Nipton Rebuilt OOC

Post » Thu Jul 05, 2012 2:37 am

The year is 2283 a year after the Courier, apathetic to the concerns of the people, destroyed the securitron army and then single-handedly pushed the Legion (now under the command of Legate Lanius) and the NCR out of the Mojave. A month after the second battle for hoover dam a mysterious figure with an old world flag on his back walked into the Lucky 38, since then neither he nor the Courier has been seen or heard from.

Without the Courier to install fear into the various factions that inhabit the land the Mojave has been besieged by problems. The Powder Gangers still terrorize the I-15 at the areas around Goodsprings and it is only the firm grip of Sheriff Meyers which keeps them from overrunning Primm. The Brotherhood of Steel have taken control of HELIOS One and patrol I-15 and Highway 95 confiscating any advanced technology they find travellers with. The fiends have taken control of outer Vegas and only the brave or foolhardy dare traverse their lands. The Kings attack any NCR citizen the walks into freeside without protection.

In addition to these problems both the NCR and Legion have mobilised armies which seem to be ready to take the Mojave at any time, NCR Rangers have been spotted making outposts and the Legion has retaken their base at cottonwood cove and have launched raids against passing caravans.

To escape the multitude of problems which have burdened the other towns many seek to create a new settlement, the ruins of Nipton seem to be the ideal place for a new settlement which could perhaps become a safe haven in the Mojave...

http://www.gamesas.com/topic/1377229-nipton-rebuilt-ic-thread/

http://www.gamesas.com/topic/1381439-nipton-rebuilt-thread-page-2/page__st__180%20thread%202

Characters:
Spoiler


Securitron 1C 3C R34 M
Spoiler
Name: James Burns

Age: 33

six: Male

Race: Human, Caucasian

Skills: Trained and experienced in the use of guns. He’s pretty good at surviving out in the wastes for long periods of time. He’s also fairly experienced using melee weapons.

Physical appearance: Tall and skinny, light brown hair and blue eyes

Personality: (I’ll fill this in later)

Weapons & armour/clothing: Trail Carbine w/scope, .44 Magnum w/heavy frame and a switchblade. US Army General Outfit and a Desperado Cowboy hat

Previous Occupations: Bounty hunter, deputy sheriff of Ashton, guard for the Followers of the Apocalypse.

Faction (NCR, Legion, BOS, None. Etc): Used to do guard duty for the Followers of the apocalypse but for now, none.

Backstory: Was born on in a town on the outskirts of the NCR where he was trained to use guns and to live off the land. At age 16 he left his home town and found work catching criminals for the NCR, he did this for many years, never once being injured by the men he captured or killed. At age 25 James tracked a criminal into the Divide where a new community was being formed, James played cat and mouse for several months in the abandoned military bases, during these months James found the general uniform he wears, he also made friends in Hopeville who helped him track down and kill the target.

After the target was dead James stayed, becoming a deputy sheriff in the town and for several years helping drive off criminals and mercenaries hired by the NCR to ‘encourage’ the residents of Hopeville to be annexed by the NCR. James also helped fend off attacks from the Legion and had chased off some of the legion members into the Mojave when the Courier brought an old world package to one of the military bases, destroying the town. James, unable to head back to the divide went to Vegas, seeking fame and fortune. While passing through freeside James was stabbed in the back by a freeside thug with a switchblade, James was able to kill the thug and go to the Mormon fort to seek medical attention. After being patched up by the followers James offered his services as a guard to the followers, keeping the switchblade that was only inches from killing him.

At the second battle of Hoover dam James helped defend Mormon fort from the violence which was taking place outside. After the battle James became stressed by constant attacks on the Mormon fort. One month after the battle of hoover dam James saw a familiar person walking through towards the strip, an old friend from Ashton, after James had talked to him he left and went into the strip. James never heard from him again. A few months later James left the service of the followers and wandered the wastes, eventually coming upon the ruins of Nipton, where he decided to stay.

OldRPG'sAreGood
Spoiler
Name: Jack Mulder

Age: 26

six: Male

Race: Human, Caucasian

Skills: Science, mathemathics and other calculations particularly. Chemistry as well. Not much of an combatant, at least when not in chems.

Physical appearance: Skinny, weak and of medium height. Short cropped, black hair and a light beard. Hazel eyes and lips that make him look like he's smiling all the time.

Personality: Jovial, also has an obsession of calculating everything. Addicted to chems in general, most chems can provide him his fix.

Weapons & Clothing: A rusty, old Varmint Rifle and a kitchen knife and a NCRCF guard uniform with the NCRCF tags scratched off.

Previous occupation: Jack was among those PGs who attacked Primm, but was lucky enough to evade the Courier onslaught.

Faction: ex-Powder Ganger, isn't a part of them anymore but has good relations with them.

Back story: Jack was a model citizen of the NCR once, a teacher of sorts, wandering from town to town. But when he taught some villagers from a small village with no name in the art of chemistry, he himself was taught by the villagers to make chems for non medical purposes, the villages own variant of Hydra. Jack was first very wary, but when he tried this Hydra variant, he became addicted and that led to a petty crime spree of thefts and assaults. But then it escaleted to murder of an scavenger, who had the ingredients that Jack needed to make his own Hydra variant, and Jack was caught and shipped to the NCRCF, where he took part in the prison riot.

While incarcerated, he learned to brew various chems, including the Mojave hydra. He also took part in the assault of Primm, and when the Courier came to drive away the PGs, Jack was inside a toilet stall brewing his chems, thus avoiding death. After finding his former comrades dead, he ventured to Nipton where some PGs had gone after Primm assault, where he found only more death, but it inspired him to stay in Nipton, to rebuild it to its former glory. And to have a home again....

xHawksx
Spoiler
Name: Ollie James

Age: 26

six: Male

Race: Caucasian

Skills: Agility, Survival skills, Stealth, Hand to hand fighting, Archery, Repair and Jury Rigging

Physical appearance: 6ft with athletic build, fair skin, short brown hair and green eyes

Personality: A cocky sarcastic character but has an uncompromising sense of the line between right and wrong.

Weapons & armor/clothing: A dark green colored leather suit with a hood to keep the sun out of his eyes. Ollie carries a 9mm pistol which he mostly uses as a back-up weapon. He uses a bow and self-made arrows as his primary.

