I updated my OBGE and OBGE Liquid Water to the files off the Google site, used the .exe installers. OBGE works fine, and now I can force anisotropic filtering through OBGE instead of my nvidia driver. But Liquid Water isn't working right. Everything underwater works as intended, seemingly, but the surface is unchanged from vanilla. It's still ugly, blue, and oozy just like vanilla. Nexus version of OBGE and LW worked fine, I even tried the older LW with the newer OBGE and no dice. I'd hate to roll back to the nexus OBGE. How do I get the updated Liquid Water to work properly with OBGE?