So I'm at a point now where I need to create some custom statics. I need to build them around a certain layout I have in my level so I need to export the retail meshes and rebuild that portion in Maya. I've gotten as far as being able to extract BSA archives and get the meshes into NifSkope, and exported as OBJ but:
1.) Can I combine pieces in NifSkope? The first mesh I've started on has six pieces which I've exported individually and imported to Maya
2.) The problem is, I can't combine them in Maya. I get an unspecified error when I try to use polyUnite and the operation fails. Doesn't matter which combination of pieces I select. I think i must have something to do with the error I get when I import the OBJ files:
WARNING: Nodes with illegal names were detected. They will not be supported in future versions of Maya
In the meantime, I am grouping them which is a suitable workaround, but still requires and extra step of pressing the "up" arrow everytime I want to move a group. Not to mention that it's unnecessarily time consuming to have to export/import so many pieces.