Nightingale for Beast Races

Post » Tue Dec 13, 2011 4:28 pm

OK, anybody who has played as a Khajiit or Argonian and has gotten the Nightingale armor set knows that it kind of messes them up. I just have a simple request/question: is it possible for Bethesda to change it for the beast races? At the very least, I would like a slit up the middle of the cape, because as of now, not only do beast race tails clip through the pants, they clip through the cape also, which is really annoying, and ruins the coolness of the armor. Or could they get rid of the Beast Race's tails when they wear the armor? I mean, you already smash my Argonian's face in and turn his vertical slit orange eyes completely blue, what's getting rid of his tail when he wears the armor? Although it would be great to have a completely different version where the Beast race faces aren't crushed, I know that's unlikely.
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Sierra Ritsuka
 
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Post » Tue Dec 13, 2011 3:36 pm

Seems fine to me.
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Emma Pennington
 
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Post » Tue Dec 13, 2011 10:35 am

Yeah I'm gonna admit, it looks goofy as hell to me.

Looking at the front of my khajiit in full nightingale armor, he looks badass.

A side view, however, looks like a saturday morning cartoon joke.
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Louise
 
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Post » Tue Dec 13, 2011 4:05 pm

I always play as a Khajiit, and my Khajiit has the whole clipping thing going on with the cape, but that wasn't really that bad. Sure, might be intrusive for some, but I just was happy to have black armor that came with a cape. I felt like that clipping thing was bound to happen since the armor doesn't make the cape an optional thing.
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louise tagg
 
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Post » Tue Dec 13, 2011 5:12 pm

Ya know, if you play in first person view you won't even notice.
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Matthew Aaron Evans
 
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Post » Tue Dec 13, 2011 11:59 pm

Ya know, if you play in first person view you won't even notice.

I know this, but sometimes I like to travel in third(it's forced if you ride a horse) and other times I just like to look at my character and the tail clipping really ruins third person(for me, at least).
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Gaelle Courant
 
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Post » Tue Dec 13, 2011 4:30 pm

I'm more irritated about the mask smushing my face rather than the tail clipping. That part doesnt bother me as much (and is usually expected)
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kelly thomson
 
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Post » Tue Dec 13, 2011 1:52 pm

I'm more irritated about the mask smushing my face rather than the tail clipping. That part doesnt bother me as much (and is usually expected)

It really shouldn't be expected though, the Beast Races are two of the most popular races and a major part of TES. We shouldn't "expect" clipping or mesh problems with them. I don't understand why they can't change a few meshes/textures for the Beast races. Also, what ever happened to those "unique" animations that the Beast races were supposed to have?
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sam
 
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Post » Wed Dec 14, 2011 12:14 am

It really shouldn't be expected though, the Beast Races are two of the most popular races and a major part of TES. We shouldn't "expect" clipping or mesh problems with them. I don't understand why they can't change a few meshes/textures for the Beast races. Also, what ever happened to those "unique" animations that the Beast races were supposed to have?


Well I've never worked with zBrush or 3dStudio, or whatever else they might use for their texture rendering, but I'm sure for something like that it might be more than just a few meshes and textures. Or it could have been over looked due to other issues they had to correct for game release.
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Siidney
 
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