A question: will you decrease or reduce the beast (or bandit) spawning zones? On a place as dangerous as Cyrodiil is impossible to keep a working economic system.
Sorry in asked or aswered before :foodndrink:
since this would be my department has member of NpcwithJobs..I will answer from my side for the Traveling Merchant..
It would cause too many conflict with major mods like (OOO, Frans, MMM, FCOM) if we altered the leveledlist for creature / bandit spawning along the roads.. So instead of npcwithjobs modifiying this stuff.
Mods like Frans, OOO, MMM, FCOM already have a safer roads feature plugin or already included that decrease the amount of spawn that are along the roads. or there is a stand alone version I think..If not I will create one for npcwithjobs has needed when times comes for it..
So with these features that will protect the Traveling merchant's some, but it would not prevent them from becoming under attack still because safer roads just lower the chance of them spawning..So, if the merchant dies during his travel's the town encomy will go down has needed..because good did not arrive..
I hope that made sense..
Corepc