So now that we experienced Skyrim what's your favorite Elder

Post » Sun Dec 11, 2011 9:51 pm

Morrowind.

Skyrim may technialy be the best, but story and atmosphere plus the culture was amazing in Morrowind.

Skyrim and Oblivion has new content, better graphics and bigger world, but the most unique one is Morrowind.
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Eileen Müller
 
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Post » Sun Dec 11, 2011 7:02 pm

Skyrim

Positives
Love the graphics updates.
Love the new spells (AoE centered around caster and the walls and runes, now just need AoE away from caster and everything will be covered)
Quests (I like a lot of the quests although many quest lines are rather short)
Dragons!
No Cliff Racers
Perks
Combat in general
Crafting

Negatives
Short Quest Lines
Magic has been limited (no spell creation :shakehead: )
Removal of attributes and many skills from Morrowind (I liked spears and mysticism could have been added to rather than merged. More weapon choices would have been nice, what happened to crossbows?)

A game can be streamlined while maintaining a diversity of options. Stop "streamlining" and bring back old skills with new ideas!
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Dorian Cozens
 
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Post » Sun Dec 11, 2011 8:50 pm

Oblivion - There was no sense of "urgency" or "doom" that should have accompanied a full-on daedric invasion.


There's a mod for that. :-)


Uldred
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Betsy Humpledink
 
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Post » Sun Dec 11, 2011 4:42 pm

Well I chose Skyrim because I have only played Skyrim and oblivion and, let's be honest, Oblivion doesn't hold a torch to Skyrim (except more stats). When the alure of Skyrim starts to fade I'll pick up Morrowind since I have heard only good things about it.
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Enie van Bied
 
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Post » Sun Dec 11, 2011 4:06 pm

1- Skyrim
2- Daggerfall
3- Morrowind
4- Redguard
5- Oblivion
6- Arena (It svcked monkey butt)
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lucy chadwick
 
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Post » Sun Dec 11, 2011 6:20 am

I picked Skyrim because of the crafting.

It is a very close call for me between Skyrim and morrowind, but because i can mine, smelt and forge my own stuff is a game winner for me.
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NAkeshIa BENNETT
 
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Post » Sun Dec 11, 2011 9:01 am

ugg... so torn... woe is me, woe is me...

It's mostly a tie in 1st and 2nd for me

1. Morrowind / Daggerfall - Morrowind was awesome to explore and the quests were great and some of the dungeons were also great fun to explore and get lost in, but too few of those. Daggerfall, hell I still play just to do random dungeon diving when I need to pass a half hour or so. Minus the graphics, Daggerfall's dungeons are probably my favorite of any game.

2. Skyrim / Oblivion - Skyrim has improved the char movement system, it's just more fun to run around with my char for some reason than the other TES games and the dungeons are an improvement over Oblivion's but loses first place for me due to over simplification of.. well... everything. Oblivion is a category of it's own really. Mods made it ...... interesting to say the least, but the only full play through I did was with Vanilla Oblivion. Was really disappointed in Oblivion's dungeons and good god.... the NPC faces (still have nightmares)

3. Arena. Never was able to get out of the starting dungeon, lol.
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Invasion's
 
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Post » Sun Dec 11, 2011 7:14 am

Only played Morrowind, Oblivion and Skyrim.


Morrowind was my favourite, in part because there was more freedom to do what you want. With the can only learn 5 skills from a trainer per level introduced in Oblivion it forces you to train skills you don't want to, to reach a higher character level. At least I think this is correct, been a longtime since I played Morrowind and did use the mod software.

Levitate spell was also good in Morrowind.


I find the story in Skyrim a bit limiting too with the dragons and civil war, tends to push your character in a certain direction.


Oblivion was my least favourite and found it became boring too quickly.
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Liv Staff
 
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Post » Sun Dec 11, 2011 9:06 am

Skyrim still has not surpassed the level of Depth, the amount of Content, and the plot of Morrowind.
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Motionsharp
 
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Post » Sun Dec 11, 2011 5:32 pm

Shivering Isles, though I know it isn't really a stand-alone game. After that I'd have to say Skyrim, great gameplay, even though it's a bit simplistic.
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Batricia Alele
 
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Post » Sun Dec 11, 2011 10:41 am

Skyrim. It takes everything I loved from Morrowind and Oblivion and improved everything I hated.


This. Skyrim is a masterpiece
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Carlos Rojas
 
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Post » Sun Dec 11, 2011 9:33 pm

Not sure yet. After playing Skyrim for hours Saturday night, I went online and bought Morrowind GOTY and Oblivion with all the DLC; those are the only three I've played, starting with Morrowind when it first came out.

