Can a custom AI package be stopped through scripting? I want an actor's sit package to stop running on activation of a set of wall shackles.
If it can't be, than can I do it with a reference alias attached to a quest.
Can a custom AI package be stopped through scripting? I want an actor's sit package to stop running on activation of a set of wall shackles.
If it can't be, than can I do it with a reference alias attached to a quest.