ObjectReference scripts stopped working

Post » Thu Mar 10, 2016 9:37 pm

Hi

I am absolutely helpless


My scripts on object references in all my mods stopped working, they worked before and still compiles clearly.

I have copied all my scripts (from one single mod) to another folder, than changed only .esp and copied all back. All scripts in quest fragments and on Activators are working.


I guess some file is missing.


All those scripts are looking like this:

ScriptName Name extends ObjectReference

Quest Property MyQuest auto

Event OnContainerChanged(ObjectReference NewCont, ObjectReference OldCont)
If(NewCont == Game.GetPlayer())
;Set some stages in quest
Endif
EndEvent

All properties are filled


Is there any other way to fix this rather than reinstalling Skyrim?


Sorry for posting it again, but I have looked closer and I have no ideas


Hope you will understand


Thanks for any ideas
User avatar
kasia
 
Posts: 3427
Joined: Sun Jun 18, 2006 10:46 pm

Post » Fri Mar 11, 2016 11:32 am

Happened to me. I've had quest fragments be lost and script properties randomly unfilling on me several times for no reason.

User avatar
Matt Fletcher
 
Posts: 3355
Joined: Mon Sep 24, 2007 3:48 am

Post » Fri Mar 11, 2016 12:23 pm

Before what?




There is always a reason. Properties do not get unfilled on a whim. :)

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ONLY ME!!!!
 
Posts: 3479
Joined: Tue Aug 28, 2007 12:16 pm


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