(Previous) Occupation(s): Back when he lived in a vault he would help with security but since his time out in the wasteland he has been mostly a wanderer who settles in towns for a short time to help the local law.

Faction (NCR, Legion, BOS, None. Etc.): None

Backstory: Originally born in a vault where he spent most of his days with his parents. Ollie worked as a private investigator for the vault security until one day a band of raiders broke into the vault and massacred most of the vault including the parents of Ollie. After the event, having nothing left for him in the vault he left to wander the wasteland to find his place in this new world. Ollie spent time in numerous settlements always helping to protect the citizens against the local thugs, legion forces and occasional NCR soldiers. He now finds himself in Nipton where he has devoted his time to helping rebuild the devastated settlement.

Fritz8084
Spoiler
Name: Karl Kliesmann

Age:28

six:Male

Race:Caucasian

Skills: Guns of any type, unarmed combat and fixing things.

Physical appearance: Around six and a half feet tall. Looks like a old soldier, muscled, scarred, tanned and smelling of whiskey. Has short, curly, blond hair. He has black ritualistic tattoos (think maori battle tattoos) form his neck down to his left wrist.

Personality: Quiet, sad and angry, made worse by alcohol and traumatic experiences. He frequently "talks" with a dead comrade or massacre victim when asleep or passed out due to an old head wound.

Weapons & armour/clothing: Riot shotgun, 44 magnum revolvers and combat knife. Dressed in old Van Graff combat armor and cowboy hat. Has spare clothes in his bag.

(Previous) Occupation(s): Farmer, Mercenary and Prospector.

Faction (NCR, Legion, BOS, None. Etc): Ex-NCR Mercenary but has no connections with them.

Backstory: Karl Kliesmann was born to poor farmers who refused to join the NCR collective farms. He worked on his parent's farm until it was destroyed in a legion raid when he was fifteen. With nobody to rely on he went to Westside and made a living fighting in the Thorn. He won his armor in a bet there. He also recieved the ritualistic tattoos that marked him as a killer. Shortly after he left Westside and fought against the Legion near Nelson and Camp Forlorn Hope. He also participated in the Bitter Springs Massacre in 2278.

Magus the Red
Spoiler
Name:Alexander Winter

Age:52

six:Male

Race:Caucasian, Human

Skills: Guns, Speech, Unarmed.

Physical appearance: Black and grey hair, blue eyes, 6'2ft, lean, slightly crooked nose

Personality: has a warm personality and is welcoming to others, however is cold and calculating if in a fight.

Weapons & armour/clothing: Veteran Ranger Armour, Pre-war suits, Ranger Sequoia, Anti-Material Rifle Doesnt use it much,Hunting rifle-scoped,custom bolt and extended magazine.

(Previous) Occupation(s): Veteran Ranger, 1st Recon- he will be like Boone for the town guarding it from raiders and others.

Faction (NCR, Legion, BOS, None. Etc): NCR has friends in the military.

Backstory: Alexander was born in the boneyard and had to fight to survive he joined the NCR military as soon as he was old enough and impressed the trainers with his skill with marksman weapons and was recruited into 1st recon where he served admirably before holding a small raider army of with a Hunting rifle which he still has, he then served with the Rangers gaining the "Black Armour" and sreving for twenty years before retiring after the 2nd battle of hoover dam as a captain at the age of 51, then he heard about nipton and has come to start out a new life.

f8lcobra
Spoiler
Name: Regina (Reggie) Torrez

Age: 27

Race: Hispanic/Native American

six: female

Skills: Reggie always has an ace in the hole ready to play, making her a good cheat at small time poker games. She is handy with tools, but not great, but a Jerry-rigger rather. She is a proficient hunter and trapper and learned from her father how to handle a gun.

Physical appearance: 5'8" 130 pounds, Usually she wears her hair in a pony tail, or braided pig tails. Her eyes are golden brown, her skin is olive colored and tans easily. Reggie slender and fit with adequate curves. She has a scar that runs from the bridge of her nose to the center of her right cheek. It's an old wound, and is not much more than a slightly lighter colored line these days.

Personality: Reggie is confident, and blunt. She is not afraid to speak her mind, and is not afraid of confrontation. To those not close to her, she comes off as brash, rude and arrogant. But Reggie shows a mutual respect followed by general concern for those she befriends.

Reggie believes strongly in old world ways, specifically the late 1800's. She believes if there is a problem, you settle it, no need to wait for the local law dogs to arrive. She would take to an good old fashioned duel in the streets. Where, whether you are right or wrong, if you are the one left standing it doesn't matter anyway. Her feelings about the Great War leave nothing in question. To Reggie, the countries who engaged in the nuclear exchange are cowards. Instead of facing their differences head on, they chose to sit behind their terminals thousands of miles away and utilize satellite technology to do their dirty work. If the issue is brought up, she will carry on about the cowardice of the war. She lives one day at a time, when her time is up, someone, or something will put her down.

Weapons & armour/clothing: Prewar, blued, Remington Wingmaster 870 12 gage pump shotgun with orange fiber-optic sights. Carved into the stock is, El diablo, la hija de (The devil's daughter) Twin .357 Magnums with longer barrels and polished Jade inserts on the handles. 10 inch Bowie knife, also with polished Jade inserts in the handle, as well as a spiked knuckle guard (spike knuckles attached)

Faded, worn blue jeans with brahmin hide patches on the knees and backside. A leather strap with accompanying holster reside on her right leg. Dirty white tank-top underneath a red checkered button down shirt. Well worn dirty brown duster, the bottom is tattered and torn as it was once too long for Reggie, but she wore it regardless. Over the time that she has owned it, is has been worn down to her size. It has been reinforced with brahmin hide on the elbows and right (firing) shoulder. Old cowboy boots which she had metal covers attached over the toes, as well as around the heels. Dingy roaming trader hat, sides tied up with boot strings to make like a cowboy hat. It is bent down steeply in the front and rear, covering most of her eyes. Tortoise shell sunglasses.

(Previous) Occupation(s): Vigilante

Faction: None

Backstory: Reggie, is the daughter of the once infamous Daniel, The Devil Dog, Jones. A name which he was called due to his reddish skin tone and pencil thin black moustache and pointed goatee, much like that of the old world depictions of the devil. Her mother, Michelle Torrez, was the long time lover of The Devil Dog. Born in a small settlement in Northern Arizona known as Tular, Reggie's mother ran a small time supplies shop, making her living selling to the passersby while Daniel would roam the surrounding area conducting his vigilante justice.

