I've tried all kinds of settings for the Normal's, but it's still shiny. I've messed with the Alpha channel and nothing has changed; even tried to make it Specular a.k.a. darker, lighter, nothing.
As far as non-Normal textures, it seems the Alpha channel in the Regular texture requires the color White in order for the texture to appear in-game, because it's invisible when it's darker. It confused me because I examined another texture from another mod and it's Regular texture barely had any White in its Alpha channel, but would appear in-game.
As far as Normal's go, I hear I need to place a Specular in its Alpha channel? Do I add another Alpha channel or replace?
Please help. This is making me very tired.
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