BC edits both exteriors and interiors. In the case of Bruma it uses the Darker Cathedrals retexture and thus replaces the vanilla doors and statics with the Darker Cathedral ones. And with LMR moving some of the stuff about doubling of doors and some statics occurs.
Ahh I see now. Hopefully it can eventually be made compatible for those who use Better Cities.
EDIT: Ah, now I see...you have removed all instances of CathedralAltar01 "Altar of the Nine" [ACTI:00064DAD] so there won't be any place to get the pay the tithe. Is that correct?
It also means that http://www.tesnexus.com/downloads/file.php?id=29038 will not work properly. But that shouldn't lead to any problems, I think.
Yes that is right. That is why Chapel Tithe has no effect on Losing My Religion, since it uses CathedralAltar01, which I have removed.
If PrayerIdles uses the original altars, it will indeed not work. The animations will not play. Though Losing My Religion has prayer hours and changes the worship schedules of the vanilla NPCs so they sit on the curfews and listen to the prayers, instead of activating the altar.
Oh, so the priests are still in the faction? I guess I'm still confused, but no matter, it's safer to specify the Bruma priests by NPC anyway and this was a good excuse to do it right
Probably nitpicky too, but the meshes under the "Losing my Religion" folder could stand to be PyFFI'd.
Hehe, sorry I've been confusing in the last post. The NPCs are still part of the Nine Divines faction. I kept it that way to avoid conflicts with mods that may use the "GetInFaction Nine Divines" condition in scripts or dialogue. Though the change I've done is that I lowered the disposition modifier to 5 instead of 80. That way, two members of rival gods will still not like other and be able to offer dialogue that has the Nine Divines faction condition.
But yes, it's safer to specify Bruma's NPCs, otherwise you end up with every priests saying those dialogue lines.
I'll have to read up more on PyFFI to understand more of it. Thanks for the suggestion!
I must admit, I'm new to the "adding custom resources" department.