Reggie was a disappointment to Daniel at first, as he longed for a son to carry on his lineage. He and Michelle agree to naming their daughter Regina, so Daniel would call her by the name he had hoped his son would be named, Reggie. Daniel, in an feeble attempt to lead others to believe he had a son, forbid Michelle to let Reggie's hair grow long. Hence, she was quite the tomboy, up until she reached the adolescent years and began to mature into a young woman. She was ridiculed by the local boys, and took to fisticuffs on many an occasion. Daniel taught her to play poker, and she would not only hold her own in a fist fight, but would embarrass the boys in card games also. Always with an extra ace up her sleeve, she won the majority of the time.

The first time Daniel put a gun in Reggie's hands was on her thirteenth birthday. It was a beat up .22 caliber rifle, Daniel was pleased with the steady hands of Reggie. Over time Daniel taught her that her guns should be an extension of herself, "be one with your weapon," he told her. Daniel worked with his blossoming daughter, teaching her his ways and even going as far as having regular duels using blanks. Reggie's cat like reflexes, and keen eye sight proved their great value. At the slightest flinch, Reggie would regularly win their duels. Hand to hand, she has a vicious right hook and is nimble and quick. At sixteen, her father presented her with a restored Remington shot gun, something in which Reggie holds dear. Its blued body, and true sights enable Reggie to be dead on at one hundred yards, further in good weather.

Reggie trekked across the Mojave with her father, much to Michelle's dismay, creating a bond unlike any other she experienced. Living an outlaw type lifestyle, while bringing vigilante justice with them to each town they entered. One morning when Reggie awoke, her father sat by the smoldering campfire carving on her shotgun. Daniel handed it to her after he had finished, it read The Devil's daughter in Spanish. Three days later was the last time Reggie saw her father, nineteen and alone, she did what it took to survive.

Reggie took to her gambling, that provided her with many interesting items. One item in particular was the pieces of Jade that now adorn the handles of her pistol and Bowie knife. A knife in which caused her to be shunned from her home settlement of Tular. One of her cards fell from her sleeve, as alcohol dumbed her common sense. The man whom she had been beating hand over fist lunged at her with the Bowie knife, the tip cutting the right side of her face. He demanded his money back, Reggie's reply was her Magnum to the man's forehead, relieving his head of it's duty to carry his brain. She was ushered out and cursed to never set foot in Tular again.

No home, and just her belongings she had with her, Reggie went from town to town. Using her wits and arrogant charm to get would be lovers drunk and buy a room. They woke up both penniless and without boots. She would throw the boots on the roof of a nearby building, allowing her ample time to get away. Nobody other than tribals would venture on the hot grounds of the Mojave without boots. Reggie grew tired of this lifestyle, and the things that she heard about the NCR piqued her interest. But, her father had been a wanted man by the NCR for some time, so she took her mothers last name of Torrez.

Reggie was diligent in her efforts to become a soldier. She showcased her skill set, though able to survive most hand to hand combat, even though she was not as powerful as most, her shooting skills impressed. But, her bad attitude towards the Drill Instructor put an abrupt halt to her becoming an NCR soldier. She still wanders the Mojave seeking a more permanent home.

Spoiler
Name: Jamie T. Taylor 'J.T.'

Age: 39

six: male

Race: Human, Caucasian

Skills: J.T. has had Power Armor training, is skilled with small arms and rifles. He is gifted with the ability to play the guitar and sing.

Physical appearance: He is six feet tall, 170 pounds, long dirty blonde hair and scruffy beard, brilliant blue eyes. He has a scar across his back, from shoulder to shoulder, from a Raider’s sword.

Personality: JT is a charming, charismatic person. Prefers a mellow, laid back lifestyle. Some people think he's lazy, but he is quite quick when he needs to be. He can get along with almost anyone, but disrespect his mother, or guitar, and you have a problem. When JT is provoked, he does have a violent streak that will rear its ugly head, in part to his BoS training.

Weapons and armor: JT carries a hunting rifle, silenced 10mm pistol, and a switchblade. His clothing consists of brown work boots, worn out blue jeans, white tank top under a brown leather duster, with a pair of sunglasses. He also totes around his antique acoustic guitar, around his neck is a leather boot lace turned necklace. He places the guitar picks he makes onto it, usually around 6 or so.

Previous Occupation: He did serve in the Brotherhood, but chooses to leave that part of his life behind. He simply wanders around, settling at places from time to time.

Faction: None

Backstory: JT, the middle of three sons to Mitch and JoAnne Taylor, was raised in the ruins of Carson City, now referred to as Larson City because of Raiders. Mitch, a well-known businessman, helped a great deal with the rebirth of the city. He had rebuilt an old hotel into a casino of sorts. JoAnne managed the in house restaurant and kept tabs on the more permanent tenants. JT had met many, many people; some who stayed awhile would teach or show him different things. JT had a vast knowledge of many different skills, but not particularly great at to many of them. One day, when JT was sixteen, a beautiful girl around his age showed up, her name was Haley. Her parents planned to live there for a while. She carried a strange looking suitcase with her, JT introduced himself, and they had an almost instant friendship. When he inquired about the strange suitcase, she explained it was a guitar case, and eventually taught him to play it.

Over the course of the next two years, when JT wasn't working, the two of them were together. JT and Haley were inseparable, teenagers in love as JoAnne put it. JT developed a deep affection for music, particularly, the guitar. JT's father supported the Brotherhood of Steel immensely, he provided tech when he came across it, and finances. Mitch told the boys he was sending them for training that he had made a deal with the BoS. His brothers wanted nothing more but JT, wanted nothing to do with it. Mitch forced him to go anyways; JT was extremely bitter and sick of the thought of leaving Haley.

JT completed training, eventually going AWOL. He did not like many of the means the Brotherhood used to procure their 'new' tech. While he was away, Mitch began dabbling in other areas; one in particular was becoming a slaver. In his casino, if you borrowed from the casino and lost, you really lost. Mitch would own you, if the poor soul was lucky; they would only have to work for Mitch, whether in his fields, on his buildings, or as a casino prosttute.

