A Realisitc and Robust NPC Naming Engine
Author: Syclonix
http://www.tesnexus.com/downloads/file.php?id=38756
Description
Isn't it strange that you psychically know every NPC's name in the game? Nice to Meet You is a realistic NPC Naming Engine which adds another layer of immersion to the game by allowing you to differentiate strangers from acquaintances, and even acquaintances from fellow guild members! How strangers and friends are differentiated is completely up to you. For example, you can have all strangers named by their race, acquaintances named by their name and class, and fellow guild members named by their name, guild, rank, and class. You can even choose to show the services each NPC offers (e.g. merchant, trainer, armorer, recharger).
For those who want something more immersive, Nice To Meet You includes several fully configurable realism features such as forgetting the names of NPCs you don't interact with regularly, permanently memorizing names of NPCs you do, hiding the names of all NPC's you haven't met yet, and even the ability to identify dead NPCs.
Putting it all together makes for a more enjoyable and immersive gameplay experience when interacting with Oblivion's native inhabitants. Did I mention there are a jazillion customization options? Don't worry, the mod comes pre-set with recommended defaults for the best gameplay experience.
Known Incompatibilities
None, except for Reneer's NPC Name Mod.
FAQ
- Do I need to start a new game to use this mod?
No. Nice to Meet You works out of the box with existing save games. - What version of OBSE do I need?
This mod requires OBSE v0020 or later. Get it http://obse.silverlock.org/. - Will this mod mess up my save game?
Nope. All changes are automatically reverted when the mod is deactivated. - Will this mod conflict with any quests?
Nope. Oblivion and (user-created mods) refer to NPCs by their FormIDs, not by their in-game names, so this mod won't interfere with your quests or anything like that. - Will this mod work with NPCs from other mods?
Definitely. There's even an option to show user-created classes for NPCs. - Will this mod slow down my game?
Nope! I've written it to be very efficient and I've benchmarked it several times. The results show no difference in frame rate while using the mod. - How do I configure the options?
Just open the INI settings file in your text editor. All the options will be explained there.
Version History
- 1.0, 06/03/2011 - Initial release.
Credits
All credit goes to http://tesnexus.com/modules/members/index.php?id=84012 for his http://tesnexus.com/downloads/file.php?id=26369 which was the inspiration for this mod. Thanks also to http://tesnexus.com/modules/members/index.php?id=644634 for teaching me how to script and to http://www.gamesas.com/index.php?/user/53482-scruggsywuggsy-the-ferret/ and the team for OBSE!