Nintendo Shame

Post » Thu May 19, 2016 9:03 pm

Quite enjoy my 3DS and "Fire Emblem" was a great title and a great reason to have one.



But it seems that Nintendo have been feeling a little bit left out of this Current Gen trend of "How can I get my Customer to Pay For This... Twice".



Bethesda are doing it with "Fallout 4" and "DOOM" and their over-priced Season Passes.



Sure additional content is a good thing but I feel they just held it back to try and get more money from me and so I'm not going to bother with them.



Season Passes, Day 1 DLC, and now "Fire Emblem: Fates" and "Fire Emblem: Conquest".



Unlike your Pokemon where there was a character tied to your edition that could be easily traded with a buddy who'd bought the other in this one...



Completing one of the games unlocks the ability to buy the other game version for a slight discount.



Thanks Nintendo.



This generation svcks sooo bad.

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Shianne Donato
 
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Post » Thu May 19, 2016 3:05 pm

Of course the additional content is not going to be free. I don't know about Doom, but I think the season pass for FO4 was reasonable.
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Darrell Fawcett
 
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Post » Thu May 19, 2016 2:19 pm



Especially since data minors found references to 2 more dlc in the game files.
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Allison Sizemore
 
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Post » Thu May 19, 2016 12:05 pm


I don't understand the hate on Bethesda's Season Pass. The amount of content delivered with each one has been well worth it's standalone pricetag, and their season pass just locks in a discount on the entire set.


You want a true travesty of a game and DLC? Look at EA's Battlefront.




@OP, what current gen company is making you pay for something twice (besides EA which has been doing it since last gen)?

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Chris Guerin
 
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Post » Thu May 19, 2016 3:13 pm

Personally I feel it delivered content that should have been in the game already, especially the Automatron one.



It didn't help that to push people on console to buy it Bethesda set a date to raise the price of the "Fallout 4" season pass.



In "Doom"'s case it doesn't help that the Season Pass is 75% of the price of the actual game.



Even if you disagree you should be able to see what I mean or at least have an idea where I'm coming from and especially see what's alarming about this Nintendo model here.

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Stephy Beck
 
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Post » Thu May 19, 2016 8:56 pm

Season passes, day 1 DLC, Steam requirement...






Yeah, my game buying days are over. At least new games, I can always get more NES games :twirl:

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Isabell Hoffmann
 
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Post » Thu May 19, 2016 9:02 pm

Over priced fallout 4 season pass? What? I got the Season pass for 30 dollars and made my money back and they already confirmed more dlc will be coming. Even the 50 (40? Can't remember the new price) dollar season pass is a good deal
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Britta Gronkowski
 
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Post » Thu May 19, 2016 2:17 pm



It's 49. I know where I can still get it for 25 though.
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neil slattery
 
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Post » Thu May 19, 2016 1:12 pm

I don't see why anyone would use Bethesda as an example of "crappy business practices" unless they didn't have countless better examples like most of us do.



The only Season Pass I've bought in the last year was for Fallout 4. I've bought plenty of games though. 99% of them are rip-offs looking to get extra money out of the consumer.



As for Doom, it's pretty bad tbh. Overpriced Season Pass nonsense for some rubbish PvP content and NOTHING for single player! What were they smoking when they thought of that?!



So, in short, I agree and disagree. There's plenty of unpleasantness out there, and Nintendo are just doing what they always have, like with Pokémon. I had Red, Blue and Yellow btw, and Ruby, Sapphire and Emerald. It's one of the less offensive things that they do tbh.

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Ana
 
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Post » Thu May 19, 2016 3:04 pm


I feel I have to defend Nintendo to a point when it comes to Fire Emblem Fates. All the nonsense with Revelations(the third version of the game, released later) and DLC I'm not keen on, they kinda svck. But Birthright versus Conquest(the basic versions of the game) I actually like. They handle the story from opposite sides of the conflict, but have different gameplay. Birthright is similar to Awakening; somewhat simpler, more accessible, and better suited for those new to the series. Conquest, on the other hand, is more like the older games; far more demanding strategically.