When JT returned home five years later, Haley was a shadow or her former self. Much worse, JoAnne had passed due to a Jet overdose; Haley was now forced to be Mitch’s girl. JT, not only disgusted with his father’s new foray for making money, his now cruel demeanor and relentless pursuit of money and power. One night, while his father was passed out drunk, JT poisoned him. His brothers were killed serving the BoS, but JT was unaware of this, and he ultimately inherited his father’s businesses.

In an attempt to right what had been wronged. JT kept the savings of his fathers, but turned control of the casino over to the people Mitch had enslaved. Haley and JT ventured as far away from Larson as they could, eventually settling in a small town. They established a little restaurant, and enjoyed what they had; glad to be away from the haunting memories of Larson City. The couple wed, and all looked promising, they were even expecting a child. But Haley died during childbirth, JT was devastated, he had lost the woman that he loved and his child. JT left with no particular place set in his mind. That was when he was twenty six years of age, now thirteen years later; he continues to wander, carrying his two loves on his back. Haley's guitar and the gift of music she had shared with him in his guitar.

Agrona
Spoiler
Name: Catharina (Cat) Bellamy

Age: 38

six: Female

Race: Caucasian

Skills: Medicine, Speech, Guns

Physical appearance: Cat stands tall with her 5’11” and weighs approx. 155 lbs. Her body has curves in the right places, and she had gained a few pounds while working in the research field, since it included lots of hours sitting in front of a computer. She keeps her black hair short and spikey. Her eyes are emerald green.
Fine lines around her eyes and mouth show that she’s quick to laugh, yet shadows below her eyes tell a different story.
Both arms show various old burn scars, some small as tiny as needle pin heads, some as large as a bottle cap.

Personality: Cat is a quiet person, but that doesn’t mean she is shy. On the contrary, she enjoys meeting people. Her positive energy shines like a beacon in the wasteland darkness. Others are drawn to her and making friends comes easy to her. However, she is not a push over. If she feels that someone is taking advantage of her good nature, she will issue a warning and if that person continues to push her, she will take appropriate action, usually involving the legal way, if there is one. Out in the wastes however, where there is no law, she knows how to deal with raiders, since she had learned to shoot a gun at an early age. However, a gun will always be a last resort. Cat is a diplomat at heart and tries to diffuse a situation through talk first.

Weapons & armour/clothing:
Sturdy boots, military camouflage pants, brown T-shirt, Leather Duster.
Favorite gun is a .45 auto pistol

(Previous) Occupation(s): Worked as a medic for several years with the Followers. Most of her medical knowledge comes from working with NCR Doctors in Hopeville.

Faction (NCR, Legion, BOS, None. Etc): Loosely associated with the Followers and NCR, but not a member.

Backstory: Cat was born in the L.A. Boneyard, out in California. Her parents decided that a big city was not the best place to raise their daughter and so they headed east, looking for a quiet place where they could settle down. Her mother was part of the Followers of the Apocalypse and had worked at the Boneyard Medical University. Her father was part of the Republic’s Reserve and had helped to bring law and order to the city. He had fought many raiders, who tried to undermine NCR rule.

They both left their lives behind, in order to give their daughter one. Cat had just turned five years old, when they began their long trek east, across dangerous territory. After a week of wandering, they finally crossed into the Mojave. The first town they came to was Primm and this is where they stayed. Cat’s childhood was filled with laughter and happiness, until the day came when her parents went out to look for supplies and never returned. Cat had just turned sixteen. Johnson and Ruby Nash took the girl in and Cat remained friends with the elderly couple to this day.

However, as soon as Cat turned twenty one, the Mojave called to her and she thought it was time she spread her wings and looked for her own destiny. At first, Cat headed to New Vegas, earned a living as a waitress for a while, but found the position lacking. She wanted more out of live, wanted to do good, wanted to help others, just like her parents. After a month of working at the Tops, she bid the Chairmen adieu and headed into Freeside to work with the Followers. Life was good, it had a meaning. The Followers sent her on various mission and many times they assigned her to head out with the NCR. She learned a lot from NCR Medics and soon became a skilled Combat Medic herself.

In the year 2274 the NCR offered her a permanent position at a new camp they had established in Hopeville, just a few miles outside of Primm. Cat accepted without hesitation and was happy to be close to her childhood home and to see the Nash’s on a regular basis.

A small community had settled in Hopeville and was carving out a new life for themselves. In a few years, it was thriving. They repaired the “High Road” and various businesses were established alongside the highway. Some of the six and seven story buildings were renovated to serve as apartment complexes. This community seemingly captured the prosperous image Cat had of pre-war America. She felt at home here. This was Hopeville’s time. Cat felt overcome with pride and honor to be part of something so glorious. She marveled at everyone’s drive and dedication. They had built something out of nothing and they watched it blossom over the years.

Cat’s contribution had not been a small one. She ran the Hopeville Clinic and had helped to build it with her own two hands. And then, she had fallen in love. Her fiancé, Matt Jackson, a Sergeant First Class in the NCR, could make her laugh and then told her that he adored the sound she made. At first, they met as doc and patient, he had been shot in the leg during a Legion conflict and been sent back to Hopeville. His injury wasn’t life threatening and Cat referred to it that tiny scratch that brought them together.

They spent two blissful years with each other and were talking about getting married in 2277. However, fate had other plans.

As the sun climbed into the sky, pronouncing a clear, bright day for a change, Cat hurried to the Hopeville Missile Silo to assist in various research studies. They looked at the storm patterns, at soil consistencies and various other data.

The earth began to shake an hour later. Cat’s first instinct was to run outside and help anyone who might be injured, to try and get everyone to safety, and then… Matt! The other two scientists ran out, to find their families. The ground convulsed and suddenly it stopped. Cat opened the door and was engulfed by a major dust cloud, which obscured her vision. She stumbled down the road, calling Matt’s name, calling her friends, trying to locate survivors. After a moment she almost tripped over a body and when she kneeled down next to him, her eyes fell onto the name tag. Ashes rained down on her, settling on her bare arms, leaving various sizes of burn marks.

“Matt,” she called his name and turned his face slowly towards her. Her blood froze in her veins at the sight of him. He looked like he had been skinned alive. He was dead, there was no pulse. She threw herself onto his chest and cried hot tears. Suddenly, a hand grabbed her arm and when she looked up, his eyes bore into hers. “Run,” he whispered and weakly pushed her away.

