Night eye..

Post » Tue Jun 05, 2012 2:02 am

People adjust your TV settings properly. The game has some fabulous lighting effects that can only really be appreciated when your viewing them as intened. If you sitting with the gamma way up your ruining the visual look of the game. I have adjusted my gamma and brightness to the correct levels and the game looks sweet, AND nighteye is extremely usefull.
Well I'm sure I don't have my gamma way up but Im going to test a bit with adjusting it to see if I can get a maximum effect of night eye as well.

And for those wondering, night eye lasts 60 seconds and can be used as much as you like, there is no restriction on its usage. You can toggle it on/off at any time, so you essentially have a permanent racial power as you can just toggle it back on when it runs out after 60 seconds.
Allright so I was wrong about that one. Im glad I was wrong about that tbh. Still, I wouldn't mind a real useful usable spell like fear as racial.
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Isaiah Burdeau
 
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Post » Tue Jun 05, 2012 12:18 am



it triggers on deat blows fairly often like any other weapons finising moves. its got one that you saw where you pound tem in te face a few times and drop them, and my favorite is where you grab em by the throat lift em in the air and bodyslam them.

Dude freakin awesome! !! And thanks for verifying I'm not insane!

Now I'm tempted to see how far I could get just using claws!
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Lily Something
 
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Post » Tue Jun 05, 2012 6:07 am

LMAO. Night Eye might be one of the most useful racial powers in the game. Most races get a greater power which imo is useless. I have never used a greater power yet in this game. With Night Eye you can see in all of those caves that are pitch black without alerting any enemies if you are stealthy (like most khajiits). You can toggle it on and off whenever you need it. If you complain about the fact that it doesn't remain on then you never played Oblivion. It used to be a 30 sec effect that once used, could not be turned off. It also gave the screen a blue tint which got very annoying after a while. Basically, Night eye kicks ass and I was very impressed with its improvements.
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Soku Nyorah
 
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Post » Tue Jun 05, 2012 2:32 am

Easy fix to the length of Night Eye, which you can cast as many times as you want, is to just double-tap the button you use to cast it. I usually just use it to check dark corners, it can prove to be very useful sometimes, hardly pointless. i mean, come on, it takes no magicka!
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Add Me
 
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Post » Tue Jun 05, 2012 8:49 am

Also, the claws ability allows the game to be played uniquely with a h2h build. Get the Gloves of the Pugilist and learn the enchantment. Fortify some gauntlets with the highest effect. Then get the heavy armor perk that increases your h2h damage accordingly with you gauntlet type.
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louise hamilton
 
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Post » Tue Jun 05, 2012 1:26 pm

Easy fix to the length of Night Eye, which you can cast as many times as you want, is to just double-tap the button you use to cast it. I usually just use it to check dark corners, it can prove to be very useful sometimes, hardly pointless. i mean, come on, it takes no magicka!
Its a good thing it doesn't cost magicka, but I don't really need Night Eye to see the dark spots. I can see everything perfectly without it.
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SWagg KId
 
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Post » Tue Jun 05, 2012 8:25 am

Night eye should be an illusion or alteration spell. No reason for Beth to take it out..
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Breanna Van Dijk
 
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Post » Mon Jun 04, 2012 10:08 pm

Night eye should be an illusion or alteration spell. No reason for Beth to take it out..

Redundancy, thats why it was cut from magic. Oblivion had massive amounts of redundancy, with spells and skills overlapping. Beth cut out the redundancy and focused instead on core skills.
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Lloyd Muldowney
 
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Post » Tue Jun 05, 2012 10:21 am

I haven't touched my brightness or gamma at all. Not for my monitor, not for the game, not for anything. Even with the 3D vision glasses (which is like playing the game with sunglasses on) I have encountered maybe 2 places where I used night eye. As for the claws, I used them only for brawls and early in the game I found some gloves that increased my unarmed by 10 which gave my unarmed more damage than any melee weapon at the time. It wasn't long before that changed.
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Roberto Gaeta
 
