NPC Actor Meshes Not Loading

Post » Sat Sep 14, 2013 11:53 am

Two days ago everything was going fine and I created new NPCs and dragged them into my scene without issues.

Then when I load my .esp today this pops up to all of them:

and:

(and so it continues for all textures/models)

None of their meshes can be seen in the preview window, but are still on the scene. All of them work properly when I play the module.

However, now when I create new NPCs and drag them into the scene it still tells me the same warnings as above NPC, and they do not appear when playing the module nor in the preview window.

Help! :(

EDIT: Worth noting is that the M-markers (that is, the markers for LvlDraugr/Lvlenemies are not showing up in the preview window either).

EDIT2: A lot of my NPCs are also holding the "GhostAbility". Is that what makes them bonkers?

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Emily abigail Villarreal
 
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Joined: Mon Aug 27, 2007 9:38 am

Post » Sun Sep 15, 2013 1:51 am

I get the same error messages when I load anything in the CK but I don't know why your characters do not show in the render window. As for the "ghost ability", it's unlikely to be the culprit. Jiub being dead must have this ability and this is how he looks in the ck: http://i.imgur.com/q627zKu.jpg

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Danny Blight
 
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Post » Sat Sep 14, 2013 12:36 pm

Have you created the textures and meshes for the FaceGeom via Ctrl-F4? If not, select all your Actors in the ObjectWindow and press Ctrl-F4 to create the necessary things. See also http://www.creationkit.com/Dark_Face_Bug.

-docblacky

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Blackdrak
 
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Post » Sat Sep 14, 2013 5:48 pm

Thank you docblacky! That 50% worked.

CK no longer whines about the meshes, but the textures still cannot be found, and they still do not appear in the Preview Window, even when I press in the preview window F4 which brings up the wireframe/meshes of the whole level. No wireframe can be found on an NPC. :/

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Alexander Horton
 
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