Cat’s scream never left her throat. Suddenly, she saw other marked men get up from where they had fallen and she knew that Hopeville was now a place of horror, death and destruction. And she ran.

bosmight342
Spoiler
Name:William Krios

Age: 30

six: Male

Race: Caucasian

Skills: Guns, Repair, Survival. A little bit of science.

Medical Problems: Has asthma and requires a respirator. When short of breath, he has to put it on. In battle, he always has it on due to adrenaline rushing in and fear of get killed.

Physical appearance: Black Hair Smooth Wave, Rough Beard, Blue Eyes. 145 lbs.

Personality: William dosent like to talk a lot but is friendly when talkin people. He hates stupid questions. When threatened, he will usually try to tal them down in a civilized way. In the wastes, he is always wary with his gun ready. William is smart in machinery and hates it when someone messes it up.

Weapons & armour/clothing: Breathing Mask, Swat Ballistic Vest, Blue Jeans, White Shirt Inside. His armor is similar to Joshua Graham. Marksman Carbine, .45 pistol, Bowie Knife, and 2 throwing knives.

(Previous) Occupation(s): Former Engineer of the Desert Rangers.

Faction (NCR, Legion, BOS, None. Etc): Has former Desert Rangers friends down Mexico and knows about some of the former Desert Rangers part of NCR now.

Backstory: Was part of small town in Arizona called Pelagia. When he was 18, the Legion attacked enslaving his town. He escaped and joined up with the Desert Rangers. This was one year before they signed the Ranger Unification Treaty. He learned the technical skills from his dad becoming a engineer. He served as a engineer, making weapons, reapairing infastracture, etc. He was about to gain his Desert Ranger armor but the ranger treaty was signed and went down to Mexico with a few other former Rangers. They stayed there for for a helping small towns there learn how to fix machinery, infastracure and teaching them how to fight against the mobs, raiders, and drug cartels. After that, he decided to go back to Nevada by going through Legion territory in Arizona. He arrived there in Nipton, seeing it as a destroyed town and decided to help and also to find a permanent home.

disturbing
Spoiler
Name: Roderick Filcher

Age: 17

six: Male

Race: Caucasian/ Hispanic (Caucasian more prominent)

Skills: Very sneaky and an excellent pickpocket. High security. proficient with handguns

Physical appearance: Roderick is rather small. He is thinly built but not out of shape due to a hard life. He has a timid look to him and his green eyes betray a lifetime of horrors. He has greasy black hair and his slightly tanned skin. Roderick is decent enough in the looks department.

Personality: Cautious, very cautious. Roderick has adopted the mantra of “only the paranoid survive” and lives by its rules. He is slow to trust and tries not to take unnecessary risks. He is not, however, a coward. He will act when he knows he must but doesn’t like to take too many chances. He is somewhat superstitious and fatalistic, and puts a lot of his trust in lady luck.

Equipment: A white t shirt with a patchy Grey sweatshirt and dark jeans. He is armed with a 1911 colt handgun and has ten .45 rounds for it with one magazine. He also has a switchblade for protection and practical uses. He has a black backpack with several cans of food and a canteen filled with water. Roderick wears a rabbit foot necklace.

Previous occupations: survivor. He has been a loner his whole life and has learned how to survive.

Faction: None

Backstory: Roderick was born to a decrepit prosttute. He has no recollection of his life up to the age of five. His mother was a member of a travelling caravan that would transport goods across the Wasteland. When waiting for new jobs, she would make a living as a prosttute and that was the way he came to be. He worked with the caravan and learned the ways of the wasteland. At the age of fifteen, the caravan was attacked by supermutants.
Roderick managed to escape, but the rest of the caravan was not so lucky. For the next two years Roderick drifted through the Wasteland, occasionally running errands and doing other oddjobs for whoever had the caps. In his journeys he has now stumbled across Nipton.

redpanther897
Spoiler
Name: Ace Makovich

Age: 31

six: Male

Race: Caucasian

Skills: Energy weapons, repair, science

Physical appearance: 5’10 & 220lbs. Light brown hair with hazel eyes. Due to his training he is well built. Likes to keep his hair short but long enough to comb forward. He has slightly pale skin due to living in a bunker for so long.

Personality: Had always been reclusive and quiet. Ever since Helios One, he's become more outspoken and will make his opinion known when needed. Really opens up when he is drinking and might actually make a good companion.

Weapons & armor/clothing: He wears an engineer’s jumpsuit but wears an old bulletproof vest underneath, as well as a pair of black boots. Has his scribe robe but he keeps it in his pack. Carries a plasma defender, but leaves it in his pack due to forgetting to bring enough energy cells. Currently uses a 10mm SMG with a few cartridges of ammo. Due to his main training as scribe he doesn’t like using weapon unless strictly necessary and even then he feels guilty. He also carries a combat knife hidden in his boot.

(Previous) Occupation(s): Scribe for the Brotherhood, professional drunk

Faction (NCR, Legion, BOS, None. Etc): BOS

Backstory: Ace was once a brilliant scribe for the BOS. There never was a project or problem too hard for him to figure out and resolve. Alongside many of the other BOS member he participated at Helios One before it was taken over by the NCR. His main task was resolving the power issues and rerouting them to the weapon, but realized they were missing the transmitter (Euclid's C-Finder).

He loved his job and discovering old world tech and experimenting with it whenever he got a chance. What made it even greater was working along the girl of his dreams and current wife. She was paladin and a soldier, a complete opposite to his persona. She was tough and hardy, never shy of expressing her opinion and using a weapon whenever possible to fix her problems.

When Helios one was overrun and McNamara called for a retreat to hidden valley, his wife stayed behind ensuring the scribes made it out safely. Knowing he would leave willingly without her, she knocked him and had her squire carry him to the Bunker. When he came to and found out that she died defending the retreat, he hit the bottle hard to escape his sorrow. Ever since he became more desolate and avoided people. His work started to add up and became a burden on the other members. McNamara called him into his chambers and told him that until he gets his act together he would have to leave. In order to help him, he authorized for him to take y two weapons and a combat knife from the armory as well as supplies from the mess hall and some of the local currency of caps.