So rather than compromise to appease two fanbases without a huge amount of overlap, they make two separate games, one tailored for each major group. That, I'm completely on board with.

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Lew.p
 
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Post » Thu May 19, 2016 3:22 pm

Yeah... but they're still trying to make you pay more for something that used to be included in the price of a regular game.



Not every DLC is going to be "Horse Armour" (and I bought and loved pretty much all of the DLC for "Oblivion" and "Skyrim")



I've been playing games since the days of pencil paper and dice and there was a time when you used to get the game when you bought the game.



Nowadays it certainly seems like a conscious effort is being made to hold back content with the intention of milking players for all you can get.



Bethesda aren't the only ones who do it. There are far more cynical examples of trying to milk players for their money out there.



It's sad to see Publishers and Developers I used to respect following this cynical practice.



So you can approach the "Fire Emblem" story from 2 sides?



Great. You did that in "Senran Kagura" without having to pay for the game a 2nd time.

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BRIANNA
 
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Post » Fri May 20, 2016 2:07 am



Show me evidence that Bethesda withheld an entire dlc in order to sell it. When they first released the season pass they even said 'we don't know what we're going to make just yet'
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Ellie English
 
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Post » Thu May 19, 2016 11:37 am



That's exactly what I was thinking.
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LuBiE LoU
 
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Post » Thu May 19, 2016 10:00 pm


So you're just going to skip over the significant gameplay differences between the two games in order to continue [censored]ing about Nintendo?



I think we're done here.

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Alina loves Alexandra
 
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Post » Thu May 19, 2016 3:14 pm


12 Not really. This is about the same they've been doing since Oblivion.


3. You can't compare tabletop RPGs to videogames, you just can't....well you can actually, but it's a rather ridiculous and just doesn't make sense.



4-5. Casey already said it, but you Bethesda showed that they didn't really have anything made before the game was released that would be DLC. I do agree though that there are publishers out there that pull some pretty bad crap. Though really this has been going on since the 90s. And the amount of work put into many DLC's now are usually more than what used to be put into Expansions. (Hell, Doom was SHAREWARE and then you had to pay money to get the rest of the game...nobody does that anymore. More so, you have the option to pay more to get extra little things inside the already full game, most of which don't matter and quite a bit of the time you can get anyways without paying microtransactions).


6. Yeh, I agree with you. Bethesda is not one of them though.



7-8. I don't play them, so I can't comment. I just don't think BGS is doing what you're saying.

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CRuzIta LUVz grlz
 
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Post » Fri May 20, 2016 1:12 am


How is Bethesda's Fallout 4 Season Pass "paying for a game twice?"

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Donald Richards
 
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Post » Thu May 19, 2016 6:15 pm



I haven't dealt with Nintendo, and have not bought Doom, so I cannot comment on those. But you did bring up Fall Out 4, so I'm gonna talk about it again. So far, I have about 150 hours on my first character in the original base game. There is just no way that you can convince me that Bethesda is milking me for missing content because I've been playing the base game for 7 months. You're wrong.

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LuBiE LoU
 
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Post » Thu May 19, 2016 12:08 pm

I hear what you're saying about how things have changed (I've been gaming since the early '80s). That said, I don't see why you automatically assume that all DLC is content that would have otherwise been included in the original game. There's no evidence to support this that I know of (in the case of Fallout 4, specifically). Back in the days of floppy disk or CD releases, it was a huge pain in the butt to release updates and expansions, so you didn't see a lot of it. These days, it's pretty easy to release small add-ons. To me, this seems like the obvious reason that we didn't see small add-ons released much back in the days before prolific internet access. :shrug:

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Megan Stabler
 
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Post » Thu May 19, 2016 1:39 pm


Take a stand and quit gaming. You are not proving your point, keep telling people they are wrong trying to make your self righteous. I say quit gaming, show those companies they can't yank your chain and don't buy games from them no more.



