I'm doing a quest where you have to bring a loaf of bread to the lady. So in her dialog I have a check that says if GetItemCount BreadLoaf > 0.
BUt for some reason this check is NEVER positive.
I also tried going into the console and typing "player.GetItem Breadloaf 1" and it says it's an invalid ObjectID
I don't understand why the game doesn't recognize bread as an item and doesn't let me check the amount I have in dialog.