Oh by the way, can I make a small request? I'm in no way demanding that you actually do it and there won't be any hard feelings if you don't, but I've got a building I'd like to "reserve" so I can run your mod with one I'm working on. The mod affects the house closest to the giant freeside sign, on the same street as the atomic wrangler.Here's a http://a.imageshack.us/img80/6734/samcoltcestudio.jpgAgain, if you have something planned for that house, I'm not going to throw a fit, but if this building was untouched and thus compatible with my mod (Released sometime between next week or the end of time, progress is slow

) that'd be absolutely awesome.
I can avoid that building for you, Once I get past my core file I'll announce exactly where I'll be starting to add, new interiors and, posting some WIP screens. Keep in mind when I do get to freeside you may need to remind me again to avouid your building. I'm a bit forgetful sometimes. :whistling:
So if you would like to let me populate your mod with NPCs (either as an esp add on or to incorporate into the esm itself) once you are ready for it I would be happy to do so. I'm the author of the aforementioned Goodsprings Filler mod btw, I sent you a message over the nexus forums but I never got a response back....
Sorry, your PM might have simply gotten lost in the confusion of NV excitement. :brokencomputer: I try my best to reply to anyone that asks or, talks about things that aren't simply just off the wall. :facepalm: I always thought it would be cool, fun if people wanted to mod my mod. There are a few add-on plugins to DCInteriors floating about, I'll be making my mod an, esm with a core esm containing all major assets. Collectables, loot and, all custom stuff packed up into one neat tightie package.
If your interested in populating or, adding quest to NVInteriors just let me know of your intentions and, most likely I'll let you.
cev