Bethesda is making anyone pay twice. If you feel that content should have been in the game, fine, that is your opinion, but to tell other people they are wrong and you are correct what are you trying to prove? Your opinion is greater than anyone else's opinion?



Also it was stated Bethesda sold the Season Pass for $40. Now it's $70 Canadian. So how is Bethesda ripping me off? They are not charging me more for the extra in the Season Pass. So please this is the second or third time this is being brought up but you are not rebutting it since it goes against what you think or perceive of how Bethesda is.

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Amie Mccubbing
 
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Post » Fri May 20, 2016 12:53 am

Unless you bought the red box d&d set you can't compare f4 to d&d or most pen and paper rpgs and even uf u did its bare bones
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yermom
 
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Post » Thu May 19, 2016 3:31 pm

Good point...D&D source books and modules were all sold separately. Hell, even the core game was split between the Dungeon Master's Guide and the Player's Handbook. Should they have all been included in "the original game?"

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Isaac Saetern
 
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Post » Thu May 19, 2016 5:25 pm

I've been seeing the same trend in the past decade or so. It's tough to argue, though, since gamers are paying for every little nano-data charged for. There is a lot of money (multi-billions) out there for the gaming industry to grab and fight for and if they do not even try, they lose out.



I, too, remember when we used to buy whole games and DLCs were actually called "sequels", or complete new games. I do appreciate the DLCs I have bought thus far that extended my play time in the games they were for. But some of these are getting rather dicey as to what, or why they are called DLCs and charged as such.



Overall, I think Bethesda does pretty well with their entertainment delivery, compared to most. It just happens that this is what gamers want, so there is not a thing we "old farts" can do about it, especially when my "wallet vote" is negated by about a 25 to 1 vote for the system :)



Video games are a hobby for me. I can't justify the money companies want for their games anymore, especially when the games are cut and diced for maximum profit. Taking Skyrim as an example, I liked Dawnguard and Dragonborn. They were new stories in the same setting and priced less than a new game. Hearthfires was a small DLC that could have been included in the base game, but they charged only $5 for it, so I was fine with that. Kind of. I did enjoy the DLC, too.



I do realize that part of this change is due to the easy delivery method of downloads, thus the "D" part of DLC. I guess we're paying for "convenience", like buying milk at a 24 hour gas station for exorbitant prices? The trouble is that the grocery stores are now charging the same :lol:

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lolly13
 
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Post » Thu May 19, 2016 5:58 pm

Tell me about it, it svcks being such a huge Fire Emblem fan. Might just start up that old fan project we had going years ago to make our own FE games.
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Chase McAbee
 
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Post » Fri May 20, 2016 1:06 am

I'm glad that there are some people who actually understand what I'm saying.



It's pretty funny all the people getting all mad at me because THEY decided I was telling them they were WRONG by stating my OPINION.



I think I even took the time to say "Personally I feel..." so perhaps in their haste to tell me I was wrong for having an opinion... they overlooked the possibility that I actually know what an opinion is, even if, in their book... I'm not actually entitled to one myself.



We can vote with our wallets though.



Worked for "Dead Space III" when they closed Visceral Montreal down after they failed to hit the billions in expected profits when this game's micro-transaction shop failed to ape the massive profits EA were seeing in their mobile games department.

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Donald Richards
 
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Post » Fri May 20, 2016 12:52 am



I just cannot agree with this. Just because you can buy small content does not mean you don't have the complete game. You can add me in that 25 to 1 majority. PC gaming is cheaper than ever. Especially with services such as Steam and GoG with constant sales. All you have to do is wait.


No, the more I think about it, the happier I am with PC gaming today.
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Richard Thompson
 
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