Novel NPC's & Bigger Books

Post » Tue Oct 05, 2010 5:15 pm

So i think there should be Characters from The Infernal City Novel or other Novel

i am Not Done Reading Infernal City(Because i just got the Book Yesterday) but if some of them would be NPC's in Skyrim i think it's good

But Name a Novel Character that should be in Skyrim

Edit: I Want to see Colin that was Born with a Knife instead of a Right Hand his Knife is his Right Hand
Think i wanna see him in The Dark Brotherhood

&

I think Skyrim should also have some Big Books with 50 or more Pages

With some Interesting Story

What do you think about that ?
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Sophie Miller
 
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Post » Wed Oct 06, 2010 4:29 am

Edit: I Want to see Colin that was Born with a Knife instead of a Right Hand his Knife is his Right Hand
Think i wanna see him in The Dark Brotherhood


Meh. I've finished the book, and to be blunt: Bethesda's writing whoops Keyes' in my opinion, I'd rather have their characters than his.

That, and Colin came off in Infernal City as being a character from what would be an in-game book- one of the ones about fictional characters used as a morality tale or something similar.

I think Skyrim should also have some Big Books with 50 or more Pages

With some Interesting Story

What do you think about that ?


I think it'd be something of a waste, considering the backlash against the idea of non-voiced NPCs to the tune of "I don't play RPGs to read!!!one!!!1!!" :shrug:
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Naomi Lastname
 
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Post » Tue Oct 05, 2010 4:22 pm

I think it'd be something of a waste, considering the backlash against the idea of non-voiced NPCs to the tune of "I don't play RPGs to read!!!one!!!1!!" :shrug:

Who says the NPC's are Voiceless ?? ofcourse you don't play RPG to read one but i think there should be some small amount of those books but not alot
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Jimmie Allen
 
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Post » Tue Oct 05, 2010 3:49 pm

I think it'd be something of a waste, considering the backlash against the idea of non-voiced NPCs to the tune of "I don't play RPGs to read!!!one!!!1!!" :shrug:



Who says the NPC's are Voiceless ??


:facepalm:

Nobody says they are. If you'll read the bold part of my quote again, it says "the idea of non-voiced NPCs." The backlash against the idea. The people who howl unholy terror when the idea that maybe it wouldn't be a Cardinal Sin to not have every NPC voiced is mentioned.
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Breautiful
 
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Post » Tue Oct 05, 2010 8:02 pm

It has nothing to do with people not wanting to read but everything to do with people wanting the game to use the technology Bethesda has. There's no reason for NPCs to be unvoiced with the budget they likely have after the success of their recent titles.

The idea of books not being too long comes not from a rather insulting frankly observation of gamers not wanting to read, but instead because they are probably more interested in providing content rather than full fledged in game mini-novels. I'm hoping there will be plenty of great short stories and such to find in the game, but I just don't see how they'd have the budget to add too much stuff.

I do want the novels to be referenced though. Most of the characters won't live long enough to actually be in the game, but I'd love to hear about them. How long do Bretons live? If they live a long time it would be cool to see Anna?g as a wise old woman in comparison to the young woman in the novels. Something tells me Bretons do not live long enough for that though.

Something just occurred to me, spoiler speculation from the book:
Spoiler
If Bretons live a long time and Anna?g ends up with Attrebus in the books and Attrebus becomes the Emperor, I wonder if there's a very slim possibility that Empress Anna?g will be in charge of the Empire. Imperials don't live long enough for Attrebus to still be around I'd think. I'd totally be pro-Empire if that happened, even though I'm leaning that way anyway if we have the choice. Either way I want to hear about the legacy Anna?g and Attrebus leave.

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Dewayne Quattlebaum
 
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Post » Wed Oct 06, 2010 6:36 am

Bigger books yes, and more of them. And then more books. Some of us will read all of them, avidly.

Infernal City, personal opinion, no way, thank you, and wasn't it 140 years before Skyrim? Maybe I'm wrong.
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Baby K(:
 
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Post » Wed Oct 06, 2010 12:05 am

Bigger books yes, and more of them. And then more books. Some of us will read all of them, avidly.

Infernal City, personal opinion, no way, thank you, and wasn't it 140 years before Skyrim? Maybe I'm wrong.


I Think The Timeline is After Oblivion Crisis - 4th Era 140

Something Like that Because it's Between the Oblivion Crisis and the Dragon's Invasion
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Lance Vannortwick
 
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Post » Tue Oct 05, 2010 6:42 pm

Since I haven't read the novel, I can't comment on which, if any, characters I'd like to see in Skyrim, but in any case, since there's over 100 years between Infernal City and Skyrim, aside from characters who are particularly long lived, like elves, I can't see any characters from the novel still being alive in Skyrim.

