In the class / weapon / body type poll, the results surprised me. Even though Brink is teamwork-focused -- really, teamwork-centric -- and an interview with Richard Ham revealed that Operatives are not intended to be "assassins," then why is Operative still the leading class? I'm concerned.
I can understand why people wanted to be the assassin-type class in past games. Assassins and Snipers have always been the "bad-ass" roles that everyone flocks to because of their names alone. In RPG's, the rogue is a highly survivable class which is very solo-friendly. In TF2, a good Spy or Sniper can really rack up a bodycount to distract and intimidate the other team.
But with this game and the Operative's designated role, I'm worried that people are leaning toward the class for the wrong reasons. As a class, we're in a support role -- we're supposed to quickly get behind enemy lines, hack objectives and intel, and interrogate downed personnel in order to give bonuses to our team. We're not supposed to be killing machines.
Maybe I'm sounding patronizing or high-and-mighty, and I assure you I don't mean to come across as a representative for all Operatives, but I'm worried that too many people want to play Operative just so they can quickly run to the other end of the level and just kill guys from behind.
Sigh can't we get past Thunderdome. :facepalm: Yes you are not the only one to worry about this. Thing is these people will be weeded out in the first few weeks since kills are not a priority.
As one of the those people who want to play operative to ruin the enemy team's day back hacking, firewall, causing general chaos etc yes I think you are right that these people have the wrong idea. Still no one is complaining about Rambo medics. So why is it always and I do mean always those people who fear that operatives are ninja assassins. The ironic thing if they try it they will most likely get their a$$ handed to them.
Too me the operative is a non-combative class. If I'm an operative, I'm going to be more focused on completed objectives and running away from fights as opposed to just going around the map and "assassinating" people.
Not that is a fullprove way of assassinating anyone.
Well-founded concern. Seems everyone wants to be the stick-it-to-the-man, invisible ninjer sam-yer-eye Resistance fighter with a sniper rifle. I suspect that this in large part is the collective voice of the young'un tribe.
Alas, to play such a role, one requires intelligence -- the cognitive type.
Fortunately for us, Brink won't reward as generously for kills while a completed objective would go a long way toward filling the coffers, so if the lone wolves want to run off, I say let them be. They'll realize at some point or another that they'll have to work as a team and they'll adjust their play style accordingly.
- F
Like the Spy on TF2 many try most fail miserable at it and the few who really get good are a terror to the enemy.
Actually, I'm not worried at all that we're gonna be seeing a ungodly amount of operatives, because that means there is less Medics helping these guys back on their feet. Which is a damn shame, because these operatives are gonna have a hard time dealing with all the heavy soldiers and engineers throwing down turrets.
If I get on a team full of Operatives, then I'm gonna do my job and revive them when their cover gets blown, and if we lose cause we didn't have any soldiers to destroy the first door that gets in the way, well, you can see that I'm just gonna be fine with this, annoyed yes, but fine overall.
Actually no they won't have problems with heavy soldiers and engineers. If the team is full of operatives well you will lose you can't complete all objectives with operatives nuff said.
u trying to steal my ninja moves? :toughninja:
In all fairness he was the first ninja medic.