Just wondering on what everyone here thinks of this. Basically, instead of an enchanted sword with a description "Does 25 pts of fire damage on strike", it would say "Does heavy fire damage on strike". This would also apply on things like your level (just have novice, apprentice, adept, etc), the perks (increased chance instead of 25% increase), weapon damage (should be logical based on material and type of weapon), poisons, etc. Of course, things like weight and encumbrance needs to have its value shown, or else it would be annoying.
So what do you think?