Now what I wanna do is make the NPCs follow one another.
i.e. In Fire Team 1-3,
Fire Team Leader (FTL) < FTM 1 < FTM 2 < FTM 3
I want them the FTM to follow the FTL where ever they move, and that if the FTL is in combat they would join the fight and scatter/find cover and once the battle is over they regroup and follow the Fire Team leader as per normal. Keeping in mind that my mod would be based on the http://www.fallout3nexus.com/downloads/file.php?id=2399 (SCC)
What I have in mind is this, I want to use SCC to recruit ONLY the FTL. Thus with the AI Package, the FTM would follow and act as a squad. What I have done is set the FTL to "Guard the area" and the rest of the FTM to follow and engage enemies accordingly.
I am aware that this can be done using the AI Packages. This is what I have done.
FOLLOW PACKAGE
I used the follow package and it was successful as NPCs move around in a trail HOWEVER, when the FT Leader engages the enemy all the squad members does is run around doing nothing.
ESCORT PACKAGE
Squad Members don't even follow
IN SHORT:
1) How do I make NPCs follow one another in a trial
2) Engage the enemy that is engaging the NPC he/she is following
3) Take cover, etc, while engaging. (Optional)