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Post » Tue Jun 05, 2012 4:40 am

Redundancy, thats why it was cut from magic. Oblivion had massive amounts of redundancy, with spells and skills overlapping. Beth cut out the redundancy and focused instead on core skills.
Redundancy? Of what? The candlelight spell is god awful, all it does is make everything within 5 feet of you lightup like a firework meanwhile obscuring your vision of anything beyond. I would have loved to have nighteye spell, especially considering torches are rarer than dragons.
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Sweet Blighty
 
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Post » Tue Jun 05, 2012 3:25 am

...torches are rarer than dragons.
Lmao
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Quick Draw III
 
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Post » Tue Jun 05, 2012 3:42 am

Redundancy? Of what? The candlelight spell is god awful, all it does is make everything within 5 feet of you lightup like a firework meanwhile obscuring your vision of anything beyond. I would have loved to have nighteye spell, especially considering torches are rarer than dragons.

There was massive amounts of redundancy. Lockpicking was pointless when open locks spell was there instead, mages who wanted armor didnt have to pay for it and could just conjour a full set of armor up. Nighteye could be used by anyone with a potion pot, or magic spell, or scroll etc.

The way it is now, its focused and core skilled to classes. No open lock spells= you want a lock open~lrn2pick. You want nighteye~play as khajiit.

Oh and try magelight its much better. You can cast it on enemies and it sticks to them making them walking torches.
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Roanne Bardsley
 
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Post » Tue Jun 05, 2012 8:46 am



Redundancy, thats why it was cut from magic. Oblivion had massive amounts of redundancy, with spells and skills overlapping. Beth cut out the redundancy and focused instead on core skills.
I don't understand. So they scrap night eye and instead force you to either choose the khajiit or turn up the brightness? I found myself using it all the time in OB and was irritated when I found out it was gone. Same with feather, my favorite spell... :(

Also, the open spells were awesome, iknow you'll say it was like a WIN button, but it was a great alternative from lock picking.

And that was a cool part of conjuration, to conjure up armor. Imagine how cool it'd be to conjure the faint blue armor in the heat of battle. I am just really irritated from some of these things.

Honestly, I see where you are coming from, I really do, imjust want you to see where some of us are comin from.
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flora
 
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Post » Tue Jun 05, 2012 4:10 am

I don't understand. So they scrap night eye and instead force you to either choose the khajiit or turn up the brightness? I found myself using it all the time in OB and was irritated when I found out it was gone. Same with feather, my favorite spell... :(

Use your brain mate, you have one. Think about it, whats the point of torches, candlelight and magelight spells when nighteye renders them poinltess for ANY character. You make nighteye racial only and it then makes torches and light spells more valuable. Thats simple logic. Turning up your screens brightness is a cheap way to play, its not designed or intended to be played that way. Its dark, your not supposed to see properly in the dark without resorting to torches, spells or nighteye.
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Brian Newman
 
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Post » Tue Jun 05, 2012 4:11 am



Use your brain mate, you have one. Think about it, whats the point of torches, candlelight and magelight spells when nighteye renders them poinltess for ANY character. You make nighteye racial only and it then makes torches and light spells more valuable. Thats simple logic. Turning up your screens brightness is a cheap way to play, its not designed or intended to be played that way. Its dark, your not supposed to see properly in the dark without resorting to torches and spells or nighteye.
I play a sneak Mage, how foolish would I look like in a dungeon with a floating light above my head while sneaking up to a bandit or with a torch attatched to my invisible body? Magelight? Eh, it doesn't make as much sense as giving night vision back. If they give it back, it's there for us sneaks to use it to fill our role.
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Britta Gronkowski
 
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Post » Tue Jun 05, 2012 2:44 am

I play a sneak Mage, how foolish would I look like in a dungeon with a floating light above my head while sneaking up to a bandit or with a torch attatched to my invisible body? Magelight? Eh, it doesn't make as much sense as giving night vision back. If they give it back, it's there for us sneaks to use it to fill our role.

