NPC Problems Thread (with Temporary Fixes)

Post » Mon Dec 14, 2015 3:57 pm

NPCs seem to be very problematic in the game. Specifically, those that deal with quests and/or settlements. As well as followers. I would like to use this thread to list all the NPCs I've had problems with so far.

FOR THOSE WHO WANT TO CONTRIBUTE:

>>>Template<<<

NPC Name

Essential: [Always]/[Temporary]/[No] < NOTE, if becoming enemies of a faction makes them hostile!

Follower: [Yes]/[No] < Are they follower? NOTE, if temporary!

Quest: [Yes]/[No] < Are they involved in a quest?

Settlement: [Yes]/[No] < Can they be sent to a settlement?

Type: [Enemy]/[Merchant]/[Settler]/[Companion]/[Etc.] < Indicate what type of NPC they are BEFORE they are given a settlement job! Indicate where they are found and what faction they fall under.

Problem: Type what you think is wrong! Include quests, settlements, etc. Consider their behaviors; are they not doing what they're supposed to do? Are they not working properly? Are they nowhere to be found? ITALICIZE QUESTS!

Temporary fix: Include any temporary fixes, you might have encountered.

>>>End of template<<<

Deacon

Essential: Always (Until you become an enemy of the Railroad)

Follower: Yes

Quest: Yes

Settlement: Yes

Type: Companion (Old North Curch---The Railroad)

Problem: During the quest, Tradercraft, if you run past the room with the vault and inaccessible terminal; Deacon will just stand there (Asking for you to power the elevator).

Temporary fix: Reloading a previous save.

Cait

Essential: Always

Follower: Yes

Quest: Yes

Settlement: Yes

Type: Companion (Combat Zone---Raider Territory)

Problem: During and after Benign Intervention. When you get to Vault 95, you will notice Cait collapsing. When entering the treatment room, Kait will get in the chair but may "fall" out of it; interrupting the cleansing sequence. Even after the quest, she will continue to collapse.

Temporary fix:

- For quest: She eventually stays in the chair, or you can reload an earlier save.

- For post-quest: It doesn't happen as often (Unfortunately, we have to deal with it).

Mama Murphy

Essential: Always

Follower: No

Quest: Yes

Settlement: Yes

Type: Settler (Concord---Minutemen)

Problem: After completing the unmarked quest, Mama Murphy's Chair, and making her quit chems; Mama Murphy does nothing but sit in that chair. You can't make her do any work at all.

Temporary fix: None.

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Honey Suckle
 
Posts: 3425
Joined: Wed Sep 27, 2006 4:22 pm

Post » Mon Dec 14, 2015 8:20 pm

Alexis Combes

Essential: No

Follower: No

Quest: No

Settlement: Yes

Type: Vault 81 Merchant

Problem: Cannot convince her to leave Holt. (You can select the option, but they appear to still be together)

Temporary fix: None.

Holt Combes

Essential: No

Follower: No

Quest: No < Does tell you about Erin's cat.

Settlement: Yes

Type: Vault 81 Resident

Problem: Cannot convince him to join your settlements. (Relates to the above NPC... His wife)

Temporary fix: After Patch 1.0.2, it seems as if it is no longer possible to fix.

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Charles Mckinna
 
Posts: 3511
Joined: Mon Nov 12, 2007 6:51 am

Post » Mon Dec 14, 2015 8:02 am

Tina DeLuca

Essential: No

Follower: No

Quest:Yes

Settlement: Yes

Type: Vault 81 Resident

Problem: After doing Dependency, or while doing it. You can convince her to come to your settlement, but you get no selection window to select which settlement for her to go to. (Only happens if Bobby lives)

Temporary fix: For people who do not care about Bobby, you can insult him until he attacks you. Tina will be sad, but you will be able to send her to a settlement.

Calvin

Essential: No

Follower: No

Quest: Yes

Settlement: No

Type: Vault 81 Mechanic < Purchases tools from the Sole Survivor

Problem: When first entering Vault 81, he may or may not be present. If he is, completion of Hole in the Wall will result in his disappearance. It has been determined he is simply in an unreachable location (Vault 81 Holding Cells). Therefore, you cannot continue to obtain things for him (Calvin's tools).

Temporary fix: None.

Dr. Penske

Essential: No

Follower: No

Quest: Yes

Settlement: No

Type: Vault 81 Scientist < Purchases fertilizer from the Sole Survivor

Problem: You can must taste her experiment mutfruit, in order to get the option to bring her bags of fertilizer. Even though you accept her request, she will never have any dialogue to give her any. Also, after Hole in the Wall, she will still not take any.

Temporary fix: None.

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:)Colleenn
 
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Joined: Thu Aug 31, 2006 9:03 am


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