Spoiler

Name: Lisa Rodgers

Age: 32

six: Female

Race: Caucasian

Skills: Energy weapons, Guns, Unarmed

Physical appearance: 5’1 & 135 lbs. Blond hair with blue eyes. Due to her training she is physically built. She keeps her hair at medium length, but always messy due to the PA helmet. She has slightly pale skin due to living in a bunker for so long and for wearing the armor.

Personality: She is friendly and very open but opinionated. Yet in battle, she is cooled headed and will do whatever it takes to win. Does not understand the meaning of no, and if you say anything about her height, watch out.

Weapons & armor/clothing: She wears T-51b power armor and helmet. Whenever not wearing it she sports a camouflage reinforced combat armor Mk II, but no helmet (she calls it her casual wear) Weapons she carries a Gauss Rifle, along with a plasma defender and two combats knives in her boots, when wearing casual wear.

Occupation(s): Paladin for the Brotherhood, member of the Circle of Steel

Faction (NCR, Legion, BOS, None. Etc): BOS

Back-story: She grew up in Lost Hills were she trained from a young age to become a soldier. She was always teased about her height by the others, and she harnessed that anger to become top of her class. She rose through the ranks quickly and caught the eyes of the High Elder. Anyone she was pitted against she was able to beat with ease.

During the NCR/BOS war, she was dispatched from Lost Hill to the Mojave Wasteland with a company of knights. She fought and killed many NCR troopers, she was ecstasy fighting and killing. Having the highest kill ratio she came to report directly to Elder Elijah. She found him to be a charismatic leader and admired him. Since she reported to Elijah, she got to meet and became friends. However, in the last few days at Helios One she came to see him as a lunatic that needed to be removed.

After the retreat, and defeat at NCR hands she remained in Hidden Valley, but along certain members and elders they founded the Circle of Steel. She wanted the pleasure to hunt down Elijah, but that pleasure was given to Christine Royce. Instead, she remained in hidden valley to keep an eye on things. She saw Ace’s downfall from Senior Scribe to banishment, she hated what happened and wanted to help him but she owed allegiance to McNamara and the Circle.

Soon enough she would get a chance to see him again, but this time was to keep an eye on him, and if need be get rid of him.

alex man142
Spoiler
Name: Peter Van Heerdan

Age: 20

six: Male

Race: Caucasian

Skills: An extremely talented rhetorician. Extremely proficient with small guns. Knows how to cheat at gambling games and can lock-pick
decently. Knows how to use a knife proficiently as well.

Physical appearance: Peter prefers the pre-war look

Personality: Peter is usually a kind person, except if you provoke him. His anger can flare at a moments notice, and only a few people (such as his
wife) can calm him down. Almost never gets angry at his wife or kids.

Weapons & armour/clothing: A 9MM pistol, knife, and ammo. Has a couple of suits and hats.

(Previous) Occupation(s): Former NCR trooper.

Faction (NCR, Legion, BOS, None. Etc): None

Backstory: Peter was born in a farm near the Boneyard to a moderately wealthy family. At the age of 16 he eloped with a girl named Mary. In need of money to support her and his soon to be family, he joined the NCR army. For two years he did not see his wife or daughters, and was not granted vacation time. To his delight, he was wounded during the Second Battle of Hoover Dam and was discharged soon after. Disenfranchised with the NCR, he packed his bags and went East, not knowing where his road might take him.

Bridgett Aliccia Brooks
Spoiler
Name: Bridgett Aliccia Brooks

Age: 25

six: female

Race: Caucasian

Skills: knows a bit about guns, from her past.

Physical appearance: fit

Personality: little aggressive sometimes, but tries to substain herself

Weapons & armour/clothing: Old assault rifle, like seen from fallout 3, and a sword. Wears a torn settler uniform with a hole in it, as if the previous owner had been shot.

(Previous) Occupation(s): Raider boss.

Faction (NCR, Legion, BOS, None. Etc): None, and dislikes NCR.

Backstory: Brooks was born in some vault out east. She had to leave her home, where her family died, and survive out in the wastes, already when she was 16 year old. Soon after she was taken as a slave, worked for 2 years, most likely as a six slave, until she was freed by a revolutionary slaver resistance group. She, in rage, killed her liberators, taking whatever she could from their camp, and set out in the wastes. She started going in with some bad people, and soon had a small crew of raiders. Later she was reffered to as the Raider Queen, by some crews. She kept control of a large area somewhere around the area of DC, but was beaten by BoS, where she then fleed to the other side of the country, to flee her past. Soon she arrived at Nipton, knowing it might be ripe for the picking.

TheLoneRanger
Spoiler
Name: Ryan Mitchell
Age: 38
six: Male
Race: Caucasian
Skills: Being an ex-Ranger, Ryan has many of their skills with none of their authority over him. He can track, trap, and pull off shots some would say were crazy. He knows his medical stuff ( enough to keep him alive ) and can keep his guns in top form. Other than his guns, ranging, medical needs, and his unarmed prowess Ryan sees little need for any other skills.

Physical Appearance: Ryan has an athletic body from his tenure in the Rangers and has maintained it by pushing his limits constantly. His face is full with warm brown eyes. He's clean cut at all times but has a full head of brown hair that's never styled. He stands at 6'3 and weighs 210 pounds.

Personality: Ryan dislikes authority and anyone abuses the little guy. He is a free spirit, not really caring about much. He does however like to protect others since he is able to. He harbors an extreme hatred for the Legion, wishing them all dead. It is the only NCR tradition he carries on. He likes his drink and living a free life. He fears no-one.

Weapons: Ryan fancies himself a pistolero and has become a master of one-handed gun handling. He keeps a .45 pistol ( Colt 1911 ), 12.7mm pistol, and a modded Ranger Sequoia for special occasions. He only carries one rifle that he only uses when he knows he'll need some long-range weaponry, an old Brush Gun with an added scope.

Armor: Advanced Riot Gear ( w/ helmet ). He wears the trench coat over a Ranger casual outfit, keeping the actual armor and helmet for dire situations.

Previous Occupations: Former NCR Ranger Vet, he quit after seeing things like Bitter Springs for too long.

Faction: None, only a few friends from his ranging days. He severed all ties he had with the NCR.

