Sorry, I've not worked on NifSkope for a while and I don't have Windows 7 or a 64-bit environment... :shrug:
Are you using the same version of NifSkope as before, or a newer one? The version currently in development will automatically import a lot more old settings than previous versions, but breaks too many things to be usable as yet.
Wow Alphax - thanks for replying and thanks so much for the awesome work you did on nifskope - I always add thanks in my mods to the nifskope team as I literally couldn't texture without it
I have tried using the same version - which was 1.012 I think - I have that installed on an external portable drive and ran it from there - same texture path issue as the new one which is 1.022
I'm not sure I really understand the new one as it doesn't give me options for adding glow maps - it has decals instead and unfortunately I can't find any documentation that explains that feature either? Anyway I'm sure it is a windows 7 issue not nifskope
What happens is I open up my folder which contains my meshes Datafiles\textures\Illy\CT and all the meshes are blank - so I have to save one to my desktop and then map a texture for it and save it again - once I do this I then open up this saved desktop mesh and navigate to my meshes folder from the nif - i.e. just use load and open a file once I've done that suddenly I can see all the textures on my meshes correctly - however I have to go in through the one saved on my desktop in order for this to work
I've never had this issue in XP - In win 7 my nifskope is set to all the correct compatibility settings and run as an admin
What frustrates me is that nifskope keeps truncating the texture path - for instance I have a folder called textures on my desktop inside that is a folder called Illy and inside that one called CT - if I drag a texture from CT onto an open mesh in nifskope the texture path will only read Illy\Ct\mytexture - in XP it would correctly read textures\illy\ct\mytexture
I have tried readjusting the order in the render window of files in as many permutations as I can think and have been unable to fix it
However as i can work around the problem I suppose it a newer release it might be Win 7 friendly - though I fear it will become less Morrowind friendly as it gets developed further for other games