Just tell me what I need to do to get Depth of Field installed and God Rays, so that I can test it myself..Never used OBGE before..but now I am intrested with God Rays and your depth of field..
1.2 can still be found on tesnexus..
DepthOfField.fxGodraysforOblivionv001a.fx
//edit for sunshafts intensity decay exposurefloat Density=0.9;float Decay=0.99;float Weight=0.44;float Exposure=0.22;//sky brightpassstatic const float Luminance = 0.44;static const float fMiddleGray = 0.99f;static const float fWhiteCutoff = 0.99f;//edit for light colorness, lower the value for more desaturated ray colors...static const float saturate = 0.540f;
Ingnoring messageFailed to create buffer texture (INTZ).Depth buffer texture (DF24) (640,480) created OK.Depth buffer attached OK.Ingnoring messageCreating vertex buffers.Creating screen texture.Width = 640, Height = 480Setting screen surface.Setting depth texture.Loading the shaders.Loading shader (data\shaders\DepthofField.fx)Setting effects screen texture.Loading shader (data\shaders\GodraysforOblivion001a.fx)Failed to load.Added to list OK.Received ExitGame messageCalling Release DeviceReleasing thisframe surface.Releasing lastpass surface.Releasing lastframe surface.Releasing thisframe texture.Releasing lastpass texture.Releasing lastframe texture.Releasing shader vertex buffer.