Backstory: Ryan was born to two homeless parents whom he never met, as they were killed by unknown assailants soon after his birth. The small baby was found by an old NCR serviceman named Jerry Mitchell who raised him as his own and even gave Ryan his names, he also told him stories of how glorious the NCR is. Old Jerry lived in McCarran and brought Ryan home with him after finding him on a walk outside of the base. The old man named was kind but knew that young Ryan must learn to be strong and independent to live in the post-apocalypse. He taught Ryan to shoot, to patch himself up, and how to fight unarmed. Ryan learned over the long years, he grew to love the NCR. The young boy heard of them all the time, and aspired to become the best of them one day. Being around the soldiers only strengthened his resolve, they were his heroes.

At 18 the boy enlisted in the military, the NCR took him regardless for they needed able and willing men. Ryan's first mission went well, though it was only a routine Fiend-purging. The young man fought hard and earned all he got. The other men liked their new comrade, he was always joking and helping them along their way. The boy made quick friends will his troop and even the Rangers took notice of him, they watched him closely for years.

At 24 after numerous promotions and serving faithfully for 6 years, he was extended an offer to join the ranks of the Rangers. He accepted immediately, very near to completing his dream. After so long he'd become a Ranger of the NCR, he was among his heroes. The others were happy to have him though some were jealous and looked down on him. Ryan worked just as hard, taking every chance to help his fellows and racking up a respectable kill count of Fiends and Legion. He moved outposts from time to time but stayed alert always. He was rather envious of the 1st Recon men, but knew he was lucky to be where he was.

Ryan worked for years and years until he was awarded the title of Ranger Vet at age 30. He was ecstatic and he rushed back to McCarran to receive his black armor. But he learned he must go to old Chief Hanlon to get his prize. He journeyed to Camp Golf and found the Chief, where he then attained his ultimate gift. He donned the armor and felt his whole life's dream finally come true. Hanlon commended the new Vet, saying Ryan was an asset and credit to the Rangers. Ryan served on with continued distinction.

But Ryan began to see the darker side of the NCR's operations. Witnessing massacres and seeing " uprisings " put down. Innocents were killed and Ryan took part. He felt he was doing the right thing, that the NCR was doing what had to be done. But when Bitter Springs came to pass, Ryan saw through the veil. Just a day later old Jerry passed, Ryan's faith was crushed. He quit the Rangers and left on his own. Taking his armor and weapons, and even stealing a Ranger Sequoia for his trouble. He also saw a derelict sit of advanced riot gear scavenged from somewhere sitting in an armory, he took suit's more advanced tech and found an engineer to install it all into his own suit.

Ryan wandered for years, helping those who needed it. The grizzled vet stayed in towns occasionally to help with keeping peace. He killed any Legionnaries he saw, Fiends too. The NCR left him alone. The ex-Ranger Vet crusaded against the same old enemies. After so much hardship though, he remained his old fun-loving self.

Now's he's decided little Nipton could use a hand in the harsh world.

DoctorPanda
Spoiler
Name: Jett Mercer

Age: 27

six: Male

Race: Caucasian

Skills: Energy Weapons, Melee weapons, Survival, and Gambling. Has a great poker face, and even greater luck (I'm talking 11/10 here)

Physical appearance: Standing at 5'8, he's muscular and fairy tan. He has black hair which spikes upward in the front. Other facial features includes stubble, or a "5 o'clock shadow", and blue eyes.

Personality: Brave, fearless, stupid, call it what you want. He's the kind of guy that will take up any challenge no matter how dangerous it is. The reason he seems so brave is because he enjoys the adrenaline rush that he gets. He's also a fan of making the most out of a terrible situation, kind of guy that looks at the glass of water half full. He's also a huge gambler, and has quite the addiction. Lucky for him, he's extremely luck, winning almost all of his luck based situations. Loves the thrill of adventure. Doesn't think before he fights, rushes in recklessly without tactics. Overly trusting with other people, which can make him seem foolish or gullible.

Weapons & armor/clothing: Weapon wise, he uses a plasma defender in his left hand, and a broken shishkebab in the right hand (Broken being it isn't on fire because of a missing fuel tank and tank connector)

Wears a cloth like brown unzipped hoodie over a white t-shirt. The sleeves of the hoodie are rolled up too his elbows, and the end of the hoodie is torn up. Normally he keeps the hood down, only putting it up in certain situations. Around his neck is a red bandana with a white Mexican like pattern on it. On top of that, he also wears a pair of goggles around his neck, the strap of the goggles being black. He pulls the bandana around his mouth and the goggles over his eyes when in harsh conditions like a sandstorm.

Besides that, Jett wears worn out greyish blue jeans which sag on his shoes. He has black shoes, around and on the bottom of his shoes being grey. On the left and right side of his waste are two holsters made out of 3 old leather belts, connected to a chain which is connected to one of his belt buckles on each side. He has his gun on the right side and the sword on the left.

Also carries a grey duffel bag either across his chest or with one hand over his shoulder

(Previous) Occupation(s): None, Wanderer

Faction (NCR, Legion, BOS, None. Etc): None

Backstory: Raised by his father in a little makeshift town in the middle of no where, he made the best of life. The town was a place of gambling, and everything was solved by gambling. There was around 6 other people there, and the houses were just random materials found and made quickly. When Jett was 17, the settlement was attacked by a random group of thugs, and everyone was killed besides him. With the settlement destroyed, he left to venture around the world. 10 years later, he arrives in the Mojave, hearing about old casino's in the area, something his gambling side just can't resist. Making a plan to go to vegas the safe way, he decides to loop around through the mountains. He was planning on cutting across Nipton and head straight to Novac, but his adventure was cut short when he was attacked. With his leg shot, he slowly bleeds out as he makes his way to the closest place he hopes to get help from - Nipton.

Paladian lewis
Spoiler

Name: Steve Cousland

Age: 32

six: Male

Race: Caucasian

Skills: Steve is skilled with small arms, bartering for goods and repair, capable of fixing most machines & robot. although likey to be unneeded, Steve can knows how to drive vehicles.

Physical appearance: Steve is 6’2 with a slight athletic built. Steve is clean shaven with short Black hair with somewhat pale skin. Navy blue eyes, Steve also has slash mark scar on his face and a couple on his chest…

Personality: Steve is friendly man but who can get along with most people, often changes his attitude based on who he’s talking too.

Weapons: Steve’s weapons include a 5.56 pistol with black synthetic grip and a flare gun. Although not a weapon Steve also has a Mr handy robot called “Jimmy” which he uses to store his item and cook food.

