The fatigue of some NPC's in my game is lowered to huge negative values.
This is not easily fixable by resetting the game world by waiting three days.
Here is a screenshot, my load order and a more thorough explanation:
http://i33.photobucket.com/albums/d93/Dark_Lord_/ScreenShot6.png
Spoiler
Active Mod Files:00 Oblivion.esm01 EnhancedWeather.esm [Version 1.4]02 Cobl Main.esm [Version 1.72]03 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]04 Mart's Monster Mod.esm [Version 3.7b3p3]05 Mart's Monster Mod for OOO.esm [Version 0.9.9MB3]06 Enhanced Daedric Invasion.esm07 TamrielTravellers.esm [Version 1.39c]08 Kvatch Rebuilt.esm09 Better Cities Resources.esm0A Progress.esm [Version 2.2]0B CM Partners.esm0C Unofficial Oblivion Patch.esp [Version 3.2.6]0D DLCShiveringIsles.esp0E Unofficial Shivering Isles Patch.esp [Version 1.4.0]0F Better Cities .esp10 EnhancedWeather.esp [Version 1.3.5]++ Better_Water-1830.esp11 Atmospheric Oblivion.esp12 weather inside [seasons] v1.2.esp13 300_Lore_Dialogue_Updated.esp14 AliveWaters.esp15 AliveWaters - Koi Addon.esp16 Display Stats.esp [Version 1.2]17 kuerteeSittableRocks.esp18 Oblivion Collectible Cards.esp19 RAEVWD Cities.esp [Version 1.7]1A RAEVWD New Sheoth.esp [Version 1.5]1B RAEVWD Imperial City.esp [Version 1.7]1C Reznod_Mannequin.esp1D Enhanced Economy.esp [Version 4.0.6]1E Crowded Cities 15.esp1F DLCHorseArmor.esp20 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]21 DLCOrrery.esp22 DLCOrrery - Unofficial Patch.esp [Version 1.0.3]23 DLCVileLair.esp24 DLCVileLair - Unofficial Patch.esp [Version 1.0.5]25 DLCMehrunesRazor.esp26 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]27 TML_PortableArena.esp28 Sauron_Armor_Chest.esp29 Blackmarsh_Witch_HGEC_Clothing.esp2A HGEC_SBVelvetRose.esp2B Arenagold.esp2C DLCThievesDen.esp2D DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]** DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]2E Cobl Glue.esp [Version 1.72]2F Cobl Si.esp [Version 1.63]++ Cobl Tweaks.esp [Version 1.44]30 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]31 Mart's Monster Mod for OOO.esp [Version 0.9.9MB3]++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]32 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]++ Mart's Monster Mod for OOO - LessReaversInGates.esp [Version 0.9.9MB3]++ Mart's Monster Mod - No Blood.esp [Version 3.7b3p3]33 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]34 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]35 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]36 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]37 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]++ TamrielTravellerAdvscript.esp [Version 1.39c]38 TamrielTravellers4OOO.esp [Version 1.39c]39 TamrielTravellersItemsCobl.esp [Version 1.39c]3A ShiveringIsleTravellers.esp [Version 1.39c]++ PersuasionOverhaul_OOO.esp [Version 1.2]++ PersuasionOverhaul_MMM.esp [Version 1.2]3B cyrodiil transportation network 1.3 wz.esp3C Dwemer_Skyship_1_1_0.esp3D GB_Oblivion Tournament.esp3E Kvatch Rebuilt.esp++ Kvatch Rebuilt - OOO Compatibility.esp++ Kvatch Rebuilt Weather Patch.esp3F DLCFrostcrag.esp40 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]41 Knights.esp42 Knights - Unofficial Patch.esp [Version 1.0.9]** Mart's Monster Mod - Knights.esp [Version 3.7b3p3]++ Mart's Monster Mod for OOO - Knights .esp [Version 0.9.9MB3]43 MannimarcoRevisited.esp44 MannimarcoRevisitedOOO.esp [Version 0.1]45 MannimarcoWardrobeChest.esp46 Enhanced Daedric Invasion.esp47 PersuasionOverhaul.esp [Version 1.43]48 Wrye Shivering.esp [Version 08]49 Wrye Shivering Death.esp [Version 05]4A Alternative Start by Robert Evrae.esp4B RealisticFatigue.esp4C RealSleepExtended.esp [Version 2.3.4]4D PlayableSheogorathMod.esp4E Madgod Powers.esp4F SupremeMagicka.esp [Version 0.90]50 SM_ShiveringIsles.esp [Version 0.86]++ SM_OOO.esp [Version 0.89]++ SM_MMM.esp [Version 0.89]++ SM_COBL.esp [Version 0.86]51 SM_EnchantStaff.esp [Version 0.80]++ SM_UnlockSpells.esp [Version 0.70]++ SM_Scrolls.esp [Version 0.84]++ SM_SigilStone.esp [Version 0.83]52 MidasSpells.esp53 SorcerysToll.esp54 Syc_AtHomeAlchemy_No_Bounty_v2.esp55 EnchantmentRestore.esp++ EnchantmentRestore_Wells.esp56 Enhanced Grabbing.esp [Version 0.5]57 ProgressGSD.esp [Version 2.0]58 ProgressSBSP.esp [Version 1.0]59 Let There Be Darkness - Cyrodiil + SI.esp5A Let There Be Darkness - Knights.esp5B Let There Be Darkness - Mehrunes Razor.esp5C Stat Restore.esp++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]5D CM Partners.esp5E Ebony partner.esp5F CM Partners NPC.esp60 CM Partners More NPCs.esp61 CM Partners Extra NPCs.esp62 Better Cities - Full City Defences.esp63 Better Cities Full.esp64 Better Cities - VWD of the IC.esp65 Better Imperial City.esp66 Better Cities - COBL.esp [Version 2]67 Visual Enchantments v1.0.esp++ OOO-Magic_Script_Effect_Fix.esp [Version 1.33]68 Real Hunger, Cobl.esp [Version 1.6.1]69 Cobl Silent Equip Misc.esp [Version 01]6A Bashed Patch, 0.esp6B Streamline 3.1.esp
As you can see, the guard in the screenshot has a fatigue value of - 893.48.
This guard (along with several other NPC's) does not regenerate fatigue in this state.
When putting the fatigue of the guard to 0, the actual fatigue turns out to be - 1197.48.
Raising the fatigue artificially by using the console only works temporarily.
When i kill the NPC in question and resurrect him with the console, the problem persists.
It also persists when i disable and enable the fatigued character.
I also deactivated all my mods to see if there is a culprit among them, but even then the NPC's will not regenerate fatigue
Does someone here know the reason and/or solution to this problem? Thanks in advance.