True, however when creating the character you had the option of them being khajiit and having night eye for your sneak mage. So you could have had it but you chose not to. Remember that the games trying to create diversity between races and playstyles, so you have a reason to replay it.
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Daddy Cool!
 
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Post » Tue Jun 05, 2012 11:39 am

I agree, I've definitely needed Night eye numerous times in the game, not to mention it makes dark situations much more manageable, even if you don't consider it "necessary." I, unlike what seems like most of you, HAVE adjusted my brightness, but to what makes the game look best....a higher brightness is going to make the game look worse. Basically, if you have it, cherish it and take advantage of it, and if you don't have it, you probably won't long for it very much, anyway.
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jessica robson
 
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Post » Tue Jun 05, 2012 5:47 am

Turning up your screens brightness is a cheap way to play
As some of us allready stated, we never touched any of the screen/tv brightness. And STILL can see everything perfectly.
Allthough it could also be a matter of what tv you are using..
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Sunny Under
 
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Post » Tue Jun 05, 2012 4:07 am

Were candlelight and magelight even in the other games? I don't think I ever used them but I know I used nighteye a lot.


Edit: Hmm now that I think of it I am pretty sure there was some spell that lit me up.
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Flesh Tunnel
 
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Post » Tue Jun 05, 2012 4:55 am



True, however when creating the character you had the option of them being khajiit and having night eye for your sneak mage. So you could have had it but you chose not to. Remember that the games trying to create diversity between races and playstyles, so you have a reason to replay it.
Yup, I agree. I can see where you're coming from. Night eye just looked so cool in this game. But, it's not a big deal and it gives more incentive to playing a khajiit as playing a dunmer would be great for the resist fire. Probably why they scrapped the elemental shields that they had in oblivion, right?

To the above post, no. They used to hive night eye but not the others.
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Paula Rose
 
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Post » Tue Jun 05, 2012 2:55 am

As some of us allready stated, we never touched any of the screen/tv brightness. And STILL can see everything perfectly.

As I said, you already had it set higher than reccomended. There are countless games on the console that when first played ask you to set the brightness to the correct levels for the game. They usually feature toned boxes to set the game/tv brightness to the correct levels.
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Darrell Fawcett
 
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Post » Tue Jun 05, 2012 8:33 am

Then my assumption about it beeing a power, so only can be used once a day might be wrong. How many times a day can it be used then? And besides of that its still useless..

As many times as you wish. It's useless if you have your brightness turned way up by default. I think that Bethesda had a mind to make Night eye and other lighting effects meaningful, so I play at a brightness level that allows their use not to be a waste of time. These settings for me are mid brightness both in game and for my TV.
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Lori Joe
 
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Post » Tue Jun 05, 2012 9:35 am

As I said, you already had it set higher than reccomended. There are countless games on the console that when first played ask you to set the brightness to the correct levels for the game. They usually feature toned boxes to set the game/tv brightness to the correct levels.

Or, perhaps, their TVs are naturally brighter than what Bethesda used to test this game.
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Trevi
 
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Post » Tue Jun 05, 2012 7:31 am

Dude freakin awesome! !! And thanks for verifying I'm not insane!

Now I'm tempted to see how far I could get just using claws!

not too far, the damage caps at around 60 for khajiit with the pugilist gloves enchanted on stuff and the heavy armor perk for armor rating on gloves going to fist damage.

here you'll like this

http://www.youtube.com/watch?v=uhBiNx749Zw

there is swearing if that bothers anybody.
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Nitol Ahmed
 
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Post » Tue Jun 05, 2012 12:35 am

my second character is kitty the problem is ur suppose to be able to turn out the lights in most dungeon unfortunately its glitches about 80% of the time like sometimes u'll be able to store weapons on the walls but not others its an ongoing glitch but its not the top priority since u dont t hink about it and most dont try 2 do it 1ce they fix that night eye will become more useful for sneaky types if ur useing it that way
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TWITTER.COM
 
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