Skyrim looks the best, and has some nice improvements, but I do love how Morrowind had a lot more depth. Definitely had to think more, which appeals to me when playing an RPG.
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Chloe Botham
 
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Post » Sun Dec 11, 2011 6:13 am

Basically I like all the TES games I've played but Morrowind is still #1.

Someone might ask why and to be honest it is difficult to answer this. Mainly it is that MW has been the most diversified game of all. It has all what a good RPG needs to have, starting from nice action to challenging quests and also many small and big secrets. This diverstity has been lost a bit by its ancestors where the focus was put more on good looks and action and less on a good story. I wouldn't go as far to name Oblivion and Skyrim an Action RPG like Dragon Age or so but with these titles there isn't that desire to play more once you reached a specific point within the game.
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WYatt REed
 
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Post » Sun Dec 11, 2011 4:16 pm

I picked Skyrim because of the crafting.

It is a very close call for me between Skyrim and morrowind, but because i can mine, smelt and forge my own stuff is a game winner for me.


by the word "smelt and forge my own stuff", I take it as "craft your own gear, but the blacksmith has already sold whatever armor set you want to craft"

I thought by craft it yourself you could create really original armor. like thief armor like with extra pocket, or a studded leather with pants. or banded iron armor with only right shoulder protector, or a steel sword with customized hilt

and oh don't bother with mining. the blacksmith sold 25 iron ingot with only 60 gold per ingot, which is cheap if you spent an hour chopping wood
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brenden casey
 
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Post » Sun Dec 11, 2011 6:06 pm

Well I chose Skyrim because I have only played Skyrim and oblivion and, let's be honest, Oblivion doesn't hold a torch to Skyrim (except more stats). When the alure of Skyrim starts to fade I'll pick up Morrowind since I have heard only good things about it.


THIS. Is the reason Skyrim is winning by so much. Majority of the people that voted haven't even played Morrowind. =/
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Samantha Jane Adams
 
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Post » Sun Dec 11, 2011 6:30 pm

Morrowind.

Skyrim is a very fun game to play, and I enjoy it. However, it's simply too streamlined and cut down for it to compete. Basically, it's to the point where if I want to play the many-choices RPG, I'll grab Morrowind; if I want to play a more simple, fun action game, I'll grab Skyrim.


You'd be wrong, but whatever.

1. Skyrim
-Following this game pre-release, I knew it'd be better than Oblivion. Being better than Morrowind, I accepted that it could be a possibility, but I didn't expect it. Morrowind was just the gold standard, and did something in a game that I had never experienced before, and didn't think I'd ever experience again.

Then Skyrim finally released, after a long wait. I went to the midnight release at GameStop, and came home and played. I was loving the game, enjoying it greatly, but something was... off. I couldn't put my finger on it. I was liking it, but it didn't "feel" like I expected it to. Again, something I couldn't really explain then, and can't now. The other day my friend tried to ask me "so what was it about those first couple plays that made you feel that?" and I couldn't explain it. It's something I "felt", but couldn't explain.

I was incredibly busy on that Friday, so I wasn't really able to play, but had a full day off on that Saturday. So I popped it in early, and played pretty much all day. 15 hours I think I logged. Again, I was loving it, but something still "felt" off. But I was having a good time, so I kept going with it.

I had heard all the talk around Skyrim of the College of Winterhold. Seeing as how my character is mainly a magic user, I decided to investigate. My companion, Lydia, and I took the carriage from Whiterun to Winterhold. Approaching the College the first time, I was in awe... most of these Elder Scrolls guilds are just a guildhall in town. This was it's own separate entity. After joining the College, and doing some early work for them, it was time to head back to Whiterun. Well I noticed the carriage system didn't run out of Winterhold, so I had to make the walk.

And this is what did it for me. I'm not a believer of fast travel (I only use it in very isolated and specific circumstances), so Lydia and I headed out. The journey through the mountain ranges near Winterhold, traveling back down into the valley that led into White run... That first trek from Winterhold to Whiterun, and all the encounters I faced along the way, was one of the most "immersive" times I've had in an RPG. It was great. From the bandits who tried to ambush me, to the 2 dragon attacks I faced, to discovering the Shrine of Azura, to encountering the Old Orc who wanted me to kill him so he could die an honorable death, and all the other things I can't remember off the top of my head. I finally had that "Morrowind" feel once again. Something I didn't have in Oblivion. The feeling of actually journeying through harsh environments to get from one location to another, and discovering all sorts of mystery, treasure, and danger along the way.

