Hi all,
I wanted to take several of the dead salmon nifs and merge them with the fishrack nif, such that one nif is a nice merged model of salmon + fish rack (for a mod i'm working on).
I went into the salmon nif, and imported (copy branch, paste branch) the fish rack, and saved this as one nif. In the construction kit/game it looks great with one salmon.
Now I wanted to add more Salmon, so I copied the branches and pasted those. I transform then apply transform to position them, and they rendered in nifskope but not in the CK or the game.
What am I doing wrong?
I tried
1) confirming when I move the fish that I hit apply for transformation
2) change the number of children value on the root node to accommodate this addition
3) rename the string identifiers
4) confirm my textures are there (why not, they're the same as the first clone)
All to no avail
i'm sure it's something stupid - any areas I can look into to get this?
Thanks!