue Jan 18, 2011 2:22 pm

Has the same amount of time and effort, or more, been put into the in-game books as in Oblivion. My view, shared with many others, is the in game Lore and other books are a very important element of TES.

+1
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Tammie Flint
 
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Post » Tue Jan 18, 2011 5:38 pm

IS SPELL MAKING IN THE GAME? Yes, or No. Simple question

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Vera Maslar
 
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Post » Tue Jan 18, 2011 12:26 pm

IS SPELL MAKING IN THE GAME? Yes, or No. Simple question

Oh yeah, and can someone ask this for me?
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TWITTER.COM
 
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