(Req. OBSE v0019)
Version 1 was upset that I left it in "release candidate" status for over a year, and stormed off in a huff. Its whereabouts are unknown, but it is believed to be armed and dangerous.
Important FAQ answer: A couple of the default settings for new systems and features have turned out to have poor results. This will be more thoroughly addressed in the next version, but for now I recommend the following changes:
- In nGCD.ini, change the value of nGCD.bLevelCanDecrease from 0 to 1.
- in nGCDCalc.ini, change the value of nGCD.fLevelFactor from 1.0 to 0.75.
nGCD is a smooth character advancement system. As your skills progress, your attributes and level are automatically increased using a complex formula. Every skill counts, so you can just play the game without worrying about multipliers or being interrupted by the Level Up screen. As a result, characters tend to be more unique.
The difference between specializations is more pronounced with nGCD. Characters who focus on Combat skills have much higher Health but very low Magicka, and the opposite is true for characters with high Magic skills. Stealth-based characters gain more Health than mages and more Magicka than warriors, and have higher overall attributes than either, making them good dabblers. Hybrids are a balanced option, having less power but fewer weaknesses than a specialist.
Important features include:
- Each skill influences more than just one attribute.
- Attributes can start lower than the normal racial minimums.
- Level is calculated from all skills, not just class skills.
- Available training sessions carry over between levels.
- Low attributes increase quickly, but it's very hard to reach 100.
- Luck does not increase unless it is a class skill.
- The size of your magicka pool has no effect on its regeneration rate.
- Personality has an effect on both your magicka pool and regeneration.
- Extensive configuration options allow most of these features to be changed!
Those who used previous versions will find some major changes:
- New configuration file format.
- Complete overhaul of Health, Magicka and Regen defaults.
- Attributes update even in menus (e.g. persuasion, alchemy).
- nGCD now manages training sessions.
- New level determination formula. (Two, actually.)
- No more custom menu/icons generating incompatibility warnings with DarnUI.
- Cleaner documentation, both in the main readme and the various .ini files.