I finally returned to Whiterun. I let Lydia get back to Dragonsreach, while I went off to the Bannered Mare for a late night drink and a sleep. Coincidentally enough, there was a patron there who decided to challenge me to a drinking contest. I accepted - next thing I know, I'm blacking out, and waking up in a temple somewhere. Low and behold, this guy dragged me off to Markarth! While in Markarth, I got caught up in the shady underside of Markarth politics, and soon enough, my character was making actual enemies.

Another experience I haven't had since Morrowind. I see people all the time with their RP's saying their character hates a particular race, or group of people, and it all feels so arbitrary. I feel the best RP's are when those character alliances and feuds come naturally over the course of the game. In Morrowind, my character had no interest in fulfilling the Nerevarine Prophecies... however, he didn't want to live as a fugitive or go back to prison, so he followed the Emperors orders and went to work for Caius Cosades. As he got deeper into the prophecies, and the Sixth House began making attacks on him, his interest in the prophecies became personal. It wasn't so much about fulfilling the prophecies, but rather about seeking out the Sixth House and Dagoth Ur, and taking them out once and for all, in retaliation to their attempts on his life. The same during Tribunal, when the Dark Brotherhood began their attempts on his life, he did what he needed to do to seek out and eliminate the Dark Brotherhood. My character developed 2 rivalries naturally, through the course of playing the game. That was something that was missed in Oblivion, but I felt in Skyrim. Immediately, Thadious developed a dislike and even hatred of both the Silver-Bloods and the Forsworn. Other experiences in the game, he also developed a hatred of the Thalmor.

Later on in the game, I finally decided on choosing sides in the Skyrim civil war. Not because of a pre-determined notion of "this character is an Imperial!", but because naturally, over the course of the game, my character learned about both sides, and decided that he needed to fight off Ulfric Stormcloak and his band of rebels. Whiterun had become my home, and after overhearing that Ulfric was planning on attacking Whiterun, I decided to take up arms to defend my new home.

The immersion factor of this game is much greater than it was in Morrowind. My character actually develops as a -character-, not just a bunch of skills (which I love developing also). As I play deeper and deeper in the game, I feel as my character is actually growing, and becoming a more defined person. Yes, I have made some RP mistakes with my character - killing the priest at the command of Molag Bal, and receiving his mace. Turning Saadia over to the Alik'r warriors. But while I may have made some choices that are out of character for Thadious, that's also part of life - people make bad decisions and out of character decisions, and it's not exactly a rare occurrence. The experience that I am having with Skyrim from an immersion point of view, matches, and even surpasses that of Morrowind. The gameplay experience is far better than Morrowind, and dare I say the skill system of perks is superior to Morrowind. There may be a few minor things here or there that Morrowind (and even Oblivion) do better than Skyrim, but as far as the entire package, and the entire experience goes, I believe it has to go to Skyrim. Quite possibly my new favorite game ever.

2. Morrowind
-For so long, this was #1 on my list of games, and for good reason. I've already explained some of the experiences I'd had with the game. Never before had I experienced a game world so open, so immersive. The ability to literally "live another life" was such a hook for me. Finally, I had found an RPG that didn't have race and class restrictions, you didn't need to be a certain level to find and use a certain item, you didn't have to be a certain race to play a certain class - hell, there weren't even really classes anymore because you could define your own by customizing your own group of skills! I fell in love with it immediately. All in all, I may not have had the most unique of character builds, but it was tweaked just enough to give it just the right personality that I loved. And loved, I did. Morrowind set the gold standard of what an RPG is, and forever should be. When Morrowind came out, I was stuck in a cesspool of PS2 jRPG's and anime [censored]. I was beginning to despise the RPG genre thanks to the garbage that is jRPG. Morrowind came when I needed it most, and it did just what I needed it to do.

3. Oblivion
-No, it's not Morrowind. When it comes right down to it, Oblivion is not as good as Morrowind. But I get rather annoyed by the constant "dumbed down" talk in regards to Oblivion. There is nothing "dumb" about the game. It didn't do some things as good as Morrowind, and in other areas, it blows Morrowind out of the water. Gameplay is infinitely improved, however it does lack in some of the character development areas. There aren't as many guilds, but the guilds that are there are better. The world doesn't feel as detailed or as mysterious as Morrowind, but it's a beautiful world. Some of the sense of journey and adventure is gone, considering the map is so wide open. If I don't follow the beaten path, I can run from one end of the map to the other in a very short amount of time. But all in all there is still something magical about Oblivion. I can still venture into the same ruins, forts, and caves that I have been in thousands of times, and still feel a sense of "danger". I've played the game for hundreds of hours over different characters, and still, basic game content is still new to me. There is still so much in the game. And while the character development process may be the least of the 3 (I haven't played Arena or Daggerfall - at least not extensively - so I cannot give an opinion on them), I still feel I may have created my best character yet in Oblivion. The RP elements are still there, and they are there in force. Little elements of the game that most people may not even think twice about gave me HUGE RP elements to play around with for my character, and made my character something that I felt was truly unique.

