Hi everyone. I am taking on a crazy large task, which is to get NoM fully integrated into TR in an actually functional manner. As of now, no wells from TR work, and neither do any of the new food ingredients. What I am also doing is I am going to be trying to make hand-painted textures for the new food and drink types NoM introduces. The meshes and textures for bottles that come with NoM do not fit the vanilla asthetic, and some of the food textures do not either. They are very well made, but just not to my liking. I am also replacing the crate containers that NoM uses in the food shops it adds and I am going to be having the actual ingredients replaced into empty wooden boxes. The Imperial water pump is also getting a texture redo, as the textures it has now do not fit vanilla asthetics very well either. There will be a sound replacement file as well that PeterBitt so kindly gave me, too, because the sound of pulling a bottle/jug out of a watersource before was very low quality.
I just need help with getting some new meshes for wells, as I want there to be 3 variants of Imperial wells, new Redoran well, 2 new Telvanni wells, 1 new Hlallu well, and I need a fully new Indoral well to use in larger hamlets in Indoral towns. I also want to make sure there are ovens in the towns, though I do not believe I would need any new meshes for those, unless someone would like to oblige. New recepies may come in due time as well, but that is not a priority at this moment. I will begin working in Telvanni territory and then I'll move my way south, then west, then north. More progress to come!