» Sun Dec 11, 2011 9:26 pm
Wow man, you're stupid lol XD First off, Crysis 2 is NOT a console port, only stupid idiots with ignorance like you think that. It's already been proven how it's not a console port. But I'll explain to you anyways since your so damn ignorant and stupid. When this game was made on CryEngine 3, it was made with the PC and consoles in mind. For EVERY PLATFORM it was built ground up. There are no ports on the CryEngine 3. The game was made on all platforms with the limitations and restrictions being based off the weakest factor (in this case, the weakest factor was the weak hardware of conosles). Once the game is done and set, then development splits. Console versions are polished a bit, packed, and shipped. PC version is then further worked on. All PC specific features are put in and then the game ships for that. But see, EA wanted Crytek to simultaneously release Crysis 2 on all platforms on March 2011. Crytek didn't control the release date. Originally EA wanted Crysis 2 out in the holidays but they pushed it to give more development time to the not-ready-yet Crysis 2 and to let Medal of Honor have a chance at sales. March 2011 came and Crysis 2 was EA's game to sell that month. Crytek had no choice but to release the game, and thus that is why there were so many problems and misplaced texts and etc. BUT, now the PC specific features have been added through patches and stuff. So as the game stands as it is today....well that's how it was originally meant to be released. Now you may be thinking "DERP, BUT CRYSIS 1 HAD ALL TEH TIME IN DA WORLD," but that was because Crytek was not a major developer for EA. Now they are.
Now that I have proven how this game isn't a console port, it's time to explain to you and your stupidity the stance of DLC today. Crytek made DLC...okay....and this DLC for Crysis 2 is paid DLC. But see, EA is the one who wanted there to be paid DLC, NOT CRYTEK. The publisher wanted this. DLC today that costs money is all because of the publisher, NOT the developer. So if you are going to cry about paid DLC, don't blame Crytek, blame EA. EA is the one that wanted the paid DLC so that they get more money. The same thing is with Activision, Capcom, and EVEN Sony. Supporting paid DLC is NOT supporting console ports/console games. Paid DLC has creeped it's way into BOTH the console and PC market. Supporting paid DLC is simply supporting the greedy publishers and giving them a reason to keep giving out more paid DLC. I oppose paid DLC. I hate it. But I can't blame the developers if the publishers are the ones who wanted the paid DLC.
Get your facts right, get your head straight, and get rid of your ignorance. There's no shame in admitting you are wrong because the more you stand beside false facts, the more foolish and stupid you look.
No offence but your stupidity is offensive in some country's.
"Wow man, you're stupid lol XD First off, Crysis 2 is NOT a console port, only stupid idiots with ignorance like you think that. It's already been proven how it's not a console port. But I'll explain to you anyways since your so damn ignorant and stupid. When this game was made on CryEngine 3, it was made with the PC and consoles in mind. For EVERY PLATFORM it was built ground up"
So what do you call developing something that is restricted to consoles also for PC? Multyplatform? Maby if you are too stupid to actually see how this effects the developing. You wont call it a port, but in reality it has the exact same effect as a port. If you fail to see why people actually call it a console port then you need to stay at the Xbox forum.