In all, all 3 of these games are my 3 favorite games of all time, with Fallout 3 rounding out as #4. I never have, and I doubt I ever will, find a game better than Bethesda's open world design. It's exactly what I am looking for in a game, and as far as I'm concerned, Bethesda does it to perfection.
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Dan Wright
 
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Post » Sun Dec 11, 2011 9:48 pm

Oblivion was better in every way than to Morrowind. Morrowind had no sense of culture and the story was too dull, just a bunch of fetch quests.

Also, Morrowind seemed dumbed down for little kiddies, with no depth at all.

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Christie Mitchell
 
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Post » Sun Dec 11, 2011 10:23 am

Morrowind is still my favorite Elder Scrolls game, however if it wasn't for the shortness of the guild questlines Skyrim may have beat Morrowind.
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Benji
 
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Post » Sun Dec 11, 2011 1:12 pm

Skyrim is by far the best one obviously. If i look back at Morrowind i also had a great time playing it, and perhaps for it's time it was a better game, but if i simply must compare these two games with eachother then Skyrim is the obvious victor.

People still voting for Morrowind now are just thinking back at the time they still played Morrowind, a time when they were probablt still teenagers or younger and are in most cases not bringing out senceer vote.

In essence we can't deny skyrim being the best game of the series.
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Peter P Canning
 
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Post » Sun Dec 11, 2011 8:49 pm

For me, I'd put

1 : Skyrim/Morrowind
2 : Oblivion

I just started Daggerfall, never played Arena.

I love both Skyrim and Morrowind, but for different reasons. I remember when I was a kid and bought a used copy of Morrowind for the Xbox. That game freaked the crap out of me. It really is one of the scariest I've played as a child... the atmosphere is alien, the monsters and fauna are scary, the people are scary too (Okay that wasn't intended by Bethesda :P). I remember searching for that damn Dwemer Puzzle Box for ages 'till I found out that looking on the internets would maybe be a good idea... equipping Sunder without Wraithguard, which ensued in many WTFs, the cliff racers... (okay, that's not a good memory). Morrowind's quests and characters still are the ones I remember the most to this day. Good old Caius, whatever happened to you? Eventually I stopped playing Morrowind... until I found a copy on PC. My god, modded Morrowind was/still is one of the most enjoyable gaming experience I've had. Vanilla was already fantastic, but with mods :o

Oblivion was.... ehh. Never understood why we went from Nix Hounds, Guars and Kagouti to... horses and wolves. I just felt I was playing another random medieval RPG, at least, before SI. MQ was bad, guilds were enjoyable. Portals were... ugh. The combat was much better than Morrowind's obviously, but it's not like it wasn't to be expected. :P

Skyrim is fantastic. What a huge step up from Oblivion. Playing Skyrim actually made me play Morrowind again as well hah. The story, the guilds, the atmosphere, the cities, the landscape, it's all 105483x better than Oblivion's. In the end, Morrowind will probably still be the game I have the most fond memories of, but Skyrim is up there in my top 5, along with Morrowind.
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Rebecca Clare Smith
 
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Post » Sun Dec 11, 2011 5:29 pm

Morrowind is still my favorite. Skyrim has the potential to become about equally good with mods.
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Marine Arrègle
 
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Post » Sun Dec 11, 2011 9:13 pm

1. Oblivion
2. Skyrim/Morrowind
3. Daggerfall

Never played Arena.
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Kelvin
 
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Post » Sun Dec 11, 2011 4:06 pm

Daggerfall... The best experience I've ever had on my pc (although that was like 4-6 pc's ago :) )
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Chavala
 
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Post » Sun Dec 11, 2011 1:27 pm

Its gotta be Skyrim for me. Loved morrowind, and it comes in close second. Oblivion was a good game, but meh compared to III or V. Only played arena once very briefly, and never played Daggerfall. Never played the adventures game, and don't really have any interest in ever looking into them
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Verity Hurding
 
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Post » Sun Dec 11, 2011 7:49 pm

Oblivion was better in every way than to Morrowind. Morrowind had no sense of culture and the story was too dull, just a bunch of fetch quests.

Also, Morrowind seemed dumbed down for little kiddies, with no depth at all.

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RAAAAGGGGEEESSSSSSSS *Clicks link* Son of a.... Lol good troll my good man.
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IsAiah AkA figgy
 
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