I have several NPCs assembling into a tavern with travel AI packages, most sit down at the tables in the tavern but one stands in the middle by an xmarker. I want this NPC to give a speech to the rest of the NPCs and player, but I don't know how to go about doing this. I've only worked with dialogue so this is all new to me. Do I somehow use the conversation tab in my quest to set up the sound files for the speech? Also, I would like the NPC to use certain dialogue animations like waving their arms around and stuff.
I think I've seen this done in vanilla oblivion I just don't know how. Help is appreciated