Armour/clothing: Steve wears a black collared shirt with rolled-up sleeves & slightly dirty white tie, black trousers with matching combat boots and Leather belt with a pistol holster attracted to it.
Steve also has his old NCR engineer jumpsuit and beret which he keep stored inside his Mr handy robot along with this toolkit and other items.

(Previous) Occupation(s): raider, prisoner, NCR engineer- Mechanized division

Faction (NCR, Legion, BOS, None. Etc): originally NCR but is no longer apart of them, he is still however a Citizen.

Backstory:
Steve was born in 2251 in the capital of the NCR to a pair of farm labourers and from an early age Steve had shown a knack for fixing things, getting training and schooling from the Follower Steve was set to become a successful engineer….

Fate had other ideas for Steve and on his 17th birthday both his parents died and although he could have stayed the followers he decided to find his uncle who lived in the Hub..

Rreaching the hub however Steve fell in with a bad crowd and then went on to join a local gang.. And for the next few years Steve stayed in the gang, using the knowledge he gained with the followers to repair the gangs armour and weapons. With improved weapons and armour and leadership of “ace” the gang soon clawed its way up to the top the food chain, becoming the biggest gang in the hub…

This however brought the attention of the authorities and shortly afterwards almost entire gang was captured or killed during a raid on their hideout… Steve was one of ones captured and was soon convicted of being a raider but under the name “Sam Cooper” having lied about his name….

“Sam” was then sent to one of the NCR Correctional Facilities being set up to help build train lines or something but escaped within days after having friend bribe a guard to give him a stealth boy.

Using the stealth boy Steve broke out of broke prison but was now a wanted man…. So Steve decided to hide on the one place no-one would everlook for the him… the NCR army!

Enlisting in the Army, Sam’s engineering skills got him placed in Mechanized division and once finishing his training Steve was stationed at Camp McCarran working on the vehicles that the NCR had managed to get working…

Several years later when the NCR was kicked out of the Mojave by the courier Steve decided to stay and spent the next year visiting places in the Mojave such as Jacobstown and the repcon offices were he found and repair his Mr handy robot.

Steve is continuing his journey looking for a place to settle down in…

2sky_11
Spoiler
Name: Samantha “Sam” Jenkins

Age: 26

six: Female

Race: Caucasian

Skills: Guns, melee weapons, and unarmed

Physical appearance: She is 5’ 6”, 130 lbs, has the right curves that attract most men. Told to be very good looking, and she uses it to her advantage when necessary. Has long red hair, with bright green eyes, pearly white teeth.

Personality: Cruel, cunning, and charming. She does whatever it takes to fulfill her contract. Will not let anything get in the way. Uses her personality and sixuality as a means to an end and will not hesitate to use it to her advantage. Made a name for herself in the

Weapons & armor/clothing: Wears regular combat armor with a black duster. She uses a Chinese Officer’s sword, and carries two silenced N99 10mm pistols, as well as two combats knives that are kept behind her back.

(Previous) Occupation(s): Contract killer,

Faction (NCR, Legion, BOS, None. Etc): Littlehorn and Associates

Back-story: Sam was born and raised in the Capital wasteland. She was orphaned at a very young age and took her of herself ever since. Luckily she found refuge within a raider group. From a young age she was taught to be vicious cold. Unlike the other Raiders, she wasn’t not as blood thirsty as they were, and when she could she left the group. She used her fighting skills to her advantaged and assaulted a merchant, killing him and taking everything he owned. She sold most things and made her way to Tenpenny Tower. She knew she would need caps to live there so she took it to assaulting unsuspecting wastelanders and robbing them blind, and when necessary killing them. Her actions caught the attention of Daniel Littlehorn where he offered her a position and took her in as his protégé and adopted daughter.

She quickly rose through the ranks and made a name for herself within the organization. She made it a specialty of hers to stealthily kill her marks by disguising herself. Many times she prosttuted herself and after finishing the act she would kill the mark or if running low on caps rob the client blind. Due to her actions she became one of the associates and field contacts for the other members. However, the Regulators soon learned of her role and began sending teams out to kill her. Littlehorn found out about the plot to kill her through one of his contacts and dispatched Sam out west to open a branch of the organization out west. He wasn’t really interested in opening a branch out west but he felt it necessary to get her to safety.

She made her way out west, but along the way she fought many Regulators. She became fascinated by the Legion when she crossed into their territory but their treatment of women led her to continued out west. She heard a lot about the Mojave and how easy it was to make one’s fortune there at New Vegas. On her way to New Vegas she sees a small town and decides to stop there and resupply, and see if she could find an easy mark to perhaps help her out.

http://imageshack.us/photo/my-images/262/nipton.jpg/

People's Houses
Spoiler
H1 - alex man142

H2 - redpanther897

H3 - Bosmight

H4 - Bridgett Aliccia Brooks

H5 - Securitron 1C 3C R34 M

H6 - xHawksx

H7&GS - OldRPG'sAreGood

H8 - Fritz8084

H9 - Magus the Red

H10 - Agrona

T1 - TheLoneRanger

T2 - f8lcobra

T3 - disturbing





Rules:
1. No being OP
2. Got a question, ask in OOC thread
3. If you want to point out something in your post (example, your character has a bloodstain on them) but feel you can’t fit it into the post naturally then but it in brackets, example (OOC: My character has a bloodstain on them)
4. Edits may be made to your character sheet regarding backstory, but not to skills or equipment (unless they have been learned/found in the course of the RP)
5. No character controlling (unless you have permission from person's character you are controlling)
6. Four lines minimum for each post.

Other notes:
Various events will happen that characters will have no control over but will affect the town. The nature and effect of the event will be given via the reports of Mr. New Vegas, who the Gms will control in regard to major events.
User avatar
Carolyne Bolt
 
Posts: 3401
Joined: Mon Jul 10, 2006 4:56 am

Post » Thu Jul 05, 2012 3:37 am

I love the smell of a new thread in the evening
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jessica sonny
 
Posts: 3531
Joined: Thu Nov 02, 2006 6:27 pm

Post » Thu Jul 05, 2012 10:21 am

Sorry for short post. I'm busy right now but felt compelled to get my post up thanks to one very convincing member....
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xxLindsAffec
 
Posts: 3604
Joined: Sun Jan 14, 2007 10:39 pm


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