[RELz] nGCD v2.1

Post » Wed Mar 30, 2011 2:41 am

^Having the same problem as above but haven't messed with Oblivion mods in some time - can anyone walk me through fixing it?
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Madison Poo
 
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Post » Wed Mar 30, 2011 2:15 am

That problem occurs when nGCD can't find its initialization files (or they're corrupted/incomplete). The initialization files are in Data\_tejon\ in the distribution archive, and should go to the same place in your Oblivion directory. (In recent versions, they can also be moved to Data\ini\ or just Data\.)
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Courtney Foren
 
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Post » Wed Mar 30, 2011 5:50 am

Hi, I was about to install DarnUI 1.3.2 when I saw this written in its compatibility section: "nGCD: Use the levelup_menu.xml provided with nGCD." However, no such file seems to be included with nGCD v2.1.1. So is the DarnUI advice outdated?
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DeeD
 
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Post » Wed Mar 30, 2011 2:28 am

Yes, that's for pre-2.0 versions of nGCD. Safe to ignore.
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vicki kitterman
 
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Post » Wed Mar 30, 2011 6:14 am

How do I change the character level cap to 30?
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Juan Suarez
 
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Post » Wed Mar 30, 2011 6:11 am

How do I change the character level cap to 30?

I think that would be in 'nGCDCalc.ini" from the latest version - set to 30:
; Level Cap is reached when all skills are at or above SkillMax (below).; !!! Modified by nGCD.bSimpleUncap (increased by 100)set nGCD.iLevelCap                  to  85      ; 85


By the way, Tejon, there is a division by zero error when using the Aternative Beginings mod and activating the nGCD.esp in that game, before the main quest is triggered.
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Cagla Cali
 
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