Notice how none of the reflections reflect the correct thing

Post » Wed Dec 01, 2010 7:44 pm

I mean, surely mirroring objects would be easy if Duke Nukem Forever can do it?
most of the window's reflections in campaign aren't even reflecting the same street.
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OnlyDumazzapplyhere
 
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Post » Thu Dec 02, 2010 3:44 am

Did you like what you saw in the reflection?
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Daniel Lozano
 
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Post » Thu Dec 02, 2010 8:58 am

Reflections would just screw everything up with lag. For me, the real time lighting is good enough. The engine wouldn't be able to handle it on Xbox. But yeah, they just put an image on a reflective surface that makes it feel like it's refractive.
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Jade MacSpade
 
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Post » Thu Dec 02, 2010 8:49 am

just noticed this a few days ago.
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Sammygirl
 
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Post » Thu Dec 02, 2010 9:02 am

I haven't actually taken notice of this much.

Can someone point out specific locations for me?
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Pants
 
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Post » Thu Dec 02, 2010 7:01 am

I haven't actually taken notice of this much.

Can someone point out specific locations for me?

Try EVERYWHERE

NONE of the reflections are of the right things
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naana
 
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Post » Thu Dec 02, 2010 8:28 am

I haven't actually taken notice of this much.

Can someone point out specific locations for me?

Try EVERYWHERE

NONE of the reflections are of the right things

As in water or mirrors, etc.?!?
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Minako
 
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Post » Wed Dec 01, 2010 6:08 pm

I haven't actually taken notice of this much.

Can someone point out specific locations for me?

Try EVERYWHERE

NONE of the reflections are of the right things

As in water or mirrors, etc.?!?

also the refractive building windows
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Lloyd Muldowney
 
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Post » Thu Dec 02, 2010 3:04 am

ha ha

I noticed this the other day when i was walking beside something I thought was a ledge because there were a bunch of cars and stuff on the other side, but when I tried to jump down there I realized it was (what was suppose to be) a reflection in a window on a building, but all there was behind me was a big wall.....no cars or anything
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BethanyRhain
 
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