Spoiler
Sorry how is it different leveling your sword in order to get better at using a sword with either system?? In one system you use your sword, raising the Blade skill, knowing full well that when you level up you will raise your strength so you do more damage with a sword. In the other system you use your sword knowing full well that you will pick a perk that will make you do do more damage with a sword. That perk may even have requirements, like being a certain level with one handed weapons, or having the previous perk relating to swords. This way you using your brain even more than in the other method, because in the other method using either a Blade or Blunt weapon (or indeed punching someone) would make you better with both Blade or Blunt weapons, and at punching people.
well thats true, my opinion is that there should be a challenge in rpgs, leveling minor skills to get proper attributes on level up is strategy. if thats lame so be it, its better than one long thoughtless game play.
the reward of getting better stats by leveling attributes is that you used your brain to make your character better. oposed to perks reducing the process to picking the reward without having to put much effort into earning it. its like paying some one to level your character for you and then bragging how great your character is, it may be a great character but you did not put the effort into it that equates to the reward.
the reward of getting better stats by leveling attributes is that you used your brain to make your character better. oposed to perks reducing the process to picking the reward without having to put much effort into earning it. its like paying some one to level your character for you and then bragging how great your character is, it may be a great character but you did not put the effort into it that equates to the reward.
Sorry how is it different leveling your sword in order to get better at using a sword with either system?? In one system you use your sword, raising the Blade skill, knowing full well that when you level up you will raise your strength so you do more damage with a sword. In the other system you use your sword knowing full well that you will pick a perk that will make you do do more damage with a sword. That perk may even have requirements, like being a certain level with one handed weapons, or having the previous perk relating to swords. This way you using your brain even more than in the other method, because in the other method using either a Blade or Blunt weapon (or indeed punching someone) would make you better with both Blade or Blunt weapons, and at punching people.
Someone reply to the above please??