As for longer books, meh, I play games to play games, not to read books, when I want to read books, then I read a book, I don't feel the need to play a game when I want to read a book, I like having the books in the game because they can give insight into aspects of the setting that the game itself doesn't get a chance to explore, but I don't want to devote more time to them than the actual gameplay, and usually, if I find a book too long, I just don't bother reading it as well, and unless it's about something I'm really interested in, approaching 20 pages would be too long for a game, let alone 50 pages. And I don't even mind reading in games, I'm willing to read any text you throw at me if it contributes to the game's actual story or gameplay, I just don't want to spend my gaming time reading through 50 or more pages of text that doesn't even have anything to do with what's actually happening in the game, so if books in Skyrim are made too much longer than they are in past games, I'll probably end up doing a lot less reading in the game.
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Connor Wing
 
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Post » Wed Oct 06, 2010 12:22 am

I doubt there will be readable books at all. I started with Morrowind first, and loved the fact there were soo many books you could read, literally hundreds of original titles. Then in Oblivion there were way fewer books, half of them being copies from Morrowind. Then you go to Fallout 3 and there are books, but you can't even read them. I'm speculating that Skyrim will do the same thing as Fallout, in where you just equip a book and get the skill point, but there's nothing inside to read. I hope I'm completely wrong though!
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celebrity
 
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Post » Wed Oct 06, 2010 1:58 am

I think it'd be something of a waste, considering the backlash against the idea of non-voiced NPCs to the tune of "I don't play RPGs to read!!!one!!!1!!" :shrug:

Oh sure, if somebody wants voiced NPCs they have to be illiterate. It has nothing to do with immersion (we tend to hear people talking to us), quality, atmosphere and whatnot...

Also 40 page books would be a bit too much for the writers...
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Laura Cartwright
 
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Post » Tue Oct 05, 2010 4:42 pm

I still need to read that and other TES related books...my book list is already long but they are on there.

I wouldn't mind some bigger books in-game, just depends if they have the resources to get around to it. I played a character one time who I called the historian...my roommate called the librarian. I would go around the world collecting books/artifacts but mostly books. I enjoyed the just massive amount of extra lore and sometimes randomness. I couldn't get enough of that.
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Alexandra Louise Taylor
 
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Post » Tue Oct 05, 2010 2:50 pm

The idea of books not being too long comes not from a rather insulting frankly observation of gamers not wanting to read, but instead because they are probably more interested in providing content rather than full fledged in game mini-novels.



Oh sure, if somebody wants voiced NPCs they have to be illiterate.


http://en.wikipedia.org/wiki/Straw_man

Both of ya, read:

As for longer books, meh, I play games to play games, not to read books, when I want to read books, then I read a book, I don't feel the need to play a game when I want to read a book, I like having the books in the game because they can give insight into aspects of the setting that the game itself doesn't get a chance to explore, but I don't want to devote more time to them than the actual gameplay, and usually, if I find a book too long, I just don't bother reading it as well, and unless it's about something I'm really interested in, approaching 20 pages would be too long for a game, let alone 50 pages. And I don't even mind reading in games, I'm willing to read any text you throw at me if it contributes to the game's actual story or gameplay, I just don't want to spend my gaming time reading through 50 or more pages of text that doesn't even have anything to do with what's actually happening in the game, so if books in Skyrim are made too much longer than they are in past games, I'll probably end up doing a lot less reading in the game.


This is exactly the sort of backlash I was speaking of before people decided I was being offensive by pointing out arguments that had been made before.

:meh:
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Wayland Neace
 
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Post » Wed Oct 06, 2010 6:16 am

Oh sure, if somebody wants voiced NPCs they have to be illiterate. It has nothing to do with immersion (we tend to hear people talking to us), quality, atmosphere and whatnot...

Also 40 page books would be a bit too much for the writers...

Well sometimes I think your post is created for debates :teehee:
I think Alois Hammer meant thats having more detailed dialogues can better describe character then few lines but voiced, personally I think there is nothing wrong in good informative dialogues coexist with voiced lines in one game, one of best tools what was done for oblivion was OBSE -Elys- Universal Silent Voice plugin because developers forgot thats not all can have invited professional voice actors and don't even add ability create voiceless dialogues, as well number of conversation was greatly reduced in Oblivion so many mods return missing lines of dialogues thats was in previous games to Oblivion, now devs say there will be better compression used and more voice actors are involved maybe informative and well done dialogues will return and even will voiced.
also check Less generic NPC project and Julan ashlander companion for well described immersive characters even without voices.
http://www.lgnpc.org/
http://lovkullen.net/Emma/Kateri.htm
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Suzy Santana
 
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Post » Wed Oct 06, 2010 7:13 am

Meh. I've finished the book, and to be blunt: Bethesda's writing whoops Keyes' in my opinion, I'd rather have their characters than his.

That, and Colin came off in Infernal City as being a character from what would be an in-game book- one of the ones about fictional characters used as a morality tale or something similar.



I think it'd be something of a waste, considering the backlash against the idea of non-voiced NPCs to the tune of "I don't play RPGs to read!!!one!!!1!!" :shrug:

If someone is worse than Bethseda's writing, they don't sound like much.
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Tania Bunic
 
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Post » Wed Oct 06, 2010 3:33 am

If someone is worse than Bethseda's writing, they don't sound like much.

When it comes to in-game books, Bethesda is truly great.
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Scott Clemmons
 
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